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kamenashi_kun

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Messages by kamenashi_kun

    

Re: Ask Ironmugen! :D

 August 21, 2014, 02:30:59 pm View in topic context
 Posted by kamenashi_kun  in Ask Erroratu (Started by Bastard Walt March 13, 2013, 05:40:48 pm
 Board: All That's Left

-Before Toonami took over, what were some of your favorite anime on [adult swim]'s Saturday night anime block?  Any shows you like to see make an appearance/reappear?

-Best "so bad its good" dubs you've seen?

-How you do feel about the following fighting games: Melty Blood, Arcana Heart, Akatsuki Blitzkampf, and Guilty Gear?

Yeah like Walt said I don't really know what you are talking about xD sorry
As for the last question, I tried some of them and... I'm so used to kof gameplay that it feels slow... I have arcana heart on ps2
Btw

Ironmugen. WHERE DID YOU HIDE THE BODIES?

Also I think that when I was a noob I contacted you via pm over the bearded Sakazaki. Is bearded sakazaki still best sakazaki? Do you remember those old pms?

In my garden, each parts in a little box. A piece of paper is included to remember which part of the body is in each boxes. Was that sentence English?

How much years ago was that? The pm I mean. ;0

    

Re: Ask Ironmugen! :D

 August 20, 2014, 02:06:01 am View in topic context
 Posted by kamenashi_kun  in Ask Erroratu (Started by Bastard Walt March 13, 2013, 05:40:48 pm
 Board: All That's Left

Which parts of Japan have you visited frequently?

And great to hear from you again!

Tokyo for the third time and Osaka for the first time!

Thanks ^^

Do you ever think you'll become as active as you used to be? I really miss seeing you posting all over the place. And your passwords for characters were very creative!

I don't think so. When I was younger mugen was like the ultimate hobby. But right now, with work and all, I can't really spend much time. I can't even keep on upstanding aoff characters as regularly as I would like to. :(
Oh yeah my passwords! I remember how the bad critics were! I'm surprised few peoples loved it! :D

Same here, you're missed in the forum (and specially in Spanish Thread) :yes:
-Would you like to come South America anytime??
-Have/had you planned to release for normal MUGEN some of exclusive UG chars (like Hikaru or RB Mary)??
-Any possibility of some new char from you, a new one or an unreleased one rearranged maybe??
-How many languages do you speak/know??
-How many MUGEN creators do you meet in person??
-Your favourite anime from 2014??

- I really would someday. Mexico is where I'd like to go.
-I haven't planed anything for normal mugen. Though I should release all my unreleased "craps" like my 4-modes Takuma.
-Not really except what I just said. Nothing except the full games project. :)
-I, of course, speak French. I learned English at school. I speak Spanish and Valencian (kind of Catalan) thanks to my family. And I'm still learning Japanese. I don't speak Vietnamese at all even though I'm half viet. I even know more Arabic words than viet words. XD
- Mmh... Frenchies and Belgium only. OrochiKof97, Scal, BaoJJ, Byakko. That's all I guess. I totally forgot to try to contact Choujin...
- Haven't watched new anime of 2014... My latest stuff were Yuru-Yuri and Rou-Kyu-Bu!

Same here, you're missed in the forum (and specially in Spanish Thread) :yes:

Isn't he French?

A question from me:
- what made you change your nickname (from IronMugen to kamenashi_kun)?

- I'm actually half Spanish and Vietnamese. ^^ I just live in France.
- back in the days I loved to change my nickname in forums (ironmugen, ccironmugen, ccirocky etc...). Kamenashi Kazuya is a Japanese idol who sang a song I really love (Seishun amigo). But my "mugen name" will always be (cc)ironmugen.

^ Two, actually.

- Is Geese the ultimate villian of all the fighting games?
- Do you think Takara's terrible ports of SNK games in the SNES are responsable for the obscure status SNK has in the US?
- Is the bucket with ice the worst viral campaign ever?
- Favorite band from the 70's?
- Do you know where in the world is Bolivia?

-Yep!
- Yeah. I remember having classmates who hated Fatal Fury... They played the snes version of course while I had neogeo...
- link please
- I'd say Maiden because they started before 1980 (first album year).
- I don't know. I'd say Europe.

Do you plan on updating your REALLY old stuff one day to be good, like Gen Yamazaki and whatnot? I'm talking the stuff you left on Fanaticmugen because you considered it to be crap or whatnot.

Nop. If I ever remake my "original" characters I would make my own sprites. As for the others I just would recode them from zero : no good axis, no good clsn, etc etc.

Someone else stole my question!!  How should I punish him?

:bow:

Like Duke : rip his head and shit down his neck!


