YesNoOk

Show content

This section allows you to browse the content for this member. Note that you can only see content for which you have sufficient viewing permissions.

****
Xenomic is Offline
Contact Xenomic:

Xenomic

Contributor

Messages by Xenomic

    

Re: Electro recharged!!!!

 December 17, 2014, 02:42:10 am View in topic context
 Posted by Xenomic  in Electro recharged!!!! (Started by verz36 March 02, 2014, 06:45:45 pm
 Board: Projects

Huh, that does look really nifty. Nice work on this Loganir! Glad to see that you're getting through Electro after all this time. ^^
    

Re: Characters of varo_hades (Rose Palette Template Up)

 December 15, 2014, 05:43:24 am View in topic context
 Posted by Xenomic  in Characters of varo_hades (Rose is here, and Blanka is coming) (Started by varo_hades April 15, 2014, 11:08:31 am
 Board: Projects

Ah, I see. Do you plan on making the grabbed sprites for those, or have anyone willing to do that for you? And do you plan on having her compatible with any other special states as well?
    

Re: Characters of varo_hades (Rose Palette Template Up)

 December 14, 2014, 10:06:18 am View in topic context
 Posted by Xenomic  in Characters of varo_hades (Rose is here, and Blanka is coming) (Started by varo_hades April 15, 2014, 11:08:31 am
 Board: Projects

So from what I can see, the naked clam one, the Felicia one, and the CFJ one are all Midnight Blisses right? Or is the the winpose one gonna be reused as one too (and what of the one to the right of that?)? And will they all have grabbed sprites too?
    

Re: Touhou Fantasy, Xenomic's RPG Maker game!

 December 11, 2014, 12:09:19 am View in topic context
 Posted by Xenomic  in Touhou Fantasy, Xenomic's RPG Maker game! (Started by Xenomic December 20, 2012, 12:36:23 am
 Board: Gaming

So I feel like talking a bit about each of the Fragments of Pandora, since it's been such a long time, and maybe perhaps there are a few of you out there interested in knowing about each of them. However, if you do not want spoilers, do not read! There are going to be quite a few spoilers in this particular post!


Spoiler, click to toggle visibilty
    

Re: Touhou Fantasy, Xenomic's RPG Maker game!

 December 08, 2014, 01:31:11 am View in topic context
 Posted by Xenomic  in Touhou Fantasy, Xenomic's RPG Maker game! (Started by Xenomic December 20, 2012, 12:36:23 am
 Board: Gaming

Oi vey, been quite a while eh folks? But this time, I'm back to working on the game once again! Now doing eventing and dialogue for these dungeons, so going to get somewhere with this beta finally! Just taking a while to get the dialogue to come out right. The past two sets of dialogues have taken a full day each (outside of other distractions of course), so I'm not sure if I'm just being VERY picky about the dialogue or if I'm just super rusty at doing them now. Who knows!

In any case, I still need to revamp Human Village, Pandaemonium, and Hollowed Caverns (there's of course other dungeons that need revamped and/or finished, such as Chireiden and Ancient City, but those will come later, and I still need to add in Suzunaan as well). If anyone is interested in giving mapping a try, or knows how to map in RPG Maker 2k3 and at least decently, then let me know! Could use some good mappers to help take care of mapping while I'm doing eventing. Monsters/bosses will come after I finish events up so that I don't have to worry about fighting things while trying to test out events.

Any other suggestions or any questions concerning the game or development for it, feel free to post them!

Of note, for right now if you are getting any updates or the game itself, make sure to get the Touhou Fantasy Backup rar, and if you're new to the game, get the Facesets rar as well. That is all!
    

Re: Striker Athena 2nd attempt

 December 07, 2014, 11:50:51 am View in topic context
 Posted by Xenomic  in Striker Athena 2nd attempt (Started by xxxXx December 07, 2014, 11:19:57 am
 Board: Projects

Hmm...this should be interesting to see you do. Will she have any custom states (Midnight Bliss and the likes?), and how customized will her gameplay be compared to the normal Athena?
    

