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MaxBeta

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Messages by MaxBeta

    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 December 15, 2014, 03:20:32 am View in topic context
 Posted by MaxBeta  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games


Aight thanks Shwa.

Thats what I thought too, but then somebody lied.
    

Re: Some Vampire Hunter game arts in HD

 December 15, 2014, 03:19:11 am View in topic context
 Posted by MaxBeta  in Some Vampire Hunter game arts in HD (Started by zabzarock November 19, 2014, 09:17:26 pm
 Board: Resource Releases

These are very well done Zbzarock! Even cleaner and bigger than my own HD samples.

Listen, I've also been doing some CPS2 remasters of my own for a while and was wondering if we could share resources.

I have a bunch of Capcom Art books if you are ever in need of scans.

Here's my deviantart if you're ever interested in checking it out. http://apoklepz.deviantart.com/

Keep up the amazing work man.


    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 December 15, 2014, 03:09:22 am View in topic context
 Posted by MaxBeta  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

Haven't been around here in a long time.

Anyways, bought the Wii U game a couple of weeks ago and haven't really come across any Mew Two characters online.

Was just curious if anyone has him yet or has faced anyone with him on Wii U?

Also, feel free to add me. N-ID: Maxbeta

This game is so damn addicting.  :)
    

Re: SF3 Strider

 December 15, 2014, 01:46:45 am View in topic context
 Posted by MaxBeta  in SF3 Strider (Started by ink July 24, 2012, 09:41:20 pm
 Board: Projects

Magnificent work as always Ink.
    

Re: Train 2014 (ALPHA) by Richard Lockard released (12/12/2014)

 December 15, 2014, 01:44:25 am View in topic context
 Posted by MaxBeta  in Train 2014 (ALPHA) by Richard Lockard released (12/12/2014) (Started by Dissidia December 15, 2014, 12:06:02 am
 Board: Found Releases 1.0+

Holy shitballs.

I can't believe it!

Thanks Diss.
    

Re: TEST RUN - Spritesheet Expansion Thread Addendum - Request thread

 August 02, 2014, 08:07:00 pm View in topic context
 Posted by MaxBeta  in TEST RUN - Spritesheet Expansion Thread Addendum - Request thread (Started by Graphicus August 09, 2013, 11:41:11 am
 Board: Sprite Projects


I've also been very busy working on a Kickstarter project and only frequent the forum during weekends now.

Also, I just checked and there's really nothing I can update in this thread. Don't have the powah.
    

Re: Does this thing exist?/who is the author?/etc. thread.

 July 14, 2014, 06:02:10 pm View in topic context
 Posted by MaxBeta  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests


Stage?

    

Genjuro Kibagami by TightRiam/JeanBureau

 June 28, 2014, 10:39:52 pm View in topic context
 Posted by MaxBeta  in Genjuro Kibagami by TightRiam/JeanBureau (Started by MaxBeta June 28, 2014, 10:39:52 pm
 Board: Requests


With last officially released SFF please, not the CVS sprite patched version.

Thanks in advance. ;)
    

Re: Karate Tournament - updates

 June 10, 2014, 01:00:23 am View in topic context
 Posted by MaxBeta  in Karate Tournament - updates (Started by Reginukem June 09, 2014, 01:28:06 am
 Board: Your Releases, older Mugen

I never really played this game but I love the pixel art on these stages!

I'll be downloading for sure sometime soon, but first I'd like to know if the floors have parallax?

Thanks Reginukem
    

Re: Ninja Gaiden BOSS RUSH by OMEGAPSYCHO

 June 08, 2014, 07:45:11 pm View in topic context
 Posted by MaxBeta  in Ninja Gaiden BOSS RUSH by OMEGAPSYCHO (Started by OMEGAPSYCHO June 07, 2014, 05:57:24 am
 Board: Your Releases, Mugen 1.0 +

Thanks for the retro love Omega!

Always great to see a new release from you.  ;)
    

Re: Goku Z2 Training mode messages issue on 1270 x 720

 May 28, 2014, 03:32:44 am View in topic context
 Posted by MaxBeta  in Goku Z2 Training mode messages issue on 1270 x 720 (Started by MaxBeta May 25, 2014, 10:22:07 am
 Board: M.U.G.E.N Configuration Help


Thanks for coming through bro.

I'll get to it as soon as I am able.

;)
    

Re: Street Fighter III 3rd Strike HD Screen Pack & other WIPS

 May 26, 2014, 06:16:07 am View in topic context
 Posted by MaxBeta  in Street Fighter III 3rd Strike HD Screen Pack & other WIPS (Started by MaxBeta December 22, 2011, 09:54:45 pm
 Board: Projects

Thanks Drex!

...and yes, I spent a long time on fine tuning the lines and colors.

Overall, this piece took me about 8 to 9 hours, but the good thing is I got better familiarized and more adept with the software program.
    

Re: Street Fighter III 3rd Strike HD Screen Pack & other WIPS

 May 26, 2014, 05:24:48 am View in topic context
 Posted by MaxBeta  in Street Fighter III 3rd Strike HD Screen Pack & other WIPS (Started by MaxBeta December 22, 2011, 09:54:45 pm
 Board: Projects

Thank you everyone for the support.

I've gotten around to completing the combo counter fonts once again and I'm currently working on the ROUND 1, 2 & 3 anims.

