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zvitor

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Messages by zvitor

    

Re: Arrow

 November 29, 2014, 02:53:36 am View in topic context
 Posted by zvitor  in Arrow (Started by zvitor November 28, 2014, 01:25:39 am
 Board: Projects

i appreciate all sprites feedback, but Sei are not active atm, so to first release i will keep this sprites.
i will try at least add breath to stance.
...
nice ideia about Rope arrow,i will try it.
    

Re: Arrow

 November 28, 2014, 11:43:47 am View in topic context
 Posted by zvitor  in Arrow (Started by zvitor November 28, 2014, 01:25:39 am
 Board: Projects

@sky, what you tink could be changed at stance?

...does the Injustice Cool Bow Spin really needs to cause 30 hits at once? It feels unnecessary and certainly not good to hear.
you are right,i will reduce time and incress damage.
    

Arrow

 November 28, 2014, 01:25:39 am View in topic context
 Posted by zvitor  in Arrow (Started by zvitor November 28, 2014, 01:25:39 am
 Board: Projects

    

Re: [wip] Mr. Fantastic update

 November 20, 2014, 08:38:40 pm View in topic context
 Posted by zvitor  in [wip] Mr. Fantastic update (Started by zvitor November 20, 2014, 12:24:28 pm
 Board: Projects

thanks guys
...
Martian Manhunter spriter is a Doctor, he are traveling world doing lectures about hepatitis, after save world he will back to finish him.
    

[wip] Mr. Fantastic update

 November 20, 2014, 12:24:28 pm View in topic context
 Posted by zvitor  in [wip] Mr. Fantastic update (Started by zvitor November 20, 2014, 12:24:28 pm
 Board: Projects

old sprites colors already fixed (old have somes glove/boot mixed with costume)
--->
now extra pallets will look better:


Still need more polish, im a bit rusty, (more then 1 year without a mugen release) but we can see his moves changes.
also didnt finished sound and hitsparks align yet.
http://www.youtube.com/watch?v=qSmmam9Ppxs
    

Re: Marvel First Alliance 2 [Release]

 November 11, 2014, 03:58:00 pm View in topic context
 Posted by zvitor  in Marvel First Alliance 2 [Release] (Started by zvitor June 30, 2014, 03:52:27 pm
 Board: Gaming

    

Re: Marvel First Alliance 2 [Release]

 November 06, 2014, 04:13:00 am View in topic context
 Posted by zvitor  in Marvel First Alliance 2 [Release] (Started by zvitor June 30, 2014, 03:52:27 pm
 Board: Gaming


http://www.zvitor.com.br/projeto/mfa2.html

version 2.7 updates:
- new chars Iceman and DarkHawk added to game
- added to story mode: more 1up itens and more life orbs.
- Incressed points value to gain life to 100.000.
- added cloak/dagger and scarlet witch like item npc
- new npcs: Shadowcat, Wonderman, Dazzler, HERBIE and Blade
- several changes at leadership chars status to fit it
- added friendly fire to make 2, 3, 4 players game more dificult, you can turn off at options but some projectiles still hit friends.
- added VERSUS mode, just a clean room to fight against your friends.
- cheats can be enabled at options
- added items, radios to extra modes
- radio added to danger room to test your leadership there.
- added knockback resistence to though enemys
- 1 sec of invenciblility after knockback to all chars
- double value to healing factor, and work at idle and walk
- added air jump control (right - left) to agility 3-4 (it may help at holes on 2d levels)
- changes at nebula and dr.doom AI to control they off screen time
- added a HUD element to show when you have the MARVEL item
- no more pause at ant-man texts
- fix english text errors
- reorganized char grid, and somes changes at roster of special modes
- story mode restricting chars at some missions
chars changes:
- vision had a new jump attack and special, also his grabattack make robots shock other enemys.
- added arrow to hawkeye run attack and incressed hawkeye speed of shot arrows anims.
- new anim to hawkeye jump.
- Ironman have a better DF+A when MP bar is full and hulkbuster armor replace stealth armor.
- add pain to archangel projectiles and incressed his run speed and distance of his dive attack.
- replaced wolverine F,F+A  multi-hit to a knockback attack.
- replaced no-claw-wolverine special  to multi-hit attack.
- incressed invisible woman default attacks range.
- incressed wasp projectiles range and added knockback to her dive.
- incressed mr.fatastic basic attacks range and speed.
- new attack to nick furry run attack, and old become his attack2.
- incressed shot speed of nick fury gun mode.
- Nick special at gun mode is summon a agent.
- fixed jubilee radio sound.
- punisher revamp with several moves changes.
- cable is no more a shooter, he have regular punchs, so change shots to be other moves.
- blackcat walk on her special.
- incressed range of emma projections.
- new grabattack2 to beast.
- jump 4 to black panther.
- added grabattack to spiderman, cap america, beast, miss marvel, black panther and venom
    

Re: Marvel First Alliance 2 [Release]