Re: Midnight Bliss and Shock Project

 December 05, 2014, 11:19:07 pm View in topic context
 Posted by Xenomic  in Midnight Bliss and Shock Project  (Started by Xenomic April 27, 2008, 12:56:53 am
 Board: Sprite Projects

Yeah...not much I can do about it sadly. It's up to the people making them what they want to do with them (as with other stuff) and it tends to be that. There's been other stuff inflated in the thread (for instance, Arden is working on her own Chun-Li Sangue=Passare, which is inflating her hairbuns), such as Momoko's feet, some stomach (for Scharlachrot whom I do feel fits her best since I can't think of anything else that'd work for her and for Psylocke which I wouldn't know what'd work for her either), some butt (Mai and Miyako, though admittedly with Miyako I think it works well for her), and even the odd ones you don't see often (Grizela's tail and Tiki's ears). But yeah, it generally defaults to boob inflation. ^^;
    

Re: Midnight Bliss and Shock Project

 December 05, 2014, 11:00:10 pm View in topic context
 Posted by Xenomic  in Midnight Bliss and Shock Project  (Started by Xenomic April 27, 2008, 12:56:53 am
 Board: Sprite Projects

At this point for the Sangue=Passare part of the project, I've pretty much resigned to the fact that these are going to be the default. Anyways, some new stuff from Blue Insect for Chun-Li. I'm ASSUMING this is the CvS Chunners too, right?:


    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 December 04, 2014, 10:03:32 pm View in topic context
 Posted by Xenomic  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

Oh right, bud that uses Mac told me about FLUDD too. I'm not used to ever using FLUDD since it was never good in Brawl like...at all. So I opted to try for cape instead which is riskier I suppose. Will have to work on that I guess. I just wish Palutena's shield lasted longer than it did, it just feels so short lol. I think buddy of mine knows how to perfectly space with Mac too since that's his big main so that might be problematic if I can't punish his blocked dashes or whatnot. Hmm...

I've never been interested in Shulk myself. There's just something about him that doesn't seem that interesting to me at all. I tried Megaman on the 3DS version, but he felt like Palutena in a way. Not super great, but not terrible. Just average.
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 December 04, 2014, 09:31:18 am View in topic context
 Posted by Xenomic  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

Well again, that's assuming he's knocked off the stage too. If I had more reactions during the times bud used his Side B to recover, that's what I would've done but I just never expect it for some reason >_<. I just have trouble approaching the guy at all is my main issue (Mac all punching my fireballs and not getting hurt by them. Darn guy .V. )
    

Re: Midnight Bliss and Shock Project

 December 04, 2014, 08:53:02 am View in topic context
 Posted by Xenomic  in Midnight Bliss and Shock Project  (Started by Xenomic April 27, 2008, 12:56:53 am
 Board: Sprite Projects

Alright, so it's been about a month since anything's been done but Arden (aka I don't know what she goes by on here as I've forgotten...) has been attempting to do some Sangue=Passares for the project. She's new to the spriting business, and would like to get some feedback on these, if possible (I did not include the Chun-Li one as that one doesn't have much to go with right now):

Blue Mary:




Shannon:




Tifa:





Yes, I'm aware they're all the same, and the project has enough of these, but Arden decided to do these types of Sangues so...yeah. Any feedback or help you can give her would help out! ^^
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 December 04, 2014, 05:08:28 am View in topic context
 Posted by Xenomic  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

@Kirishima: Got it. I think I've tried that before but he still managed to hit me with some attack anyways. That and KO Punches (which I still disagree with how fast those come out with no warning btw...).

@Pusha 2: I main Mario for the most part but still have issues dealing with him so...dunno what to say there ha...^^;
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 December 04, 2014, 04:53:20 am View in topic context
 Posted by Xenomic  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

Ok, I need some advice here guys. I don't own the game or nothing, so I can't really practice this per say, but how does one deal with Little Mac? I know the easiest way is to get him off the stage and then just gimp him since he can't recover worth a damn, but how to go about doing that? Of all the characters I have fought so far in this game, he's the one I have yet to figure out. His attacks really seem to have no ending lag or are punishable enough to get in to fight him (at least, not that I've seen. Anytime I've tried to do a grab or attack out of a block or spot dodge, I'd get hit immediately by another attack. Mostly Neutral A, Side Smash, or Down Smash/Tilt (I don't remember which one it is, it hits in front and back of him).).

