Posted by Bannana
in Evolving MUGEN (Started by delete my account November 29, 2014, 09:51:34 pmBoard: M.U.G.E.N Discussion
Posted by Bannana
in Evolving MUGEN (Started by delete my account November 29, 2014, 09:51:34 pm
Posted by Bannana
in Work Shop (Started by Koop November 17, 2014, 09:51:03 pm
Posted by Bannana
in M.U.G.E.N Screenshots V3 (Started by Lith May 13, 2014, 03:05:14 amOh man, issat Orochi Herman's?Spoiler, click to toggle visibilty
Anyone remember this Dio?
Posted by Bannana
in shitpost r us (Started by Do not even ask October 28, 2012, 10:37:23 am
Posted by Bannana
in 3D Mugen characters? You guys alright with that (Started by Shulk December 27, 2014, 03:03:32 am
Posted by Bannana
in shitpost r us (Started by Do not even ask October 28, 2012, 10:37:23 am
Posted by Bannana
in shitpost r us (Started by Do not even ask October 28, 2012, 10:37:23 amSo, if you had a sword character in the middle of a punch, who gets hit in the sword by a melee character, and then it actually counts, is that disjointed hitboxes?In an example like Smash Bros, characters with weapons aren't hit when something strikes the weapon. It's completely different from fighting games like The Last Blade where the swords are recognized as an extension of the body so it can allow for clashes.
Sorry. I tend to forget Smash bros' technical names.I'm not really the all knowing one when it comes to balanced collisions, but it's not terrible. Shorten it a bit. The hardest thing when it comes to collisions is building them in a balanced manner, even if it means you are put at a disadvantage. As long as the arm's boxes are a bit longer than your head's, then it would be fine and would trade fairly.
So, in your opinion, is this hitbox fine to you? The arm can't extend more than it is now and she is a pretty short character so I had no choice.
Posted by Bannana
in shitpost r us (Started by Do not even ask October 28, 2012, 10:37:23 amDisjointed is when it is a weapon that acts as an extension of the arm. It creates priority on he weapon users part and trumps those without.Personally, I'm with Shulk on Wlan's characters. I like them better than Doug's/MOC's stuff because I can win more with his stuff. And also personally, they're kinda fun in a silly way.
Weird cause WlanmaniaX's characters BARELY feel like a fighting game, sprites fuck up the range pretty bad and, you know what, it's useless to point it out, Umezono said it best.
Can you just disjoint the hitbox if the reach is too small? At least Smash Bros did that.

Posted by Bannana
in M.U.G.E.N Screenshots V3 (Started by Lith May 13, 2014, 03:05:14 amMain Menu ploxAre you gonna keep the stock UNIB game screenshots? I think you might as well just take screenshots from MUGEN and put those in.
Posted by Bannana
in Character WIP I need Help please..... (Started by Mothra67 December 25, 2014, 08:55:33 pm
Posted by Bannana
in Character WIP I need Help please..... (Started by Mothra67 December 25, 2014, 08:55:33 pm
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in sprite help? (Started by pacpack December 07, 2014, 03:06:38 am
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in French Bread (Started by Davod Sirloin December 24, 2014, 07:26:23 pm
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in French Bread (Started by Davod Sirloin December 24, 2014, 07:26:23 pm
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in Games you discovered through Mugen? (Started by Niitris December 24, 2014, 05:42:55 pm
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in Help with custom palette states (Started by melongod December 23, 2014, 07:39:22 pm[state -2 varset bullshit]
type = varset
trigger1 = palno = 9
v = 39
value = 1
triggerall = var(39) = 1
Posted by Bannana
in Buriki One system (Started by Bannana January 02, 2013, 07:08:43 am
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in Sprite Sheets for individual Limbs Project (Started by H Mr. Ton! December 19, 2014, 09:09:08 pm
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in Do you even XMAS GIFTS? (Started by Bastard Walt December 12, 2014, 12:38:03 am
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in Buriki One system (Started by Bannana January 02, 2013, 07:08:43 am