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Messages by reyspriter

    

Re: resolution problem with screenpack

 December 06, 2009, 09:02:19 am View in topic context
 Posted by reyspriter  in resolution problem with screenpack (Started by reyspriter December 06, 2009, 08:48:03 am
 Board: M.U.G.E.N Configuration Help

sry for double post....

pls pls can someone help me???? this is my mugen.cfg

;-------------------------------------------------------
[Video Win]
 ;Enter the width and height of the resolution you want to set here.
 ;The optimal resolution is 320x240, but if your video card has problems
 ;You may want to try 640x480.
Width  = 1280
Height = 720

 ;This is the color depth at which to run MUGEN. You should set it to
 ;16 bit color unless your video card has problems with it.
 ;16-fastest, 24,32-slower, 8-slowest/worst
Depth = 16

 ;Set this parameter to 0 to disable screen stretching, and set it to 1 if
 ;you want to scale it up to fit the current resolution.
Stretch = 1

 ;DirectX mode
 ;Choose from Hardware, Software, Windowed, Overlay, Safe and None
 ;Hardware and Software run in full-screen. Windowed and Overlay
 ;run in a window. The windowed modes require you to set Depth to
 ;whatever color depth you are using for you desktop. The best results
 ;are when you run in 16-bit color. There is no advantage to running
 ;in 32-bit color. If Hardware, Software and Windowed fail, try Safe.
 ;None uses GDI to draw, so it's very slow. Use None only if
 ;you cannot get anything else to work.
 ;Overlay is not supported by all video cards, but can be faster than
 ;Windowed if it works.
DXmode = windowed

 ;Set to 1 to enable vertical retrace synchronization. Do not enable
 ;if BlitMode = PageFlip.
VRetrace = 0

 ;Drawing mode
 ;Choose from Normal and PageFlip
BlitMode = PageFlip

;-------------------------------------------------------
    

resolution problem with screenpack

 December 06, 2009, 08:48:03 am View in topic context
 Posted by reyspriter  in resolution problem with screenpack (Started by reyspriter December 06, 2009, 08:48:03 am
 Board: M.U.G.E.N Configuration Help

i started to use hi res mugen today and i downloaded the eve battle hd screenpack by dj-van.
i put all files from data to data folder and al fonts to fonts folder. and everything works ok.
after i run it, the screenpack don´t fits the screen ?!?!  :(

pic:


how i can solve this problem?? pls help as fast as you can... i must check this awesome screenpack^^  ;D
    

All My MUGEN Stuff!!! I LEAVE MUGEN!!!

 September 26, 2009, 05:40:19 pm View in topic context
 Posted by reyspriter  in All My MUGEN Stuff!!! I LEAVE MUGEN!!! (Started by reyspriter September 26, 2009, 05:40:19 pm
 Board: Your Releases, older Mugen

Hello guys, i haven´t used MUGEN for a while and now i don?t want to start with it again...
i really enjoyed the tim beeing a noob xD but now it gots boring...
so, i decidet to leave/quit MUGEN and give you all the stuff i have:
  • My Sprites Folder (Over 200 Sheets)
  • My Chars (6)
  • And the Started Game NSNW

So here you go: (95MB)
IT´S 100% no FAKE and not a VIRUS!
Sendspace
Megaupload
Rapidshare

Someday i will come back to MUGEN, i think... ;D when there are some better chars than now.
Good Bye Mugen and Forum....
and
ENJOY
    

more specials

 July 04, 2009, 11:54:24 am View in topic context
 Posted by reyspriter  in more specials (Started by reyspriter July 04, 2009, 11:54:24 am
 Board: M.U.G.E.N Development Help

how i can change the number of my specials in the lifebars?

to 5? so my char can make 5 specials!
    