I originally had problems fighting Bowser and Zero Suit Samus on the 3DS version, but that was due to well...it being the handheld and I can't play handhelds that well anyways. Since I have more control over my movements (and access to my GC controller, thank christ...), they're not that bad to fight. Still rough, but not that bad. Mac though is something else entirely...x_x;;

(Also, think I'm maining Mario/Robin/Palutena/Rosalina/Zelda/Ganondorf for this game. I just wish Palutena was better, and I need to get used to using Rosalina more. I think I got Robin down though at the very least).

Also, my lord Yoshi is sooooo disgusting to fight. Just yuck x_x;
    

Re: [Theme Thread] CVS Sprite thread

 November 30, 2014, 11:31:57 pm View in topic context
 Posted by Xenomic  in [Theme Thread] CVS Sprite thread (Started by Hoshi April 21, 2010, 09:51:37 pm
 Board: Graphics

Actually...Chun-Li is as big, if not bigger, than Mai in that regards if you can believe it. >__>
    

Re: Shin Mako WIP - C.Viper/Chun-Li

 November 28, 2014, 01:57:21 am View in topic context
 Posted by Xenomic  in Shin Mako wips - Hikaru - Asuna - Kirito (Divinewolf/Pots Style) (Started by Shin Mako June 24, 2014, 09:16:30 am
 Board: Projects

You know, thinking about it with Viper, with her throw where she shocks the opponent, will that use the default shock animation, or will that require a custom sprite just for that throw? I'd assume it'd induce shock states since well...that's what it did in SFIV (I noticed with the recent SNK Blanka that there's that spinning in air animation while shocked too)?
    

Re: Midnight Bliss and Shock Project

 November 14, 2014, 12:58:11 am View in topic context
 Posted by Xenomic  in Midnight Bliss and Shock Project  (Started by Xenomic April 27, 2008, 12:56:53 am
 Board: Sprite Projects

I wouldn't know how to go about fixing that since I don't know CvS spriting at all haaa...^^;
    

Re: Xenomic's Art Thread! GASP!

 November 07, 2014, 04:48:01 am View in topic context
 Posted by Xenomic  in Xenomic's Art Thread! GASP! (Started by Xenomic October 01, 2012, 01:19:20 am
 Board: Graphics

Yeah, that part of the leg does need fixed up too. I haven't figured out how to make it smooth yet, like a lot of things on her. x_x;
    

Re: Xenomic's Art Thread! GASP!

 November 06, 2014, 11:31:09 am View in topic context
 Posted by Xenomic  in Xenomic's Art Thread! GASP! (Started by Xenomic October 01, 2012, 01:19:20 am
 Board: Graphics

Man, I know it's been a while since I last done anything on this, but I didn't think it's been 5 weeks. Oi vey. x_x;;

In any case, while internet was out, decided to touch up on this hand (no gun yet). Left is new, right is old. Think it looks better now?




If it looks better, then MAYBE I can start with the pistol. Still need to touch up on breasts too, and then I'll be done finally &gt;_&gt;;
    

Re: Potemkill Sprites

 November 04, 2014, 02:09:45 am View in topic context
 Posted by Xenomic  in Potemkill Sprites (Started by Potemkill October 26, 2009, 04:42:29 pm
 Board: Graphics

Eisen's looking pretty good so far. Is Adelheid the base for him? I feel like that's what his stance is based off of. o.o
    

Re: Li_kun's proyects wip's

 November 04, 2014, 12:43:40 am View in topic context
 Posted by Xenomic  in Li_kun's proyects wip's (Started by li kun July 19, 2008, 08:12:58 am
 Board: Projects

Medusa??? This is news to me, what Medusa? o_o