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Kamekaze

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Messages by Kamekaze

    

Michelangelo

 February 21, 2018, 03:20:48 pm View in topic context
avatar  Posted by Kamekaze  in Michelangelo (Started by Kamekaze February 21, 2018, 03:20:48 pm
 Board: TMNT x Justice League: Untold Prophecy.



The last(?) turtle arrives! And he's quite the ball of fun.
    

Re: Darkseid

 February 18, 2018, 01:38:46 am View in topic context
avatar  Posted by Kamekaze  in Darkseid (Started by Kamekaze February 13, 2018, 02:53:04 pm
 Board: TMNT x Justice League: Untold Prophecy.

    

Re: Darkseid

 February 17, 2018, 11:18:50 pm View in topic context
avatar  Posted by Kamekaze  in Darkseid (Started by Kamekaze February 13, 2018, 02:53:04 pm
 Board: TMNT x Justice League: Untold Prophecy.

He is the final boss. Technically. There are two of them and he is technically one of them but not this version
    

Re: Open Alpha Thread

 February 14, 2018, 11:17:40 pm View in topic context
avatar  Posted by Kamekaze  in Open Alpha Thread (Started by Kamekaze January 09, 2018, 02:57:20 pm
 Board: TMNT x Justice League: Untold Prophecy.

yes
    

Re: Open Alpha Thread

 February 14, 2018, 09:29:13 pm View in topic context
avatar  Posted by Kamekaze  in Open Alpha Thread (Started by Kamekaze January 09, 2018, 02:57:20 pm
 Board: TMNT x Justice League: Untold Prophecy.

I may do another alpha that will add roughly 4 chars since I'm waiting on some sprites for the last 3. In the mean time ill be updating the UI and other assets so I can finally do something about the lifebars' purple gradient design. As for the names appearing on the life bar, I'm going to update that to a stylized font. Basically this game is going to look much different from a UI point of view when its finished.
    

Darkseid

 February 13, 2018, 02:53:04 pm View in topic context
avatar  Posted by Kamekaze  in Darkseid (Started by Kamekaze February 13, 2018, 02:53:04 pm
 Board: TMNT x Justice League: Untold Prophecy.



The protoboss is here. The guy responsible for this whole mess!
    

K-Yang, K-Sagat, K-Boxer updated(2/8/2018)

 February 09, 2018, 08:47:04 pm View in topic context
avatar  Posted by Kamekaze  in K-Yang, K-Sagat, K-Boxer updated(2/8/2018) (Started by Kamekaze February 09, 2018, 08:47:04 pm
 Board: Your Releases, 1.0+

http://network.mugenguild.com/kamekaze/

Changelogs:
-bug fixes
-proper command buffer added

Sagat:
-Vans reflect compatible
-all projectiles knock down aerial opponents
-proper command buffer added

Boxer(M.Bison):
turn punch only needs 2 normals instead of 3

I felt the urge to take a look at these guys and I wanted to modernize a few things. Specifically that they felt really stiff and I remembered why that was. Sagat had a lot of weird things that I no longer agreed with but overall the niche of these guys are the same in that combos are the only way to get access to their "Ultras".
    

Re: War

 February 08, 2018, 02:54:19 pm View in topic context
avatar  Posted by Kamekaze  in War (Started by Kamekaze February 07, 2018, 08:39:10 pm
 Board: TMNT x Justice League: Untold Prophecy.

It's only because shes not salvageable with the sprite set she has and this game already suffers from having more tmnt chars than JL so cutting her felt like the logical conclusion to it all. Her not being in won't be an issue at all because shes being replaced with a far better female fighter.

Anyway heres an arcade run
    

Re: War

 February 08, 2018, 06:01:19 am View in topic context
avatar  Posted by Kamekaze  in War (Started by Kamekaze February 07, 2018, 08:39:10 pm
 Board: TMNT x Justice League: Untold Prophecy.

He looks pretty cool. It's great to see Darkseid, Aquaman, and Michelangelo. The one thing Genesis would have over SNES is Aquaman had his trident. He looks naked without it. In the early phases, JLTF for SNES, they was going to have Aquaman with a trident! Also extra characters Martian Manhunter, Fire, and Shrapnel. I have a photo but I don't think my phone will allow me to attach the file. I hope Rat King and Karai make the roster as well!

Karai is definitely not in this game.
    

War

 February 07, 2018, 08:39:10 pm View in topic context
avatar  Posted by Kamekaze  in War (Started by Kamekaze February 07, 2018, 08:39:10 pm
 Board: TMNT x Justice League: Untold Prophecy.

What is it g-nevermind.



He's probably received the most drastic changes in the entire game due to how bad he used to be comparatively. From testing in both AI and vs other people I can confirm that hes a legit threat now. Arcade run will be posted in a bit, i forgot to get it from twitch.
    