Re: Naruto Shippuuden: Ninja Wars (NSNW)

 June 28, 2009, 06:39:12 am View in topic context
 Posted by reyspriter  in Naruto Shippuuden: Ninja Wars (NSNW) (Started by reyspriter June 15, 2009, 07:16:22 pm
 Board: Projects

updated first post! added screens
enjoy
    

Re: music problem

 June 27, 2009, 10:56:03 am View in topic context
 Posted by reyspriter  in music problem (Started by reyspriter June 27, 2009, 09:10:47 am
 Board: M.U.G.E.N Development Help

and i have vista!
    

music problem

 June 27, 2009, 09:10:47 am View in topic context
 Posted by reyspriter  in music problem (Started by reyspriter June 27, 2009, 09:10:47 am
 Board: M.U.G.E.N Development Help

the screenpack for NSNW (Naruto Shippuuden: Ninja Wars) is finished. but i have a problem with sounds.!!!
i have this in system.def:
Code:
[Music]
  ;Music to play at title screen.
title.bgm = data/01.mp3
title.bgm.loop = 1        ;Set to 0 to prevent looping
  ;Music to play at char select screen.
select.bgm = data/02.mp3
select.bgm.loop = 1
  ;Music to play at versus screen.
vs.bgm = data/02.mp3
vs.bgm.loop = 1

the music files are in the data folder and they have the exact names. when i open the game the first song starts (01). when i go to select sreen no song plays. when i return to main menu no song plays.
now no song plays anymore. :(
why??
the song plays only at the beginning...  ;(
    

Re: Ripping sounds!!!

 June 21, 2009, 02:08:25 pm View in topic context
 Posted by reyspriter  in Ripping sounds!!! (Started by reyspriter June 21, 2009, 11:46:38 am
 Board: M.U.G.E.N Development Help

and where and how?
    

Ripping sounds!!!

 June 21, 2009, 11:46:38 am View in topic context
 Posted by reyspriter  in Ripping sounds!!! (Started by reyspriter June 21, 2009, 11:46:38 am
 Board: M.U.G.E.N Development Help

    

Re: Naruto Shippuuden Chronicles (NSC)

 June 16, 2009, 10:09:52 pm View in topic context
 Posted by reyspriter  in Naruto Shippuuden: Ninja Wars (NSNW) (Started by reyspriter June 15, 2009, 07:16:22 pm
 Board: Projects

Quote
will you be able to attack from the walls
yes, i will add some!
Quote
You might want to change Chronicles. The word Shippuuden itself already means Hurricane Chronicles.
name changed!
Quote
Glad you're keeping it simple with just three jutsus and three supers for each character.
^^
Quote
I wanna ask as well about the winner of the rasengan. I assume that the person who does it first always loses? Judging by the videos, that's what I got. I think a button mash could be a nice feature. It's considerable.
yes!

Quote
Other than that looks good. Hope it actually gets finished.
thx dude!

    

Naruto Shippuuden: Ninja Wars (NSNW)

 June 15, 2009, 07:16:22 pm View in topic context
 Posted by reyspriter  in Naruto Shippuuden: Ninja Wars (NSNW) (Started by reyspriter June 15, 2009, 07:16:22 pm
 Board: Projects

Welcome to this Thread bout NSNW.  :-D
I´m maing a game about Shippuuden and its called: "Naruto Shippuuden: Ninja Wars" (NSNW)

I need some people who can help me.
I need screenpack designer-coder, (new lifebar designer-coder) and some spriter who make some new attacks.
 
Team:
*ReyMugen - Leader, Coder, Spriter

Features:
*no auto turn
*no auto guard
*wall run + wall jump
*no walk, just run like in the ps2 games
*great shuriken system
*chargeable attacks
*3 jutsus and 3 ougis

Video:
Preview of Naruto (70%)

Finished:
-Naruto 90%
-Kakashi 10%
-Screenpack 30%

Screenshots:



Need:
-TEAM Members
-Addons
-Lifebars

*ReyMugen*
    

Re: Fighter Factory Ultimate

 June 11, 2009, 04:24:20 pm View in topic context
 Posted by reyspriter  in Fighter Factory Ultimate (Started by O Ilusionista May 01, 2009, 10:05:38 pm
 Board: Projects

where i can download it??

and i could translate it from english to german!
    

