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valeoncat

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Messages by valeoncat

    

Re: 2 questions about supers and 1 about combos

 April 26, 2009, 10:08:50 pm View in topic context
avatar  Posted by valeoncat  in 2 questions about supers and 1 about combos (Started by valeoncat April 25, 2009, 11:35:17 pm
 Board: M.U.G.E.N Development Help

lol so can i get an example? xD
    

Re: 2 questions about supers and 1 about combos

 April 26, 2009, 01:48:00 am View in topic context
avatar  Posted by valeoncat  in 2 questions about supers and 1 about combos (Started by valeoncat April 25, 2009, 11:35:17 pm
 Board: M.U.G.E.N Development Help

what about the" hiting them up and slaming them down" part?
    

2 questions about supers and 1 about combos

 April 25, 2009, 11:35:17 pm View in topic context
avatar  Posted by valeoncat  in 2 questions about supers and 1 about combos (Started by valeoncat April 25, 2009, 11:35:17 pm
 Board: M.U.G.E.N Development Help

Its about "super attacks/special moves/whatver". what is it that makes it so that using any of these cost some energy(blue bar).

my next question is, when creating a super move how do you make it do specific animations/combos? for example: i have a rock lee sprite and i want it to use his gte opening move(requirse him to jump around the stage alttle, knock the enemy player into the air, and slam him down again.) whats required to have all that happen?

third question. when making combo attacks, is it best to have each attack in one animation or seperate them?(i may also need alittle guidance on doing either)

^^; im alittle new to this stuff, so assistance would be nice :D
    

Re: collision box= no colission

 April 25, 2009, 09:29:12 pm View in topic context
avatar  Posted by valeoncat  in collision box= no colission (Started by valeoncat April 25, 2009, 05:36:33 am
 Board: M.U.G.E.N Development Help

thanks guys ^^ that worked. im alittle new so sorry if what i asked was alittle bland
    

collision box= no colission

 April 25, 2009, 05:36:33 am View in topic context
avatar  Posted by valeoncat  in collision box= no colission (Started by valeoncat April 25, 2009, 05:36:33 am
 Board: M.U.G.E.N Development Help

collision box= no colission... plain and simple. i have the blue collison box already added. but when i add the red one it doesnt hit. one of the attacks i had set can hit...but when i try to add more, they work fine and react perfectly, but they just dont hit. :/ help please?