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Re: King of Fighters E blog

 February 26, 2013, 10:53:31 am View in topic context
 Posted by swipergod  in King of Fighters E blog (Started by swipergod November 14, 2007, 02:53:22 am
 Board: King of Fighters E

I haven't done tag yet.  That'll be the last piece of coding I do after I finish all the character.
    

Re: King of Fighters E blog

 February 25, 2013, 03:42:33 am View in topic context
 Posted by swipergod  in King of Fighters E blog (Started by swipergod November 14, 2007, 02:53:22 am
 Board: King of Fighters E

Gato is almost done.  Here's his vid:

http://youtu.be/JHKzxOIxM5A

Just have to add his combo ability and draw some victory animation sprites. I'm quickly gonna go back and check the more recent characters for some tweaking and then I'll start with John.
    

Re: King of Fighters E blog

 February 24, 2013, 04:02:50 pm View in topic context
 Posted by swipergod  in King of Fighters E blog (Started by swipergod November 14, 2007, 02:53:22 am
 Board: King of Fighters E

Video on the Neo-Dio and Zero updates:

http://youtu.be/-Mi485gVq70

I still have to edit Gato's sprites so his vid will come later.  I'll also do a fun vid of an AI battle between Orochi vs Neo-Dio so we can see how his improvements have tweaked him.

Now we start that final stretch with John.  Let's see how much I can finish in March.  It would be nice to finish this game on its 6 year anniversary of development (in May).
    

Re: King of Fighters E blog

 February 23, 2013, 08:28:36 pm View in topic context
 Posted by swipergod  in King of Fighters E blog (Started by swipergod November 14, 2007, 02:53:22 am
 Board: King of Fighters E

Hi everyone.  Ok, so I've basically completed Gato, but I've got 4 sprites that I need to add to his HSDM. As for Neo-Dio, I'm just creating his new throw move.  I'll work on the sprites tonight and see how far I can get. I'm just wait to finish all this so I can post everything at once. 

@Shivy, nope, there is no more patches.  The next version I release will be 1.0.  There might be a subsequent version after that, which fixes bugs, converts Raiden and Todoh to SNK style etc...  After that, I think the game will pretty much be left in the community's hands, while I move over to the Castlevania project I'm looking to make.

Once I've finished Gato and Neo-Dio, I'll get to John and Lee.  Cheers!
    

Re: King of Fighters E blog

 February 20, 2013, 02:40:10 am View in topic context
 Posted by swipergod  in King of Fighters E blog (Started by swipergod November 14, 2007, 02:53:22 am
 Board: King of Fighters E

Alright, so pic of Zero's new DM and Neo-Dio's SDM.  Yes, nothing super fancy here.  Just needed moves that suited them.  When you've got 64 fighters and counting in a game, it's hard not to be redundant.

Zero's Dark Cutter DM is a forcefield like move that comes out virtually instantly and has a lot of nothit frames


Neo-Dio steals Krizalid's HSDM from 2k2UM and turns it into a fullscreen attack. 


I know some are waiting for the Gato vid.  It's coming soon. I've been touching up Neo-Dio so I haven't gotten to Gato's HSDM yet.
    

Re: King of Fighters E blog

 February 15, 2013, 04:15:03 am View in topic context
 Posted by swipergod  in King of Fighters E blog (Started by swipergod November 14, 2007, 02:53:22 am
 Board: King of Fighters E

Gato I'll do separately.  I'll put the updates for Zero and Neo-Dio together.  I'm a bit behind, but I'm still hoping they'll all be done this weekend.
    

Re: King of Fighters E blog

 February 13, 2013, 02:34:08 am View in topic context
 Posted by swipergod  in King of Fighters E blog (Started by swipergod November 14, 2007, 02:53:22 am
 Board: King of Fighters E

Ok, so progress report.  Zero has a new DM.  A type of Zero Cutter.  I'm calling it Shadow Cutter.  I'll have a pic soon.  This frees up Neo-Dio to keep his beam DM.  I've gotta give Neo-Dio 1 new special and SDM and remove one old special, then he'll be KOFE ready again.

