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ShinFuuma

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Messages by ShinFuuma

    

Re: Need Help!

 June 06, 2009, 10:42:44 am View in topic context
avatar  Posted by ShinFuuma  in Need Help! (Started by Rikoshay May 30, 2009, 05:44:10 am
 Board: M.U.G.E.N Configuration Help

mod 80
midi 80
mp3 255

however the characters themselves have a volume setting too. So just use what sounds best for you.
    

Re: WinMugen crashes when continuing

 May 30, 2009, 07:28:57 am View in topic context
avatar  Posted by ShinFuuma  in WinMugen crashes when continuing (Started by Myselves May 20, 2009, 10:40:01 pm
 Board: M.U.G.E.N Configuration Help

Actually make another folder named randes in your mugen folder copy all your stages there then thats it.
    

Re: Help Please

 May 30, 2009, 07:27:13 am View in topic context
avatar  Posted by ShinFuuma  in Help Please (Started by abokral99 May 25, 2009, 07:16:52 pm
 Board: M.U.G.E.N Configuration Help

You need to convert the image to 256 indexed color. You can do this with fighter factory irfan view ect just to name a few.
    

Re: Need Help!

 May 30, 2009, 07:23:49 am View in topic context
avatar  Posted by ShinFuuma  in Need Help! (Started by Rikoshay May 30, 2009, 05:44:10 am
 Board: M.U.G.E.N Configuration Help

go to your DATA folder find MUGEN open it in notepad scroll to SoundWIn find where it says something like this:

Midi 100
Mod 100
MP3 100
ect...

raise the Mp3 value this should work.
    

Re: Lifebar portrait thing messed up

 May 30, 2009, 07:20:56 am View in topic context
avatar  Posted by ShinFuuma  in Lifebar portrait thing messed up (Started by XIII Dante May 18, 2009, 03:36:50 am
 Board: M.U.G.E.N Configuration Help

OK, open fighter factory then go to sprites and open the .SFF file for the said character or characters with this problem.  You will notice a hourglass icon to the middle left sort of. Find 9000 , 1 this will be the portrait of the character.  OK now save this portrait in PCX form it will be the red floppy disk icon around where the hourglass is. ok now click the red X icon in the same area to delete the protrait you just saved out of the .SFF.  Now simply scroll to the end of the characters SFF file and add a new sprite as 9000,1 which the sprite will be the one you just saved and make sure shared pallete is not on and save the .SFF.  Well thats it. Enjoy.
    

Re: Aya updated 5-28-09, all other characters updated 5-24-09

 May 30, 2009, 07:05:31 am View in topic context
avatar  Posted by ShinFuuma  in Nanaya released, Kohaku & White Len updated 2-24-11 (Started by Magical Girl Amber May 24, 2009, 11:06:44 am
 Board: Your Releases, older Mugen

If you don't mind, what name and combo font are used in your screen shot above?  I downloaded the lifebars, however they are a little different.
    

Re: Problem using music on title screen using WinMugen.

 May 27, 2008, 11:19:51 pm View in topic context
avatar  Posted by ShinFuuma  in Problem using music on title screen using WinMugen. (Started by Hakufu Sonsaku May 26, 2008, 05:29:18 pm
 Board: M.U.G.E.N Configuration Help

Well it could be one of two things or both.

You need to lower your sound hardware settings.

Or the right plugins.

There was a sound patch made of winmugen+ with almost very little to no sound problems, as it comes with all the best plugins.  just simply take those plugins and put them in your mugen plugin folder.  http://ks100.ivyro.net/mugen/mugendownload/10349
    

Re: Gohan (3 forms)

 April 03, 2008, 12:54:04 am View in topic context
avatar  Posted by ShinFuuma  in Gohan (3 forms)  (Started by Neocide April 02, 2008, 08:31:44 am
 Board: Your Releases, older Mugen

very nice.
    

Re: Mystic Gohan 2.0 By (Dgz team) password:Francynaldo

 March 07, 2008, 04:11:31 am View in topic context
avatar  Posted by ShinFuuma  in Mystic Gohan 2.0 By (Dgz team) password:Francynaldo (Started by PONCHO February 26, 2008, 08:47:42 pm
 Board: Found Releases

I think this is a very good character. it's true it's unbalanced towards more traditional fighting game characters, but thats more or less mute (mortal kombat scorpion vs MVC ryu?). 

This francynaldo guy and team seem to have there own style of gameplay.  which goes great with other characters that they designed. Check their cns they are trying to balance them to their standards. 

There will always be balance issues if you put fighters from other games all in to one, kind of stateing the obvious.  So give these guys a break they worked hard for you to have this and i think it's a breath of fresh air.
    

Re: Unknown motif!!!

 February 11, 2008, 12:53:36 am View in topic context
avatar  Posted by ShinFuuma  in Unknown motif!!! (Started by ✟pao✟ August 31, 2007, 01:58:38 pm
 Board: Your Releases, older Mugen

Wasn't there suppose to be a hi res version of this a month ago? Maybe i missed the train again.
    

Re: God Justice By HellToast (Muteki's Justice edit)

 December 17, 2007, 03:33:11 am View in topic context
avatar  Posted by ShinFuuma  in God Justice By HellToast (Muteki's Justice edit) (Started by helltoast December 15, 2007, 03:54:25 pm
 Board: Edits & Add-ons

;---------------------------------------------------------------------------

[Statedef -2]


[State -2 ,Super Armor set]
;triggerall = RoundNo >= 2
trigger1 = life <=100
type = varSet
v = 5
value = 1

[State -2, Super Armor HitOverride]
type = HitOverride
;triggerall = P2Name != "XXXXX"
;triggerall = RoundNo >= 2
triggerall = life <=9999999
trigger1 = Time >= 0
time = 1
attr = SCA, NA, SA, HA, NP, SP, HP, NT, ST, HT, AA, AT, AP
slot = 0
stateno = 7890

;---------------------------------------------------------------------
;Armor Hit State
[Statedef 7890]
type    = S
movetype= H ;Get hit
physics = N
velset = 0,0
anim = 5010
ctrl = 0
facep2 = 1

[State 931, 3]
type = LifeAdd
Trigger1 = Time = 0
value = +1

[State 210, 4]
type = changestate
trigger1 = time = 0
value = 0
ctrl = 1

With this Justice loses to um. anyone. including Scorpion from Mk 2.