Re: EX / Fighting Layer: New Arika fighting game

 January 23, 2018, 04:42:16 pm View in topic context
avatar  Posted by Kamekaze  in EX / Fighting Layer: New Arika fighting game (Started by Renzo F April 01, 2017, 04:40:22 pm
 Board: Fighting Games



C. Jack teased
    

Re: Open Alpha Thread

 January 22, 2018, 05:36:21 am View in topic context
avatar  Posted by Kamekaze  in Open Alpha Thread (Started by Kamekaze January 09, 2018, 02:57:20 pm
 Board: TMNT x Justice League: Untold Prophecy.

Both are literally right here in this sub forum lol. I'm on my phone atm. The asset thread is pinned and Omega shredder is near the bottom.
    

Re: Open Alpha Thread

 January 22, 2018, 02:21:20 am View in topic context
avatar  Posted by Kamekaze  in Open Alpha Thread (Started by Kamekaze January 09, 2018, 02:57:20 pm
 Board: TMNT x Justice League: Untold Prophecy.

mmm... Little question, can i edit your screenpack in order to help with the sprite work i mentioned? You won't be dissapointed...

Maybe i'd like to help you with some Palettes too on the Justice League side, characters and stages alike of course, to give this game a little bit more of that sweet Konami flavor.

A little question too, Any backstory for Omega Shredder?

Check his thread. And put what you're thinking in the asset thread pls
    

Wonder Woman

 January 19, 2018, 08:15:21 pm View in topic context
avatar  Posted by Kamekaze  in Wonder Woman (Started by Kamekaze January 19, 2018, 08:15:21 pm
 Board: TMNT x Justice League: Untold Prophecy.





While she also has flight it works a lot differently than superman's in that she uses it for pressure while superman uses it for punishes. Spacing the dive kick just right can be the difference between continuing your assault or dealing with a rough landing at the hands of your opponent. The arcade run show show off the pros and cons of it hopefully.
    

Re: Open Alpha Thread

 January 19, 2018, 06:49:37 pm View in topic context
avatar  Posted by Kamekaze  in Open Alpha Thread (Started by Kamekaze January 09, 2018, 02:57:20 pm
 Board: TMNT x Justice League: Untold Prophecy.

I'll hold you to your word and be in touch when the time comes.
    

Donatello

 January 19, 2018, 03:55:42 pm View in topic context
avatar  Posted by Kamekaze  in Donatello (Started by Kamekaze January 19, 2018, 03:55:42 pm
 Board: TMNT x Justice League: Untold Prophecy.




And of course, the arcade run of him in action



You may notice that he doesnt appear to have any juggles of any kind. That's mostly true, using his headspin at the right time can yield just that as well as certain properties on his moves on airborne opponents. But what he lacks in juggles he makes up with pressure. Also his command grab is the second that allows him to link after it. All these tools together make him a very dangerous foe!
    

Re: Open Alpha Thread

 January 19, 2018, 03:34:31 pm View in topic context
avatar  Posted by Kamekaze  in Open Alpha Thread (Started by Kamekaze January 09, 2018, 02:57:20 pm
 Board: TMNT x Justice League: Untold Prophecy.

Oh, another thing... maybe i could recommend to add some more color to the Screenpack, maybe some sprite work, the Coding is superb though... OH! And maybe, i don't know... How about a Bonus Game? Just some ideas.

Plus, Omega Shredder... Nice work on the AI, for real.

Well if you know someone who i could commission to do so let me know. It's all very much alpha assets that are not indicative of the final product. As for omega shredder, hes meant to be a gate keeper/sub boss which is why hes just difficult to fight but has no boss advantages. That space is reserved for 2 very special individuals 1 of which never seen before in mugen or in game form!
    

Re: Open Alpha Thread

 January 18, 2018, 10:59:53 pm View in topic context
avatar  Posted by Kamekaze  in Open Alpha Thread (Started by Kamekaze January 09, 2018, 02:57:20 pm
 Board: TMNT x Justice League: Untold Prophecy.

I tested it a bit with a friend, didnt find anything really game breaking
but if you restart the match from the pause menu, when it restarts
If you push any directions it bugs out and keeps restarting.
You probably already know that tho.

thought i fixed that but ill try to reproduce it thanks
    

Re: Open Alpha Thread

 January 18, 2018, 07:00:45 pm View in topic context
avatar  Posted by Kamekaze  in Open Alpha Thread (Started by Kamekaze January 09, 2018, 02:57:20 pm
 Board: TMNT x Justice League: Untold Prophecy.

Well it's scaled mostly to match mugens native resolution. I've been on the fence about it for a while and I may try to see what happens if I remove said scaling
    

Re: Stream Archive

 January 18, 2018, 04:43:18 pm View in topic context
avatar  Posted by Kamekaze  in Stream Archive (Started by Kamekaze September 21, 2017, 01:56:34 pm
 Board: TMNT x Justice League: Untold Prophecy.