Posted by DGO
in [Theme Thread] CVS Sprite thread (Started by Hoshi April 21, 2010, 09:51:37 pmBoard: Graphics
Posted by DGO
in [Theme Thread] CVS Sprite thread (Started by Hoshi April 21, 2010, 09:51:37 pm
@DGO:QuoteQ: Why am I credited for a sprite that I didn't do?
A: This is because one of your sprites was converted to another style, this is to have more spriters in the credits and this helped to complete the sheets faster. "I just take the credit when the sprite I edit doesn't look like yours anymore."

Posted by DGO
in [Theme Thread] CVS Sprite thread (Started by Hoshi April 21, 2010, 09:51:37 pm
Posted by DGO
in [Theme Thread] CVS Sprite thread (Started by Hoshi April 21, 2010, 09:51:37 pm

Posted by DGO
in cvs robert sprite set by DGO (Started by DGO April 15, 2014, 06:20:31 amMind if I post some pals here?
Posted by DGO
in Color Separated Database (Started by MaxBeta June 29, 2013, 04:56:31 pm
Posted by DGO
in cvs robert sprite set by DGO (Started by DGO April 15, 2014, 06:20:31 am
Posted by DGO
in cvs robert sprite set by DGO (Started by DGO April 15, 2014, 06:20:31 am
Posted by DGO
in CVS2 Robert UPDATED 2-08-2014 (Started by DGO February 08, 2013, 04:30:13 am-His lv3(QCBx2+Kick) can be guarded even on hit. It's like the 3rd or 4th hit doesn't give enough hitstun, allowing p2 to block the remaining hits.
-What's up with the power charge anim? It looks strange/stiff compared to this...
^Why change it from this?
-I think you could have made use of his KoF blowback kick. Using it for like, close s.HK or just normal s.HK, while keeping his current s.HK as a command normal as it is originally.
-His negative frames from most normals, combined with his sluggish projectile startup, makes it kinda hard to do basic 2 hit cancels. For instance, something like c.MK -> Fireball, doesn't flow as smooth as other chars. Even Ryo himself can do this with no difficulty. This also makes jump ins hard to catch as well.
-Isn't the light version of his air dive kick special supposed to come down at a sharper angle? Also having a different anim to accompany this?
That's about all I have, as anything else was covered by JZ. You have all the same problems that Waru's chars have, because as been said many of times, you're using an outdated template. For the most part though, he feels pretty good. I applaud you hard work with spriting and coding him. Sprites have turned out very nice, gameplay is OK. Good work and thanks for the share.
Posted by DGO
in CVS2 Robert UPDATED 2-08-2014 (Started by DGO February 08, 2013, 04:30:13 ambut for sure he's much better of your crappy and dumb char with his shitty gameplay and fake sprites...
Posted by DGO
in CVS2 Robert UPDATED 2-08-2014 (Started by DGO February 08, 2013, 04:30:13 am
Posted by DGO
in CVS2 Robert UPDATED 2-08-2014 (Started by DGO February 08, 2013, 04:30:13 amWow after this will have the whole crew and yes could you make the robert vs dan intro more epic... I feel that intro really needs something.
I looked at the latest video and saw that he did not have his Ryuuga special move. Was that intentional?
I have a little question, why are you using 99-2k2 sprite style Robert?
Do you just like him more with this design or are there other reasons too?
Well, I could guess that another reason beside liking his design would be that DGO tries to make Robert as faithful as possible to the theme of CvS2, where almost every SNK character uses his classic attire, appearance, animations, or gameplay (hence the reason why Terry has Buster Wolf, Ryo has long range Ko'oh Ken and his AOF1 stance and Yamazaki has...well...a lot from his original FF1 appearance).
Wow this is looking so good!!
Are basing the cvs2 sistem on someonelse char (like JZ or Waru) or it's all your work?
Will it be an EX groove? Off topic: the first of the Demitri: from who??
Posted by DGO
in the sissy shack (Started by Jesuszilla January 25, 2014, 07:34:57 am
Posted by DGO
in [SPANISH ONLY] Español solamente V2 (Started by Titiln July 14, 2010, 03:57:43 am
gracias... resulta que me creció uno entre las piernas y no se que hacer con el