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Messages by lisalover1

    

Re: Xmugen Won't Boot

 October 20, 2008, 04:14:54 am View in topic context
avatar  Posted by lisalover1  in Xmugen Won't Boot (Started by lisalover1 October 20, 2008, 02:12:35 am
 Board: M.U.G.E.N Configuration Help

I think I'll have to install a larger HDD to use Xmugen. Thank you, though. I'll use this after the installation.
    

Re: Xmugen Won't Boot

 October 20, 2008, 02:59:25 am View in topic context
avatar  Posted by lisalover1  in Xmugen Won't Boot (Started by lisalover1 October 20, 2008, 02:12:35 am
 Board: M.U.G.E.N Configuration Help

My xmugen setup is still under 8 gigs; do you think I should move all my other files off the xbox and try to transfer mugen again? My FTP program says there is 3.15 GB free space in /E, but I don't know what is taking up that much space; the emulators I have on it can't possibly take up that much space.

I think I may have found a problem. My char folder has 1080 directories. I don't think xmugen can load that much... would that many characters be a problem?
    

Re: Xmugen Won't Boot

 October 20, 2008, 02:43:48 am View in topic context
avatar  Posted by lisalover1  in Xmugen Won't Boot (Started by lisalover1 October 20, 2008, 02:12:35 am
 Board: M.U.G.E.N Configuration Help

Yeah, I used it on all the characters and stages, and every thing else, just to be sure. Although, I did edit the select.def manually; would that be a problem? What I did was I downloaded a premade Xmugen setup [xmugen xtreme], added some characters and stages, configured them with Xmugen Renamer, and made them into an iso with "xboxmugen.bat". I burned it with clonecd at 1x speed to a DVD+DL. I'll transfer it to my Xbox HDD and see what happens.

EDIT: It didn't work. It just stopped the FTP transfer. It gave me a 450 internal error; I think it ran out of space.
    

Re: Xmugen Won't Boot

 October 20, 2008, 02:17:09 am View in topic context
avatar  Posted by lisalover1  in Xmugen Won't Boot (Started by lisalover1 October 20, 2008, 02:12:35 am
 Board: M.U.G.E.N Configuration Help

I'm running it on a DVD+DL, not the Xbox HDD. I guess I could try it, but it would take up about all of the HDD space [I don't have a custom HDD installed].
    

Xmugen Won't Boot

 October 20, 2008, 02:12:35 am View in topic context
avatar  Posted by lisalover1  in Xmugen Won't Boot (Started by lisalover1 October 20, 2008, 02:12:35 am
 Board: M.U.G.E.N Configuration Help

I'm trying to get a custom version of Xmugen running. Whenever Istart it up, it boots into busybox, not starting xmugen. I don't know what to do. I followed the directions to make the iso and burn it specifically, and it still doesn't work. It gives me several mount errors on startup, and other read-write errors. What can I do to fix this?

EDIT: Now Evox doesn't even recognise the disk! I don't know what's going on. Please help. :'(
    

XMUGEN Xtreme

 October 19, 2008, 01:21:45 am View in topic context
avatar  Posted by lisalover1  in XMUGEN Xtreme (Started by lisalover1 October 19, 2008, 01:21:45 am
 Board: M.U.G.E.N Configuration Help

I just downloaded a torrent called "XMUGEN Xtreme", wich contained the xbox version of mugen and a ton of characters and stages, but I'm a little concerned about the select.def file. It's supposed to have many character definitions, but I only see one. The readme file for this specific torrent said it should work automatically,  but I don't want to waste a DVD9, so I posted the file in this post, so maybe I can get some help. I added some characters and stages, as well. If anyone has downloaded this torrent [the one with the HDD and DVD versions], if you could say what you did, that would be very helpful.