As for Gato, I just have to code his HSDM.  So expect vids soon.  Cheers.
    

Re: King of Fighters E blog

 February 02, 2013, 04:10:58 pm View in topic context
 Posted by swipergod  in King of Fighters E blog (Started by swipergod November 14, 2007, 02:53:22 am
 Board: King of Fighters E

No progress on Raiden beyond what was already done for him.  And probably nothing more for the forseeable future.  Just don't have the time to take on a massive spriting exercise.  Once KOFE is done, then perhaps, unless someone is willing to step forward and try their hand at KOF-ing Raiden.

As I mentioned before focusing on Gato now.  Just got him his P throw from MOTW.  Will finish his SDM and other DM today too.  Hopefully Gato will be wrapped up this weekend.

    

Re: King of Fighters E blog

 January 26, 2013, 06:21:21 pm View in topic context
 Posted by swipergod  in King of Fighters E blog (Started by swipergod November 14, 2007, 02:53:22 am
 Board: King of Fighters E

There' s still lots of work to do with John. Just trying to focus on Gato right now.  John will come soon.  Neo-Dio is a "bonus" character like Shiki.  There may be a few others I do, but for right now, I'll just commit to him.  Zero's still the boss of the game (with Orochi).  I'll probably just figure out a way to replace the beam DM Zero currently has.
    

Re: King of Fighters E blog

 January 21, 2013, 02:09:20 am View in topic context
 Posted by swipergod  in King of Fighters E blog (Started by swipergod November 14, 2007, 02:53:22 am
 Board: King of Fighters E

Actually used his "psyche out" move where he "fake" slides as inspiration. It's really not a "teleport" per say, more like a lightning fast quickstep like Eiji. I was testing it out in battle and it works very well for him.

I was conceptualizing new moves for Neo-Dio and Zero in order to get him back in.  Looks promising. :)
    

Re: King of Fighters E blog

 January 20, 2013, 04:33:31 pm View in topic context
 Posted by swipergod  in King of Fighters E blog (Started by swipergod November 14, 2007, 02:53:22 am
 Board: King of Fighters E

Gato now has a teleport that serves him quite well. I should be able to finish up the critical sprites I need to wrap up Gato this coming week.  The work shouldn't be too much. I am also looking at ways to bring back Neo-Dio. They key will probably be in how I handle Lee.
    

Re: Lost Avenger's Character Blog

 January 18, 2013, 12:01:36 pm View in topic context
 Posted by swipergod  in Lost Avenger's Character Blog (Started by swipergod October 25, 2010, 12:15:50 am
 Board: King of Fighters E

I will update the KOFE website to feature your characters.  Sorry I've been away for so long LA.  Tackling this project when I can.
    

Re: King of Fighters E blog

 October 11, 2012, 10:41:23 am View in topic context
 Posted by swipergod  in King of Fighters E blog (Started by swipergod November 14, 2007, 02:53:22 am
 Board: King of Fighters E

Sounds good LA.  Yep, I got Hinako.  I'm gonna have more dedicated time for stuff like testing and bug fixes in a bit, but I really want to finish up Gato first.  His progress is going well.  Finished 1 DM and his SDM. I'll have pictures soon.

      Posted: January 18, 2013, 11:59:30 am
Wow, I haven't been around for 4 months.  Time is just flying.  I'm going to be working on finishing Gato this weekend.  Then I'm going to start work on John Crawly.  Jeff completed the animation for his new DM so we should be just about ready with him. A few more animations I think.  Really sorry for all the delays.  Thanks to everyone for sticking it out with me.  As I said a million times before, my intention is to finish this game, and I will. Expect screenshots for Gato soon.

Cheers!
    

Re: KOFE Tag System

 October 08, 2012, 03:14:12 am View in topic context
 Posted by swipergod  in KOFE Tag System (Started by swipergod February 29, 2012, 06:54:04 pm
 Board: King of Fighters E

lol. No worries man.  That's just how life is sometimes.  A shame we didn't hook up sooner when I was still unemployed and girlfriend-less.  I had so much more time back then.  And either way, you've already done a huge amount of contributions to the project.  If I can get the last bit of spriting out of the way, I should be good to finish off the rest of the basic cast minus Ryuhaku and Hwa within the next few months.  Once that's done I'll pump forward and try to clean up the sprites and sounds and implement tag.  Then I'll throw in some storyboards and that'll wrap it up.
    

