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Messages by kingofsouls

    

Re: help with coding a punch

 April 13, 2009, 08:54:08 pm View in topic context
avatar  Posted by kingofsouls  in help with coding a punch (Started by kingofsouls April 13, 2009, 06:23:14 pm
 Board: M.U.G.E.N Development Help

Okay, thank you for your help...but I kinda figureed out the problem (I was using fighter factory and i labeled teh lgith punch animation wrong....who knew?)

I would like to also thnak you for putting up with me and for trying ot explain thigs to me. My family lets me know every noe and again that it is frustrating to explain things to me, and they are 100% right.

Your awesome
    

Re: help with coding a punch

 April 13, 2009, 08:20:46 pm View in topic context
avatar  Posted by kingofsouls  in help with coding a punch (Started by kingofsouls April 13, 2009, 06:23:14 pm
 Board: M.U.G.E.N Development Help

okay, i have this for light punch:

;Light Punch
[State -1, Light Punch]
type = ChangeState
value = 200
trigger1 = command = "x"
trigger1 = statetype = S
trigger1 = 1

however, it's not working so something I typed in something wrong and I have no clue on how to fix it.
    

Re: help with coding a punch

 April 13, 2009, 08:16:20 pm View in topic context
avatar  Posted by kingofsouls  in help with coding a punch (Started by kingofsouls April 13, 2009, 06:23:14 pm
 Board: M.U.G.E.N Development Help

...you just lost me again.

in teh command area, the command of "X" is there, but i am not sure where to put the command for "light punch"
    

Re: help with coding a punch

 April 13, 2009, 08:08:28 pm View in topic context
avatar  Posted by kingofsouls  in help with coding a punch (Started by kingofsouls April 13, 2009, 06:23:14 pm
 Board: M.U.G.E.N Development Help

okay...so i have to put my ligh tpunch in the command definition AND the state definition, right?
    

Re: help with coding a punch

 April 13, 2009, 08:02:19 pm View in topic context
avatar  Posted by kingofsouls  in help with coding a punch (Started by kingofsouls April 13, 2009, 06:23:14 pm
 Board: M.U.G.E.N Development Help

okay, i'm in th efile with the gear.
    

Re: help with coding a punch

 April 13, 2009, 07:56:57 pm View in topic context
avatar  Posted by kingofsouls  in help with coding a punch (Started by kingofsouls April 13, 2009, 06:23:14 pm
 Board: M.U.G.E.N Development Help

8*sign* loak, let me set somehting striaght here. I have asbergers synbrome. i'm a little different okay? i glaze over things, a skip things, and I sometimes do teh oppasite of what people tell me to do.

Now, back on topicc. I see a windows NT command sctipt, my DEF, SFF, ACT, CNS, and AIR files. So...which one is the cmd file?
    

Re: help with coding a punch

 April 13, 2009, 07:55:20 pm View in topic context
avatar  Posted by kingofsouls  in help with coding a punch (Started by kingofsouls April 13, 2009, 06:23:14 pm
 Board: M.U.G.E.N Development Help

this is gonna sound really stupuid, but in order to reach the cmd file, i have to use fighter factory,r ight?>
    

Re: help with coding a punch

 April 13, 2009, 07:47:19 pm View in topic context
avatar  Posted by kingofsouls  in help with coding a punch (Started by kingofsouls April 13, 2009, 06:23:14 pm
 Board: M.U.G.E.N Development Help

okay, they are opened.

EDIT: i think i put in the command definition properly, but i am not sure, seinghow i don't know how to properly put in a command definition properly.
    

Re: help with coding a punch

 April 13, 2009, 07:34:55 pm View in topic context
avatar  Posted by kingofsouls  in help with coding a punch (Started by kingofsouls April 13, 2009, 06:23:14 pm
 Board: M.U.G.E.N Development Help

i have no idea what any of this means.
    

Re: help with coding a punch

 April 13, 2009, 07:19:34 pm View in topic context
avatar  Posted by kingofsouls  in help with coding a punch (Started by kingofsouls April 13, 2009, 06:23:14 pm
 Board: M.U.G.E.N Development Help

Uh..i posted teh file so you could follow along, just in case i lose you with my inaccurate descriptions.


So..when i hit the button, it does absolutly nothin. I don''t really understand what any of this mean, and when I read a description about it in this thing called
"narutorial", i got even more lost.
    

Re: help with coding a punch

 April 13, 2009, 07:14:13 pm View in topic context
avatar  Posted by kingofsouls  in help with coding a punch (Started by kingofsouls April 13, 2009, 06:23:14 pm
 Board: M.U.G.E.N Development Help

The character dosen't throw the punch (as in it jsut dosne't do it. download him and see for yourself if you would like to see.)
    

Re: help with coding a punch

 April 13, 2009, 06:30:14 pm View in topic context
avatar  Posted by kingofsouls  in help with coding a punch (Started by kingofsouls April 13, 2009, 06:23:14 pm
 Board: M.U.G.E.N Development Help

oh yea..eheh my bad.

the problem is that when i try to punch, there is no punch.
    

help with coding a punch

 April 13, 2009, 06:23:14 pm View in topic context
avatar  Posted by kingofsouls  in help with coding a punch (Started by kingofsouls April 13, 2009, 06:23:14 pm
 Board: M.U.G.E.N Development Help

    

Re: Total noob asling for help

 January 05, 2009, 10:42:13 pm View in topic context
avatar  Posted by kingofsouls  in Total noob asling for help (Started by kingofsouls January 05, 2009, 08:36:45 am
 Board: M.U.G.E.N Development Help

okay, I figuere out what I did wrong (I copied the background, not the sprite! Whoopies).

Here is what I am using:

    

Re: Total noob asling for help

 January 05, 2009, 06:43:02 pm View in topic context
avatar  Posted by kingofsouls  in Total noob asling for help (Started by kingofsouls January 05, 2009, 08:36:45 am
 Board: M.U.G.E.N Development Help

Okay, I have a problem! I am using your "The Gimp Select Color And Regions Tool Method." and I hit a snag. After I use step 7 to make a 256 color bitmap in MS paint, I went to step 8, but when I paste in my sprite, the eniter sprite is transperent (like a cutout). What do I do?
    

Total noob asling for help

 January 05, 2009, 08:36:45 am View in topic context
avatar  Posted by kingofsouls  in Total noob asling for help (Started by kingofsouls January 05, 2009, 08:36:45 am
 Board: M.U.G.E.N Development Help

HI. I am trying to make my first ugen character using GIMP and Fighter Factory. I am trying to make a Hammer Kirby and my question is this: How do get the pallet I make into an ACT format?