    

Re: Ask Ironmugen! :D

 August 19, 2014, 03:50:42 pm View in topic context
 Posted by kamenashi_kun  in Ask Erroratu (Started by Bastard Walt March 13, 2013, 05:40:48 pm
 Board: All That's Left

Sorry for the double reppuken post. I am using iPhone

- Vans has walruses, Arpa has alpacas, what made you go with llamas?
- If you could redo any character, who would you redo?
- Now that there has been a LOT more research done into how KOF works, would you be up to making something new?
- Favorite non-KOF game?

- I honestly don't remember how they came in my life. Now I'd go with Alien Pinguins.
- Geese RBS
- I'd just try to create my stuff instead I think.
- Fighting (Fatal Fury and AOF don't count I guess) : SF2 CE. Non fighting : Resident Evil 2. Yeah capcom!

RE2 Leon Kennedy or RE4 Leon Kennedy?

RE2. But I still like 4th!

Might take some time to wait for the dude to respond. But as of now:

-What gave you the idea to implement all the moves Kusanagi used from a manwha you read once.

-So.. had some fun making that Hokuto no Doom mod (if you did make that)?

-Do you still play KoF? If so, online? (Not like I'm going to challenge you in a match or something. >.> )

-I was wondering about your stages, what's the deal with you and Llamas (or whatever those things are)

- Mmh, well during that time when I started coding Kusa, I got a KOFZ volume in my hands, when I saw this I was like "wtf have to code this" (same for Terry's cyclone in the Garou anime). Kusa was Yaotome, after this I wanted to steal another DM from iori.
- I made MikuDOOM (haruhi), HnD was made by another frenchy.
- sometime. I just played the 97 on iPad today! I haven't played online since 10 years I think.
- Something was wrong in my head I guess. Hope it's okay now. Though I'd do Pinguins stages!!

    

Re: Ask walt!

 August 19, 2014, 03:25:19 pm View in topic context
 Posted by kamenashi_kun  in Ask Erroratu (Started by Bastard Walt March 13, 2013, 05:40:48 pm
 Board: All That's Left

Hi! I'm alive!
Yeah I am currently pretty busy. Been working more hours in July and now currently in japan, then I'll be going to Spain under some days.

Thanks to Walt and you all for bringing me back to life xD I guess it would be hard for "new members" to know that kamenashi is ironmugen and even without that I'm not really active enough. But oh we'll I'll come back with both games someday.

I'll start answering and editing my post (not easy to write in a subway full of people going out from Disney Tokyo...


Ok, it's time to have Ironmugen up in here! @kamenashi_kun:

- Ironmango, why is UG no more? It was sooo cool!
- If you could retrieve Bra Blue Mary even from that hacker guy who we don't have any idea where she got it from, would you consider finishing her?
- What is our favorite project that we worked together on :D ?

UG still kinda lives. I have recoded terry, joe, iori, kyo and ryo for it. But aoff first :p

I still have her work files I think. But as lazy as I am I would continue her.

Another iori I guess. I love unfinished projectos!


Walt can make Iron come, no pun intended.

- Favorite KOF character?
- Favorite character you've made?
- When did you startd coding muiyinz stuff?
- Favorite sprite-edited character?
- Favorite original-sprited character?

- Terry Bogard.
- hard choice... I'd say either CCIKim even though he is full or errors, or CCITakuma with 4 modes. As for full game characters I'll say AOFF terry
- when I was 16 I think. I am now 28. Getting old :/
- if you mean other peoples' edited char, I'd say megumi by rik
- KFM!!
    

Re: Current work in progress

 April 28, 2014, 04:27:44 pm View in topic context
 Posted by kamenashi_kun  in Current work in progress (Started by kamenashi_kun October 10, 2011, 08:41:52 am
 Board: Art of Fighting VS Fatal Fury

Yeah I crop them directly in the system.def
    

Re: Current work in progress

 April 28, 2014, 09:13:23 am View in topic context
 Posted by kamenashi_kun  in Current work in progress (Started by kamenashi_kun October 10, 2011, 08:41:52 am
 Board: Art of Fighting VS Fatal Fury



Just a little try on a portrait... Taking official art, convert into black&white, reshade them in "portrait style"...
    

Re: Into the fourth beta release (update April 26 ; Eiji and Billy added)

 April 27, 2014, 11:24:18 am View in topic context

Yeah because I'm going to remake all big portraits (I explained it somewhere in a topic) for 5th beta release. :P
    

Re: Into the fourth beta release (update April 26 ; Eiji and Billy added)

 April 26, 2014, 11:20:13 am View in topic context



Eiji and Billy updated!
    