Re: King of Fighters E blog

 October 08, 2012, 03:07:39 am View in topic context
 Posted by swipergod  in King of Fighters E blog (Started by swipergod November 14, 2007, 02:53:22 am
 Board: King of Fighters E

Nice to hear Segatron.  I've looked at the new ones.  It gives some nice context. I can provide feedback soon.  Just trying to do a lot of things at once right now. lol.

Gato's knockback attack is finally finished.  Now I start work on the punch throw.  Once that's done I'll move on to the leap combo move (a few ideas I wanna try out)  and then to the DMs (should be easy).

In other good KOFE news, Jeffrei finished sprites for John Crawley's new DM!!  So far John's on track for his KOF debut! :D
    

Re: King of Fighters E blog

 September 23, 2012, 02:46:09 pm View in topic context
 Posted by swipergod  in King of Fighters E blog (Started by swipergod November 14, 2007, 02:53:22 am
 Board: King of Fighters E

Hotaru: http://www.youtube.com/watch?v=jgipALZQxDc&feature=youtu.be

Gonna make a minor modification to Kensou to accentuate the difference between Hotaru and Kensou.

Gato moves along.  Lots of spriting to port over. 1 basic attack, his alternate throw animation, 1 victory animation and some animation for his HSDM.  I think I'd rather be spriting Maylee right now.
    

Re: King of Fighters E blog

 September 22, 2012, 02:11:32 pm View in topic context
 Posted by swipergod  in King of Fighters E blog (Started by swipergod November 14, 2007, 02:53:22 am
 Board: King of Fighters E

Not really a boss.  Chris is like a watered down Chizuru.  I haven't yet coded the AI, so I'm not sure how balanced he is yet.  He defenitely doesn't feel as powerful as say Geese for example right now.

Work progresses on Gato. Urgh I hate drawing sprites. lol.  I have started the specials.  4 complete so far. Just is "hooligan" to go.

Things about Gato:  His strong palm strike special has been turned into his dashing fist.  Not as safe as the weak one but more range. You can also "break" his weak palm strike into his DM leap grab (the DM no long palm strikes on its own).  His air fireball is now a move outside of the "hooligan". Trying to expand on gato since he loses doesn't have reg move breaks and just defends to rely on in this game.  He feels pretty good so far.

Hotaru vid this weekend.  I promise :S
    

Re: KOFE Tag System

 September 22, 2012, 02:02:45 pm View in topic context
 Posted by swipergod  in KOFE Tag System (Started by swipergod February 29, 2012, 06:54:04 pm
 Board: King of Fighters E

Thanks for the PM.  I'll look into the tag system.  If you've moved onto another project, no worries. It's definitely hard for me to find time to finish this sucker off. For me, I've gotta complete the characters first, so I'll have to sit on the tag a little while longer.
    

Re: King of Fighters E blog

 September 18, 2012, 01:30:25 pm View in topic context
 Posted by swipergod  in King of Fighters E blog (Started by swipergod November 14, 2007, 02:53:22 am
 Board: King of Fighters E

Okay, so I started work on Gato.  I need to do some sprite porting from MotW.  Working on that right now for his blowback attack.  3 out of 8 sprites are done.  Spriting's a lot harder for me than it was before.  Out of practice I guess.

I also posted Chris' vid here: http://www.youtube.com/watch?v=_365474dqX4

I'll get Hotaru's up soon.
    

Re: King of Fighters E blog

 September 13, 2012, 01:22:47 am View in topic context
 Posted by swipergod  in King of Fighters E blog (Started by swipergod November 14, 2007, 02:53:22 am
 Board: King of Fighters E

That's probably not going to happen until the end, if it ever happens. :S  Right now the spriting priority is for John who's almost done and for MayLee.