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Messages by saturos

    

Re: goku budokai by toskomics

 September 24, 2007, 10:16:01 am View in topic context
avatar  Posted by saturos  in goku budokai by toskomics (Started by royrob69 September 24, 2007, 05:40:26 am
 Board: Your Releases, older Mugen

    

Re: Mikuru Asahina is released!!!

 September 24, 2007, 01:13:02 am View in topic context
avatar  Posted by saturos  in Mikuru Asahina is released!!! (Started by keitaro urashima September 23, 2007, 02:27:44 pm
 Board: Your Releases, older Mugen

lets see.....5 TMoHS characters in counting :_blank:
    

Re: How do you make Hi-res stanges work in mugen

 September 23, 2007, 02:25:54 am View in topic context
avatar  Posted by saturos  in How do you make Hi-res stanges work in mugen (Started by Kargan303 September 23, 2007, 01:28:54 am
 Board: M.U.G.E.N Configuration Help

oh nvm....  :behead: :oops: :knife:
    

Re: Changing the controls for an attack...help

 September 21, 2007, 08:26:13 am View in topic context
avatar  Posted by saturos  in Changing the controls for an attack...help (Started by extreme_reborn September 21, 2007, 07:11:43 am
 Board: M.U.G.E.N Configuration Help

the CMD file is the one where you see the clockwork thing in it  :P
in order to edit it right click it and choose 'edit' and it should possibly open up with 'notepad'
    

Re: hi-res stage alteration

 September 21, 2007, 01:46:05 am View in topic context
avatar  Posted by saturos  in hi-res stage alteration (Started by saturos September 16, 2007, 08:34:44 am
 Board: M.U.G.E.N Configuration Help

and one last question...  :-X when tweaking game value codes you mean in the def file right? and do you do same thing as in the sff file?
    

Re: hi-res stage alteration

 September 19, 2007, 05:56:41 am View in topic context
avatar  Posted by saturos  in hi-res stage alteration (Started by saturos September 16, 2007, 08:34:44 am
 Board: M.U.G.E.N Configuration Help

no w8 nvm....
You have to extract the sprites, double their size or divide it by 2, depending which way you want to go, and reinsert the sprites in the SFF.
Then , you have to tweak all the values in the code.
so....double for normal res and divide for hi res?
    

Re: hi-res stage alteration

 September 16, 2007, 09:09:42 pm View in topic context
avatar  Posted by saturos  in hi-res stage alteration (Started by saturos September 16, 2007, 08:34:44 am
 Board: M.U.G.E.N Configuration Help

does the sff file have to show something understandable? cause all i see is ")J!!11R9Z)9ÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿÿ P                                                            ÊÒÔÒÊÉÒÉÂÉÒÉÉÒÉÂÉÒÉÉÒÉÂÉÒÉÉÒÉÂÉÒÉÉÒÉÂÉÒÉÉÒÉÂÉÒÉÉÒÉÂÉ"

kind of writing

    

hi-res stage alteration

 September 16, 2007, 08:34:44 am View in topic context
avatar  Posted by saturos  in hi-res stage alteration (Started by saturos September 16, 2007, 08:34:44 am
 Board: M.U.G.E.N Configuration Help

i was just wondering if anybody knew how to switch a hi res stage into a normal res and vice versa.

if no one knows thats ok

thank you in return
    

Re: Haruhi is Here and Ready to Rock your world

 September 13, 2007, 07:59:04 am View in topic context
avatar  Posted by saturos  in Haruhi is Here and Ready to Rock your world (Started by Animugen September 12, 2007, 07:04:34 pm
 Board: Your Releases, older Mugen

    

Re: Koizumi Itsuki released by minoo

 September 12, 2007, 09:33:05 am View in topic context
avatar  Posted by saturos  in Koizumi Itsuki released by minoo (Started by videoman September 12, 2007, 02:35:40 am
 Board: Found Releases

WOOO  :sugoi: itsuki aint that bad