Re: Into the fourth beta release (update April 11 ; John and Yamazaki added)

 April 11, 2014, 11:27:13 pm View in topic context

WALT!!!! :D


Well, big news : John and Yamazaki updated. Both are maybe the bigest update in the game. John's sprites and animations have been remade (+ change of outfit, AOF2 style now) and Yamakazaki's gameplay has been highly updated. Please read CARREFULLY the first post.
Note that these characters were supposed to be released on next monday, but since I'll be in Spain, I won't be able to do so.




Yeah, stupid picture, I know. :D
    

Re: Into the fourth public beta release (update March 25 ; Kim and King added)

 April 08, 2014, 10:10:55 am View in topic context

Hello everyone! Sorry for last week, I didn't have much time to use my PC so I couldn't release/update any character.
Here we go with the update of both chinese masters Lee Pai Long and Tung Fu Rue and the release of two young girls Kasumi Todoh and Li Xiang Fei!
By the way I forgot to add in the DEF files of Tung and Lee their 4th palette... If you want to use these, you can do it, or else I'll do it for next time. =)







(Edit) since I'll be going to Spain and I won't be able to release both next chars on next monday, I'll try to release them on saturday... next are NEW John and Yamazaki :p)
    

Re: Into the fourth public beta release (update March 25 ; Kim and King added)

 April 04, 2014, 08:52:48 pm View in topic context

You will notice she has an old movelist file. Here are the changes :
Mirage Kick is not QCB+B but HCB+C
The command for Double Strike is QCF QCF+B
The command for Surprise Rose is QCF HCB+BC
FINAL IMPACT : Venom Strike (slow or fast) or Mirage Kick -> Double Strike

      Posted: April 08, 2014, 10:10:34 am
    

Re: Into the fourth public beta release (update March 17)

 March 25, 2014, 10:48:24 pm View in topic context

Mais de rien. ^^


Yesterday I didn't have the time to RELEASE two characters who were NOT in the last public beta : King and Kim Kaphwan. They are now available in the first post. Enjoy. =)

    

Re: Into the fourth public beta release (update March 17)

 March 21, 2014, 08:19:05 pm View in topic context

If you wondered why you didn't get the FINAL IMPACT screen during super cancels, it's just because I forgot to include the AIR file in the fightfx.rar archive. The file has been updated, ready for download, see first post. =)
Thanks to Arcade Costa Rica for pointing it out.
    

Re: Into the fourth public beta release (update March 10)

 March 17, 2014, 05:28:31 pm View in topic context

Mai and Yuri added with ExL's 4th palette (might bug with Mai's new SDM...)

    

Re: Into the fourth public beta release (update March 10)

 March 10, 2014, 02:48:12 pm View in topic context

uploaded those two. Also thanks to ExL for the 4th palette. See you in the first post. =)

    

Re: Into the fourth public beta release

 March 03, 2014, 03:34:14 pm View in topic context

Added download links for Andy Bogard and Robert Garcia.
    

Re: Currently updating

 March 01, 2014, 02:01:23 pm View in topic context
 Posted by kamenashi_kun  in Currently updating (Started by kamenashi_kun January 17, 2014, 12:01:32 am
 Board: Art of Fighting VS Fatal Fury

Little preview of current WIP.
From left to right : old AOFF beta of John's sprites - updated sprites - original AOF2 sprites
From top to bottom : crouch - walk forward 1st frame - walk backward first frame



Note that the back walk of the old version of John was directly taken from Mr.S 's version, which is why it sucked.
And also, walk forward used Ryu/Ken/Gouki sprites from SVC chaos. In the update I changed the legs but I kept the top because I think it's cool.
    

Into the fourth beta release (update April 26 ; Eiji and Billy added)

 February 23, 2014, 05:00:26 pm View in topic context

Hi guys.
Well, instead of releasing a rushed fourth beta, I'll release updated characters to slowly make a fourth release.
For the changes, please refer to THIS topic. =) Remember that the X button is now used for taunt (Art of Fighting style), charge (hold back + X, like DBZ Budokai on PSP I think), dodge attack (after/during a guard press fwd+X) and faints (QCF + X)

First of all, you will need the previous beta release (third beta).

And second, download this file : http://ccirocky.free.fr/aoff/fightfx.rar <- updated march.21, forgot to add the air file.
This file includes the brand new "FINAL IMPACT" screen from Real Bout Special Dominated Mind, double-resolution-ized of course. The files obviously go in the /data/ folder.

And third, here are the characters. Each RAR files also include the OLD movelist file (PNG from the third beta). I'll also point out the changes in the commands.

