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vgma2

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Messages by vgma2

    

Re: Super Smash Bros Ultimate

 December 10, 2018, 02:43:50 am View in topic context
 Posted by vgma2  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 am
 Board: Fighting Games

The little mac KO effect also showed even if it didn't kill back in Smash 4.

Final Strike effects are pretty much based on the same way the game determines when a Death Spark effect appears.  If it happens, then that means your opponent will die without DI.  If they survived, that means they were able to DI the attack.

It's also important to note how blastzones seem to be increased in this go-around.  Something that might've killed in the previous games can now be survived due to the boundaries being further away.
    

Re: Super Smash Bros Ultimate

 December 09, 2018, 10:28:08 am View in topic context
 Posted by vgma2  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 am
 Board: Fighting Games

They went full blast with the AI this time around.  They are scary as hell to fight since they know how to utilize their character's strengths and play much more aggressively.  I love it.
    

Re: Super Smash Bros Ultimate

 December 08, 2018, 11:18:06 pm View in topic context
 Posted by vgma2  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 am
 Board: Fighting Games

And that's why Mii Fighters are a thing
    

Re: Super Smash Bros Ultimate

 December 07, 2018, 10:52:56 am View in topic context
 Posted by vgma2  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 am
 Board: Fighting Games

Holy smokes

I guess I'm eating my words

I have no idea what to expect for the rest of the DLC now.
    

Re: Super Smash Bros Ultimate

 December 06, 2018, 11:33:16 pm View in topic context
 Posted by vgma2  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 am
 Board: Fighting Games

If it is DLC news, inb4 it's just an image of the character from the source game.

I don't think they'd be able to develop any kind of presentable new characters in such a short amount of time.
What makes you think they didn't start it long ago? Didn't they say the DLC characters were already set in stone?

It wasn't until a few weeks ago that Sakurai said they decided on the DLC lineup.
Sure they could've decided on some of the characters earlier and started those ones sooner, but they already have a DLC character in the works: Piranha Plant.  Would there really have been time to split their work force like that?
I mean, no doubt they're doing that now.  But back then, they would have to split their work on the main game, Piranha Plant, and the other DLCs if that were true.  Now that the main game is done, they have more resources to work on the DLC stuff.
    

Re: Super Smash Bros Ultimate

 December 06, 2018, 06:22:42 am View in topic context
 Posted by vgma2  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 am
 Board: Fighting Games

If it is DLC news, inb4 it's just an image of the character from the source game.

I don't think they'd be able to develop any kind of presentable new characters in such a short amount of time.
    

Re: Fate/Grand Order

 December 04, 2018, 09:06:00 pm View in topic context
 Posted by vgma2  in Fate/Grand Order (Started by c001357 August 10, 2015, 05:42:19 pm
 Board: Gaming

Fudge, I didn't realize that Jalter Lily's official join was tied to the 5th box.  I guess I'm gonna be grinding lots and hope I get lucky.
    

Re: Super Smash Bros Ultimate

 November 29, 2018, 06:54:20 am View in topic context
 Posted by vgma2  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 am
 Board: Fighting Games

They should have just upped the number of Vs matches as a requirement instead.
I honestly think their new methods are better than the # VS matches method.

It's pretty much there for players who aren't in a huge rush to get everyone and want to take things at a slower pace.  A normal match would take around 2-5 minutes, with a character being unlocked every 5 matches.  You could make the argument that it slows down players trying to use the SD method to get everyone ASAP, but anyone trying to get all the characters fast would just use the reset method, which is probably faster than SDing for who knows how many matches.  (Assuming loading up the game isn't as slow as molasses like Smash 4.)  As a bonus, it won't poison your play records.

EDIT: So I heard apparently the reset method might be gone after the patch?  Did I miss out on an official statement or something?
    

Re: Super Smash Bros Ultimate

 November 28, 2018, 07:56:13 am View in topic context
 Posted by vgma2  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 am
 Board: Fighting Games

Because I'm a bozo who couldn't decide how many characters he wanted to play.

Color coded with Blue being characters I intend to play seriously, Red being characters that were fun side fighters in Smash 4, Grey being characters I really want to try and see how well they do in this game.
    