select.def file:
Quote
;---------------------------------------------------------------------
[Characters]
 ;How to add characters
 ;---------------------
 ;Use the format:
 ;    charname, stagefilename
 ;
 ;eg. For a player with filename "kfm",
 ;    and stage filename "stages/mybg.def"
 ;type (without the semicolon):
 ;    kfm, stages/mybg.def
 ;
 ;If you want to load a different def file, you can enter it
 ;as a directory plus the def file. This example loads up
 ;chars/kfm/alt-kfm.def:
 ;    kfm/alt-kfm.def, stages/mybg.def
 ;
 ;If you put "random" as the stagefilename, then a random stage will
 ;be selected for that player. eg.
 ;    kfm, random
 ;
 ;Zipped characters are also supported (experimental).
 ;Place the ZIP file in the chars/ directory. The name of the
 ;character's .def must match the name of the .zip. For example, if
 ;you have suave.def, then the zip file should be named suave.zip:
 ;    suave.zip, stages/mybg.def
 ;
 ;Optional parameters may follow on the same line, separated
 ;by commas. Each parameter has the form:
 ;    paramname = paramvalue
 ;where paramname is the name of the parameter type, and
 ;paramvalue is the value to assign that parameter.
 ;The optional parameters are:
 ;
 ; - music
 ;   Set the paramvalue to the name of the music file to use
 ;   as the BGM for that character. This overrides the bgmusic
 ;   parameter in the stage's .def file, so you can re-use the
 ;   same stage for multiple characters, but have a different
 ;   BGM playing for each person.
 ;
 ; - includestage
 ;   Set the paramvalue to 0 to avoid including this stage
 ;   in the stage select list (in VS, training modes, etc)
 ;
 ; - order
 ;   Set the paramvalue to the ordering priority to give the
 ;   character. Valid values are from 1 to 10. A smaller value
 ;   means you will fight the character sooner. You will never
 ;   fight an order 2 character before an order 1 character,
 ;   and never an order 3 character before an order 2 one.
 ;   For example, you might want to set your boss character
 ;   to have order=3. The default order value is 1 if you omit
 ;   this param. See *.maxmatches under [Options] for how to
 ;   limit the number of matches per order priority.
 ;
 ;   Some examples:
 ;        kfm, stages/mybg.def, includestage=0
 ;        kfm, stages/mybg.def, music=sound/song.mp3
 ;        kfm, stages/mybg.def, music=sound/song.mp3, includestage=0
 ;        kfm, stages/mybg.def, order=3
 ;
 ;You can also add a randomize icon to the select screen. To do
 ;this, put the word "randomselect" on a line of its own, with no
 ;extra parameters.
 ;
 ;Insert your characters below.

shingouki, stages/bmt_sf3_gouki.def, order=1

;-----------------------
[ExtraStages]
 ;Put extra stages here. They will be available in VS and Watch modes.
 ;For example, you can insert "stages/mybg.def".

stages/bmt_sf3_gouki.def;---------------------------------------------------------------------
[Options]
 ;Here you set the maximum number of matches to fight before game ends
 ;in Arcade Mode. The first number is the number of matches against
 ;characters with order=1, followed by order=2 and order=3 respectively.
 ;For example, for 4,3,1 you will fight up to 4 randomly-picked
 ;characters who have order=1, followed by 3 with order=2 and 1 with
 ;order=3.
arcade.maxmatches = 6,1,1,0,0,0,0,0,0,0

 ;Maximum number of matches to fight before game ends in Team Mode.
 ;Like arcade.maxmatches, but applies to Team Battle.
team.maxmatches = 4,1,1,0,0,0,0,0,0,0
    

Re: Character Adding Problems

 August 08, 2008, 07:30:46 pm View in topic context
avatar  Posted by lisalover1  in Character Adding Problems (Started by lisalover1 August 08, 2008, 05:12:50 pm
 Board: M.U.G.E.N Configuration Help

No offense, but I already tried all that. That's why I posted here for help.  :( Maybe all the characters I downloaded only work in DOS Mugen. Thanks for trying to help, though.  :)
    

Character Adding Problems

 August 08, 2008, 05:12:50 pm View in topic context
avatar  Posted by lisalover1  in Character Adding Problems (Started by lisalover1 August 08, 2008, 05:12:50 pm
 Board: M.U.G.E.N Configuration Help

I've tried several ways to add characters to MUGEN, and they have sort of worked. I added the files to the "chars" folder, and added the names of the DEF files to the file Select.def, but that only worked with a few characters. Then I tried renaming the entries in Select.def to the ones specified in each character's DEF file, and that only made things worse. Then I pretty much gave up on it. I really don't know what to do. I uploaded my current MUGEN setup to the link below, because it would be tough to show exactly what's going on, and it's just easier this way. If someone could please help me with this, I would really appreciate it. Thanks! :)

http://rapidshare.com/files/135828093/No_limit_Winmugen_patch.rar.html