 October 23, 2014, 06:28:10 am View in topic context
 Posted by zvitor  in Marvel First Alliance 2 [Release] (Started by zvitor June 30, 2014, 03:52:27 pm
 Board: Gaming

    

Re: Marvel First Alliance 2 [Release]

 October 15, 2014, 05:00:58 pm View in topic context
 Posted by zvitor  in Marvel First Alliance 2 [Release] (Started by zvitor June 30, 2014, 03:52:27 pm
 Board: Gaming

    

Re: Marvel First Alliance 2 [Release]

 September 18, 2014, 03:04:39 pm View in topic context
 Posted by zvitor  in Marvel First Alliance 2 [Release] (Started by zvitor June 30, 2014, 03:52:27 pm
 Board: Gaming

yeap, OpenBOR, a upgraded version of beats of rage
    

Re: Marvel First Alliance 2 [Release]

 September 18, 2014, 05:09:02 am View in topic context
 Posted by zvitor  in Marvel First Alliance 2 [Release] (Started by zvitor June 30, 2014, 03:52:27 pm
 Board: Gaming

Movie....
    

Re: Marvel First Alliance 2 [Release]

 September 16, 2014, 09:20:49 pm View in topic context
 Posted by zvitor  in Marvel First Alliance 2 [Release] (Started by zvitor June 30, 2014, 03:52:27 pm
 Board: Gaming

Working on game update:
so far i did:
- added arrow to hawkeye run attack and incressed hawkeye speed of shot arrows anims to legolas level
- 1 sec of invenciblility after knockback to all chars (thanks ilu)
- more effective healing factor
- add pain to archangel projectiles and his run speed and incressed distance of his dive attack
- replaced no-claw-wolverine special  to multi-hit attack (Drill Claw like, thanks ilu)
- incressed invisible woman default attacks range
- incressed wasp projectiles range and added knockback to her dive
- incressed mr.fatastic basic attacks range and speed
- replaced wolverine F,F+A  multi-hit to a knockback attack from x-men 2 clone wars


also im spriting rocket racoon, and want to know, whicl look i should use to guardian of galaxy? Comics or movie?
    

Re: OpenBOR sub-forum

 September 16, 2014, 04:06:12 pm View in topic context
 Posted by zvitor  in OpenBOR sub-forum (Started by O Ilusionista September 16, 2014, 03:00:16 pm
 Board: Feedback

Since we come from MUGEN, and some of our collaborators too, should be nice a place to post our projects here too, instead of "gamimg" where people go to see new generation posts.
    

Re: The Clash Of Worlds (FM2nd Game WIP)

 September 16, 2014, 03:04:43 pm View in topic context
 Posted by zvitor  in The Clash Of Worlds (FM2nd Game WIP) (Started by Omega June 22, 2014, 10:11:23 am
 Board: Fighting Games

i see, i thought it was mugen.
    

Re: The Clash Of Worlds (FM2nd Game WIP)

 September 16, 2014, 12:58:10 pm View in topic context
 Posted by zvitor  in The Clash Of Worlds (FM2nd Game WIP) (Started by Omega June 22, 2014, 10:11:23 am
 Board: Fighting Games

looks fun, this thread dont should be moved to projects? more people will see it there.
    

Re: Marvel First Alliance 2 [Release]

 September 03, 2014, 01:28:13 pm View in topic context
 Posted by zvitor  in Marvel First Alliance 2 [Release] (Started by zvitor June 30, 2014, 03:52:27 pm
 Board: Gaming

    

Re: [JLvsSF] Goku

 July 21, 2014, 12:51:42 am View in topic context
 Posted by zvitor  in [JLvsSF] Goku (Started by zvitor July 20, 2014, 06:43:00 pm
 Board: Projects

@lord M:
Spoiler, click to toggle visibilty

thanks guys, will check it,
im not a huge DBZ fan, will replace effects and sounds with corrects ones~

hyper dimension are my favorite snes dbz sprites

Cybaster: please .... lets forget it :~~~~~~~~~~
    

[JLvsSF] Goku

 July 20, 2014, 06:43:00 pm View in topic context
 Posted by zvitor  in [JLvsSF] Goku (Started by zvitor July 20, 2014, 06:43:00 pm
 Board: Projects

    

Re: Marvel First Alliance 2 [Release]

 July 14, 2014, 04:56:24 pm View in topic context
 Posted by zvitor  in Marvel First Alliance 2 [Release] (Started by zvitor June 30, 2014, 03:52:27 pm
 Board: Gaming

there are in game a how to play which explain how char status works, or you can check it here:
http://www.zvitor.com.br/projeto/char.html

so you can check at wolverine portrait what change to his no claw mode,
also there say chars with range 5 or 6 have a extra D,F+A attack, it happens when they have a full MP bar.
    

Re: Marvel First Alliance 2 [Release]

 July 04, 2014, 06:02:28 pm View in topic context
 Posted by zvitor  in Marvel First Alliance 2 [Release] (Started by zvitor June 30, 2014, 03:52:27 pm
 Board: Gaming

thanks guys,
check new updates with several fixes, and point any bug if you find some.