Need ideas for Button Style

 June 08, 2009, 06:15:41 pm View in topic context
 Posted by reyspriter  in Need ideas for Button Style (Started by reyspriter June 08, 2009, 06:15:41 pm
 Board: Development

hi guys, i need some ideas of buttons styles for a naruto game.
m making a new naruto game and i can´t decide wjich button style i should use!
can you pls help me?

i had something like this:
aaa - combo1
bbb - combo2
>a - run atack1
>b run attack2
c - shuriken
down c - chakra
.....

i need somethink new, i hope you can help me! the sheets for the game consists of more than 10 attacks, and 5 specials
    

Re: PLS HELP! wall run and wall jump! like in naruto games^^

 June 07, 2009, 08:12:28 pm View in topic context
 Posted by reyspriter  in PLS HELP! wall run and wall jump! like in naruto games^^  (Started by reyspriter June 07, 2009, 07:01:48 pm
 Board: M.U.G.E.N Development Help

i read them!
ok i added this to my walk state:

Code:
[State 20, 5]
type = ChangeState
trigger1 = backedgedist < 2
value = 999
999 is my run up on the wall anim
Code:

;---------------------------------------------------------------------------
[Statedef 999]
type    = S                      ;State-type: S-stand, C-crouch, A-air, L-liedown
physics = S                      ;Physics: S-stand, C-crouch, A-air
ctrl = 0                         ;Set ctrl (Def: no change)
anim = 999                       ;Change animation (Def: no change)

what should i add next?

when i walk backwards he slides on the ground!
    

Re: PLS HELP! wall run and wall jump! like in naruto games^^

 June 07, 2009, 07:53:30 pm View in topic context
 Posted by reyspriter  in PLS HELP! wall run and wall jump! like in naruto games^^  (Started by reyspriter June 07, 2009, 07:01:48 pm
 Board: M.U.G.E.N Development Help

It's no idea. He does not understand stuff about states and triggers, etc.
And his English is broken as hell.
yes! thats why i asked for help  :-\
and i´m from germany! sry for my english :(
    

Re: PLS HELP! wall run and wall jump! like in naruto games^^

 June 07, 2009, 07:49:11 pm View in topic context
 Posted by reyspriter  in PLS HELP! wall run and wall jump! like in naruto games^^  (Started by reyspriter June 07, 2009, 07:01:48 pm
 Board: M.U.G.E.N Development Help

if you don't know that you need a statedef for the move and all of the other essential stuff, then you must start from the very basics. Look at KFM, there are great descriptions in his whole .cn files explaining things. Read your Mugen docs.
i know that stuff! i just don´t know where to start , at walk or at run! and when some does it for me i will read the whole stuff and learn it! and i will use it at other chars

so, pls can YOU help me? or just explain more detailed?
    

Re: PLS HELP! wall run and wall jump! like in naruto games^^

 June 07, 2009, 07:41:22 pm View in topic context
 Posted by reyspriter  in PLS HELP! wall run and wall jump! like in naruto games^^  (Started by reyspriter June 07, 2009, 07:01:48 pm
 Board: M.U.G.E.N Development Help

i know and that i don´t understand! must i add all the stuff to the walk anim? or to the wall-ride?
can you pls do it for me? i have all the stuff waht is needed in the .sff file.
    

Re: PLS HELP! wall run and wall jump! like in naruto games^^

 June 07, 2009, 07:36:32 pm View in topic context
 Posted by reyspriter  in PLS HELP! wall run and wall jump! like in naruto games^^  (Started by reyspriter June 07, 2009, 07:01:48 pm
 Board: M.U.G.E.N Development Help

it don´t work! can someone do this for me? i will send him the char with the needed sprites for that!
    

Re: PLS HELP! wall run and wall jump! like in naruto games^^

 June 07, 2009, 07:29:49 pm View in topic context
 Posted by reyspriter  in PLS HELP! wall run and wall jump! like in naruto games^^  (Started by reyspriter June 07, 2009, 07:01:48 pm
 Board: M.U.G.E.N Development Help

hey, Messatsu! can i send you the char and you try to do the move? i have started him today and added the wallstuff sprites!
    

Re: PLS HELP! wall run and wall jump! like in naruto games^^

 June 07, 2009, 07:21:14 pm View in topic context
 Posted by reyspriter  in PLS HELP! wall run and wall jump! like in naruto games^^  (Started by reyspriter June 07, 2009, 07:01:48 pm
 Board: M.U.G.E.N Development Help

thx i will try