Besides that, I just recently uploaded another Bengus Remaster piece to Deviant today...this time its about another CPS2 Capcom series that is DYING for a revival!!!

WALK LIKE AN EGYPTIAN

Have a great Memorial Day weekend everybody.

BUT...before I go I have a question about transitions code in mugen 1.1.

My smooth fade in and fade out transitions are behaving wierdly or not showing at all when I run the screenpack in 1.1...

Has the code changed? Is there new code that I should be aware of?

I really need help with this!!

Tamez, if you are still around I would really appreciate your feedback as you are the "by the book" dude around these parts and that is always a godsend. ;)
    

Re: SFII Sheng Long - Sprite Attempts & Idea Engineering

 May 25, 2014, 12:18:18 pm View in topic context
 Posted by MaxBeta  in SFII Sheng Long - Sprite Attempts & Idea Engineering (Started by Sheng Long January 31, 2014, 02:01:35 am
 Board: Graphics

Well, after asking about him in your project topic I came across this thread and just wanted to revive this for the purpose of sharing some ideas.

- The Shoryuken flames could be blue-white and burn opponents the same way Bison's Crusher does.
- Maybe make him combo a little easier and less strict than anyone else since he's supposed to be stronger? (you could possibly link Ryu's forward MP and forward HP with some of Ken's fancy kicks in there for good measure)
- Instead of Slide teleporting like Akuma, you could have him do the teleport stance but he would teleport on the spot just like Dhalsim's teleport behavior.
- his sprites go over the 15 color limit, but it is not apparent to the human eye and it still looks like a SF2 colored sprite...No biggie, break a rule here and there.

BTW the sprite looks great! Just needs a ponytail here and there which like you said could be added later along the road.
    

Goku Z2 Training mode messages issue on 1270 x 720

 May 25, 2014, 10:22:07 am View in topic context
 Posted by MaxBeta  in Goku Z2 Training mode messages issue on 1270 x 720 (Started by MaxBeta May 25, 2014, 10:22:07 am
 Board: M.U.G.E.N Configuration Help

So I was wondering if somebody could shed some info as to where I can correct values to fix some sprites from appearing in the wrong places.

His training mode and counter messages currently look either cut or too low like this on 1270 x 720







Any help is appreciated.
    

Re: Last movie you watched + 2 lines review.

 May 25, 2014, 01:51:12 am View in topic context
 Posted by MaxBeta  in Last movie you watched + 2 lines review. (Started by Bastard Walt August 28, 2007, 04:18:56 am
 Board: Entertainment

About Godzilla I have to agree ENTIRELY with you JNP!

The movie is not bad, but it did hold all the flaws just the way you detailed them and that made it sort of ruin the experience for me and just consider this movie for what it is...a good starting point to hopefully better movies....but don't go into a Godzilla forum saying that or they will devour you! LOL

I for one think that the tone was set waaaayyyy too serious and ALL of that asian quirkiness that the classics have always portrayed was completely wiped out, obliterated, gone...not a single good pun was found in the movie to at least sympathize with the fan crowd. It almost felt drone like.

Also, if I pay to see a movie with a massive giant lizard on it fighting other monstrosities and saving the planet, then I damn right want to see it on the big screen every time it happens in the movie and not from a boy's perspective while he watches it on the news on TV. That totally sucked.

Spoiler, click to toggle visibilty
    

Re: Last movie you watched + 2 lines review.

 May 25, 2014, 01:02:27 am View in topic context
 Posted by MaxBeta  in Last movie you watched + 2 lines review. (Started by Bastard Walt August 28, 2007, 04:18:56 am
 Board: Entertainment

X-Men: Days of Future Past

That movie left me breathless throughout. Incredibly well-paced, beautiful action, amazing character moments for EVERYONE, and an overwhelming sense of excitement towards the future of the franchise. This movie has good acting, amazeballs special effects and way more spunk than any super hero movie ever made. It is now my personal favorite along with Cap 2: Winter Soldier...The Avengers, Superman and Batman can take a seat and wait for their next good number to come up, and then we'll talk.

Spoiler, click to toggle visibilty
    

Re: SFII World Warrior - All 12 Characters Project

 May 24, 2014, 11:24:21 pm View in topic context
 Posted by MaxBeta  in SFII World Warrior - All 12 Characters Project (Started by Sheng Long April 23, 2014, 07:34:19 am
 Board: Projects


Excellent! I am so looking forward to this!

I can't think of anything else that you haven't already thought of.

What an awesome share this is going to be. Thanks in advance.

BTW, do you ever plan on making an actual SF2 Shen-Long?
    

Re: Street Fighter: Assassin's Fist - New Live-Action Show Announced

 May 24, 2014, 09:46:41 pm View in topic context
 Posted by MaxBeta  in Street Fighter: Assassin's Fist - SECOND SEASON CONFIRMED! (Started by Girard July 13, 2012, 02:59:34 am
 Board: Entertainment

    

Re: Little Innsmouth

 May 24, 2014, 07:12:02 pm View in topic context
 Posted by MaxBeta  in [1.1]-Little Innsmouth (Started by Margatroid May 23, 2014, 07:45:18 pm
 Board: Your Releases, Mugen 1.0 +


I can run it...awesome.

Thanks for another beauty Margatroid and excellent job as always!