Posted by booboomc21
in How would you imput a hurricane kick? (Started by booboomc21 February 02, 2008, 10:59:22 pmBoard: M.U.G.E.N Development Help
VelSet
Sets the player's velocity to the specified values. A positive x velocity is in the direction that the player is facing, while a positive y velocity is downward on the screen.
Parameters:
x = x_value (float)
y = y_value (float)
You can specify one or both of the optional parameters at a time.
Example:
[state 1, 1]
type = VelSet
trigger1 = AnimElem = 2
x = 1
y = -2
The above sets the horizontal velocity to 1 pixel forward per tick and the vertical velocity to 2 pixels upward per tick.
If you don't get that, I suggest you grab a dictionary and look for "velocity".
Thank you for that.