Re: How do I change or add the sounds for add004

 November 26, 2018, 11:12:19 am View in topic context
 Posted by vgma2  in How do I change or add the sounds for add004 (Started by STANLEY69 June 03, 2018, 01:46:21 am
 Board: M.U.G.E.N Configuration Help

data/common.snd is my guess to where the files are located.
    

Re: Super Smash Bros Ultimate

 November 26, 2018, 08:41:54 am View in topic context
 Posted by vgma2  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 am
 Board: Fighting Games

Some words from a busy student that may or may not convince you.

I'm assuming you've already looked through the catalouge of 1st party games.
Any indie or 3rd party games that interest you, but don't have on other platforms? (Or maybe you already have them but love it enough to buy it multiple times)  Are you in a situation where it's inconvenient to set up your other systems?

Being to play it on handheld is a huge blessing.  Carry it around with you on the go; great if you have long transit trips to school or work.  Or if you need to go on a trip and need to kill time for a bit.  It also really great for vacations.  It's compact size and few items to bring make carrying it around a lot simpler than other consoles.

No need to set up the television.  This aspect actually got me to play games again a lot more since it's always been annoying for me to set up everything from controllers, to TV inputs, etc.  I can just play from the comfort of my room, where I'm usually at anyways.  If you want, you can pretty much sneak in a quick session before and after you sleep. (Just don't mess up your sleep schedule.)

The Switch's ability to sleep and resume immediately is really good for short burst of play time if you don't have the time to do longer sessions often.  You almost never actually turn your Switch off.

Various side notes if you decide to go for it:
Don't sleep on indie/eShop only games.  Plenty of hidden gems in there.  Also good if first party / third party AAA games are too expensive for you.  ($80 CAD per game is lovely)

Watch out for 3rd party docks.  Most if not all are known to brick your system.  (Thank Nintendo for that part.)

Get a screen protector.  Like for realzies, you'll need one.

Also
@no1wammy:
@Umezono:
Jesus Christ, spoiler tags PLEASE
    

Re: Super Smash Bros Ultimate

 November 24, 2018, 06:02:59 am View in topic context
 Posted by vgma2  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 am
 Board: Fighting Games

In case you want to be surprised.

But yeah, I've pre-ordered the digital version with the DLC as well.
What's everyone gonna be playing when they get their hands on the game?
I'm gonna be running classic with several characters to unlock everyone before tackling the World of Light.
...and jumping online for both casual and competitive matches.

How about you guys?
    

Re: Random Topic V10

 November 18, 2018, 03:44:12 am View in topic context
 Posted by vgma2  in Random Topic V10 (Started by Orochi Gill July 09, 2016, 05:00:44 am
 Board: All That's Left

I... what?
Why?
    

Re: Super Smash Bros Ultimate

 November 16, 2018, 08:32:34 am View in topic context
 Posted by vgma2  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 am
 Board: Fighting Games

Those are echoes. I'm talking about full characters. Sakurai himself doesn't consider Ken his own slot, he's quoted saying to think of Ken "as more of an echo with extra juice added to him" as he thinks Ken would anger alot of people if he put his own slot on the roster.
I know, I was joking. :P

But yeah honestly, I agree.  While a second 3rd party rep isn't out of the question, they would likely get a lot more out of introducing a new 3rd party franchise.

That said, I'm pretty surprised how NamcoBandai has a lack of multiple 3rd party reps, especially considering how involved they were in developing Smash 4 and 5, yet Sega, Capcom, and Konami has more.
    

Re: Super Smash Bros Ultimate

 November 15, 2018, 05:33:54 am View in topic context
 Posted by vgma2  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 am
 Board: Fighting Games

Ken and Richter say hi
    

Re: Super Smash Bros Ultimate

 November 07, 2018, 07:56:22 am View in topic context
 Posted by vgma2  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 am
 Board: Fighting Games

With the announcement that Nintendo's the one who prepicked the characters, it looks like we'll be seeing a lot more promotional characters like Corrin and Roy.

