YesNoOk

Show content

This section allows you to browse the content for this member. Note that you can only see content for which you have sufficient viewing permissions.


adnguyen23 is Offline
Contact adnguyen23:

adnguyen23

User

Messages by adnguyen23

    

Re: Update Gouken by alexlexus wip

 December 12, 2007, 06:56:47 pm View in topic context
avatar  Posted by adnguyen23  in Update Gouken by alexlexus wip (Started by alexlexus October 27, 2007, 12:08:26 am
 Board: Your Releases, older Mugen

I noticed your Gouken has the aerial downward kick (QCF+Kick) and using weak/medium/strong kicks knock down the opponent.

Were you planning on mimicking other characters (ie Evil Ryu) and setting the medium kick to bounce off the opponent?
    

Re: Changing Character Portraits?

 November 28, 2007, 06:43:53 pm View in topic context
avatar  Posted by adnguyen23  in Changing Character Portraits? (Started by adnguyen23 November 28, 2007, 02:52:18 am
 Board: M.U.G.E.N Configuration Help

Thanks, I did try setting the image to 256 colors in Fighter Factory and actually saw the icon on the character select screen, but it came up a little distorted even when I set the resolution the right size so I'm just going to give up on it.

Just yesterday I changed my screenpack to "unknown motif" and am currently working on filling up the 140-character setup so I'm not going to bother with changing portraits for 140 characters.
    

Re: Unknown motif!!!

 November 28, 2007, 09:50:06 am View in topic context
avatar  Posted by adnguyen23  in Unknown motif!!! (Started by ✟pao✟ August 31, 2007, 01:58:38 pm
 Board: Your Releases, older Mugen

Huge props for producing a screenpack this nice. My previous screenpack did what it needed to and was alright in terms of visuals, but this one really draws attention for its great looks.

Installation went without a problem and I set the colors to switch between blue-green-yellow-red-purple thanks to previous user tips and it looks great.

After I installed it I did notice my characters capable of moving and attacking before the "Fight" line went away, as someone noted earlier, but I installed my previous lifebars and the problem went away. The issue is probably somewhere in the code, but I was too lazy to go through and look for the timing.

Keep up the good work!

(Note: This screenpack looks great with Virtua Fighter 5 Lifebars by ZEDZDEAD)
    

Changing Character Portraits?

 November 28, 2007, 02:52:18 am View in topic context
avatar  Posted by adnguyen23  in Changing Character Portraits? (Started by adnguyen23 November 28, 2007, 02:52:18 am
 Board: M.U.G.E.N Configuration Help

Here is what I'm working with

I've looked around for a while to see if there are any tutorials on how to change the character face icons.
Fighter Factory seems to be straight forward but when I tried replacing the sprite image the face ends up disappearing from the select screen.

Can anyone point me in the right direction?