Posted by la;MISS~FairY-!
in Miss Fairy's Requests (Started by la;MISS~FairY-! March 04, 2012, 11:23:41 pmBoard: Requests
Shimon's got a new site.Thank you so much!
http://page.freett.com/mugen_touhai/
Posted by la;MISS~FairY-!
in Miss Fairy's Requests (Started by la;MISS~FairY-! March 04, 2012, 11:23:41 pmShimon's got a new site.Thank you so much!
http://page.freett.com/mugen_touhai/
Posted by la;MISS~FairY-!
in Miss Fairy's Requests (Started by la;MISS~FairY-! March 04, 2012, 11:23:41 pm
Posted by la;MISS~FairY-!
in Does this thing exist?/who is the author?/etc. thread. (Started by Messatsu August 26, 2007, 08:29:40 pm
Posted by la;MISS~FairY-!
in KOFE v0.9 Feedback (Started by swipergod December 17, 2010, 02:25:57 am
Posted by la;MISS~FairY-!
in Hauzer 1.00 from Warzard + patch for other chars (Started by Doggiedoo January 23, 2010, 04:18:17 pm
Posted by la;MISS~FairY-!
in MORTAL KOMBAT 4 2D (Started by ThaRealest November 12, 2009, 01:44:45 pm
Posted by la;MISS~FairY-!
in Shang Tsung MK2 v1.0 & Updates in my other chars (Started by Juano16 November 17, 2009, 12:33:00 amlater im gonna update the char with some bug fixes, run system, and the separate DEF system to have the morphs separately and no auto unmorphLovely!
just wait 2 or 4 hours
Posted by la;MISS~FairY-!
in Shang Tsung MK2 v1.0 & Updates in my other chars (Started by Juano16 November 17, 2009, 12:33:00 amAlso I'm just curious, but are you gonna release the character morphs separately?It would be amazing if you released the morphs separately. We'd practically have a full mk2 game over that! Heh
Posted by la;MISS~FairY-!
in How to make a combo related announcer sound (Started by la;MISS~FairY-! November 16, 2009, 11:08:43 pm
Posted by la;MISS~FairY-!
in How to make a combo related announcer sound (Started by la;MISS~FairY-! November 16, 2009, 11:08:43 pmCreate a helper when you hit the target (make sure it doesn't trigger if a helper with the same ID already exists)Thanks a bunch!
That helper just stays quiet as long as the target is still getting hit
The helper simply keeps recording what the current hitcount is
Immediately when the target recovers (when you don't have a target anymore), the helper checks what the last recorded hitcount was
And plays the appropriate sound from system.snd.
Oh, also the helper destroys itself as soon as it has triggered the sound.
That means the sound will play only when the opponent recovers, but that's pretty much required, since as long as the enemy is still in a gethit state, you never know if another attack won't connect, and you don't want the sounds to overlap or even stop each other one after the other. Though that could be fun. "Grea- Excell- MARVELO- FABULOUS !"
Also, this might fuck up in team mode, requiring for the helper to also keep track of the target's playerID, and possibly..... Or in fact maybe not since Mugen's hit counter doesn't differenciate which target is getting hit.

Posted by la;MISS~FairY-!
in How to make a combo related announcer sound (Started by la;MISS~FairY-! November 16, 2009, 11:08:43 pm
Posted by la;MISS~FairY-!
in Character teleporting backward after throw? (Started by la;MISS~FairY-! October 20, 2009, 09:43:12 pmWhat version is it? Sander's or someone elses. Sounds like a Posadd issue or possibly an screen edge issue if it's not the Sff or Air, but it's tough to tell without the character itself to see what the problem is. Did you check the Air to see if the animation has a pos adjustment?It's from the mortal kombat full game, - I'm not sure who the author is. =S
Posted by la;MISS~FairY-!
in Character teleporting backward after throw? (Started by la;MISS~FairY-! October 20, 2009, 09:43:12 pm
Posted by la;MISS~FairY-!
in King of Fighters E blog (Started by swipergod November 14, 2007, 02:53:22 amGood game, but Sendspace is shittyMedeafire and spendspace are the only two non sucky hosting sites now., use megaupload
Posted by la;MISS~FairY-!
in Vergil DMC3 update 120321 (Started by bugya February 16, 2009, 03:09:33 pm
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in Hokuto No Ken [screenpack] (Started by jaffer-X October 15, 2009, 05:35:07 pm
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in Oda Nobunaga by 五右衛門 updated to beta3 11/22/09 (Started by ☠Guardian Angel★☃ October 12, 2009, 12:36:21 am
Posted by la;MISS~FairY-!
in Lavia/Luan from Red Earth/Warzard 1.00a (Started by Doggiedoo July 05, 2009, 09:58:54 am
Posted by la;MISS~FairY-!
in Lavia/Luan from Red Earth/Warzard 1.00a (Started by Doggiedoo July 05, 2009, 09:58:54 am
Posted by la;MISS~FairY-!
in Shermie Updated April 29'th. (Started by Van's April 01, 2009, 12:18:07 pmI just downloaded the hosted version. It have the same CLSN1 box.Possible.
Are you sure it isn't just because of the character you are facing is shitty? Because she uses the opponents own run animation (100).