A new FE character is a pretty obvious choice, but I can also forsee them wanting to put in a Pokemon Gen 8 rep, or a Metroid Prime 4 character.
Hell maybe they'll even do new characters from currently unannounced games or franchises.
Unfortunately, it looks like any Nintendo character not currently relevant has pretty much been shot down.  As well as any third party character, unless thier parent company managed to strike some sort of deal with Nintendo.
    

Re: Super Smash Bros Ultimate

 November 05, 2018, 10:07:51 pm View in topic context
 Posted by vgma2  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 am
 Board: Fighting Games

I'm also a little surprised at the lack of new Kirby reps.  Beyond Smash being build on the foundation of Kirby, this new game implying Kirby himself is going to play the star and Sakurai's involvement in both, Star Allies also wasn't that long ago and offered a lot of character templates that can just be transitioned over to Smash with some tweaks to make fit in better.  I have to imagine one of the characters from there will make the jump to Smash in DLC, likely Waddle Dee but arguments can be made for a number of them, from Marx being much more important to Dark Meta Knight's even easier transfer what with being an echo fighter.
Kirby definitely has a lot of neat canidates, especially with Star Allies bringing them back into the spot light.  Though it'll likely be Bandana Dee since he's essentially the last of the 4 main Kirby characters not in the game.

In regards to Kirby and Smash.  Sakurai has always been directing the series since 64 as far as I know.  Smash was original going to be an original fighting game until Sakurai decided to replace the placeholder characters with the original roster.  (Captain Falcon inherited the movesets of the original fighters.)  But you can definitely feel the influence that Kirby Super Star had on Sakurai when he first started on Smash.  Especially when you compare the recent Kirby games with Smash, it almost feels like Smash is "Kirby Super Star the fighting game, but not Kirby centric".  Though one could make the argument that Kirby evolved to be closer to Smash, thus their similar combat styles.
    

Re: bot report 2016 - skynet's invasion has begun

 November 05, 2018, 10:33:11 am View in topic context
 Posted by vgma2  in bot report 2016 - skynet's invasion has begun (Started by Titiln August 31, 2010, 06:32:38 pm
 Board: Feedback

    

Re: Super Smash Bros Ultimate

 November 05, 2018, 08:20:28 am View in topic context
 Posted by vgma2  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 am
 Board: Fighting Games

So I was late to the Pitoo clone discussion.

He specifically has only three differences gameplay wise.  (Not counting stuff like voices, taunts, and final smashes.)
Side-B is Electroshock instead of Upperdash, which has launches diagonally and does electric damage.
Neutral-B arrows curve less but deal a little more damage.
FTilt has weaker knockback for no reason at all.  There's no benefit to this as far as I know.

One of the major complaints about DPit is that even with his differences, it's agreed upon that he plays really similarly to Pit.  He could've had a lot more property changes to his moves and physics like the clones in Melee, who were obviously clones, but had clear differences that affected the way they played.  Ken with his current differences is looking to be like that of a Melee clone than DPit is.

On the topic of DLC, I wonder if we'll be getting more third parties than first parties again.
3/4 of the newcomer DLC characters from Smash 4 were all third party.  The 1 Nintendo character was promotional material, so I can imagine us getting a Gen 8 pokemon to promote the new game.

EDIT: According to this thread, Robin still summons Chrom for his Final Smash, even if his opponent is Chrom.  They even keep their back to back winpose, with Chrom clapping in the background.  I guess this means assists actually do have a shot at making it as DLC.
    

Re: Super Smash Bros Ultimate

 October 31, 2018, 08:29:37 am View in topic context
 Posted by vgma2  in Super Smash Bros Ultimate (Started by GTOAkira March 09, 2018, 12:23:32 am
 Board: Fighting Games

THIS IS IT GUYS!  WE'RE APPROACHING THE FINAL STATIONS OF THE HYPE TRAIN!  AAAAAAHHHH

Even if the leaks turns out to be real, there's still a bunch of stuff like modes to learn about from the direct, right?  And maybe a few surprises thrown in too.

I'm personally interested in how they'll be implementing online this time around.  Hopefully with a proper 1v1 ranked and match-making system.  And with a decent legal stage selection that's more than just FD only memes.  I'm expecting us to get something like Battlefield & Omega forms only, but I'm hoping that the sets of demo tourney videos we've been getting are indications that Sakurai will be including other legal stages too.