TERRY BOGARD
http://ccirocky.free.fr/aoff/aoffterry.rar

Triple Geizer is now A+C instead of B+C
FINAL IMPACT : Power Wave -> Power Geizer


RYO SAKAZAKI
http://ccirocky.free.fr/aoff/aoffryo.rar

Ice breaker punch is now Forward + A instead of Back + A
Uppercut is now DF + A instead of DB + A (which is also the start of combo 5)
Ryuko Ranbu is now A+C instead of B+C
FINAL IMPACT : Ko oh ken (slow or fast) -> Haoh sho ko ken
note : ground punch is to be updated like every pursut attack in the game.


ANDY BOGARD (added March, 03 2014)
http://ccirocky.free.fr/aoff/aoffandy.rar

Chô Reppa Dan is now QCB, HCF + B
Neo Zanei Reppa is now QCB, HCF + A+C
FINAL IMPACT : Hishoken or Zan'ei Ken (weak or strong) -> Chô Reppa Dan


ROBERT GARCIA (added March, 03 2014)
http://ccirocky.free.fr/aoff/aoffrobert.rar

Uppercut is now DF + A instead of DB + A (which is also the start of combo 5)
FINAL IMPACT : Ryuu geki ken (slow or fast) -> Haoh sho ko ken


TAKUMA SAKAZAKI (added March, 10 2014)
http://ccirocky.free.fr/aoff/aofftakuma.rar

Uppercut is now DF + A instead of DB + A
Ryuko Ranbu is now QCF, HCB + A+C
FINAL IMPACT : Ko oh ken (slow or fast) -> Haoh sho ko ken
note : ground punch is to be updated like every pursut attack in the game.


JOE HIGASHI (added March, 10 2014)
http://ccirocky.free.fr/aoff/aoffjoe.rar

Bakuretsu Ken has, now, another finisher QCF+C
Advancing Screw Upper now uses A+C buttons instead of B+C
FINAL IMPACT : Hurricane Upper or any Bakuretsu Ken finisher -> Screw Upper


YURI SAKAZAKI (added March, 17 2014)
http://ccirocky.free.fr/aoff/aoffyuri.rar

Uppercut is now DF + A instead of DB + A (which is also the start of combo 4)
Hien hou ou kyaku is now QCF, HCB + B+C
FINAL IMPACT : Saifa -> Haoh sho ko ken


MAI SHIRANUI (added March, 17 2014)
http://ccirocky.free.fr/aoff/aoffmai.rar

Chou hissatsu shinobi bashi now uses B button instead of A.
shiranui Hyougi (SDM) has been changed.
FINAL IMPACT : Ryuu'en bu -> Chou hissatsu shinobi bashi


KING (added March, 25 2014)
http://ccirocky.free.fr/aoff/aoffking.rar

You will notice she has an old movelist file. Here are the changes :
Mirage Kick is not QCB+B but HCB+C
The command for Double Strike is QCF QCF+B
The command for Surprise Rose is QCF HCB+BC
FINAL IMPACT : Venom Strike (slow or fast) or Mirage Kick -> Double Strike


KIM KAPHWAN (added March, 25 2014)
http://ccirocky.free.fr/aoff/aoffkim.rar

FINAL IMPACT : Hien Zan or Hangetsu Zan or Hishou Kyaku -> Hou-ou Tenbu Kyaku


LEE PAI LONG (added April, 8 2014)
http://ccirocky.free.fr/aoff/aofflee.rar

Jumping claw is DF + a and not DB + a
FINAL IMPACT : Kyaku retsu senpuu kyaku or Hawk's talon dropping or Tetsu no tsume -> Shinkuu kuuten sou


TUNG FU RUE (added April, 8 2014)
http://ccirocky.free.fr/aoff/aofftung.rar

5th combi starter is not DB + a but DF + a
Senpuu gouken 's new command is F, QCF + a
Chou sou nami 's new command is QCF, HCB + a+c
FINAL IMPACT : Daishou ha -> Senpuu gouken


KASUMI TODOH (added April, 8 2014)
http://ccirocky.free.fr/aoff/aoffkasumi.rar

Elbow attack is F + a, not B + a
Shin kasane ate is a+c, not b+c
FINAL IMPACT : Kasane ate -> Chou kasane ate


LI XIANG FEI (added April, 8 2014)
http://ccirocky.free.fr/aoff/aoffxiang.rar

6th combo last attack is DF + c, not DB + c
Majinga is a+c, not b+c
FINAL IMPACT : Nanpa -> Dai tetsujin
Note : Chou pailong 's starter is C button, but it can also be started with those combos : A A C / A A A C / A C A C


JOHN CRAWLEY (added April, 11 2014)
http://ccirocky.free.fr/aoff/aoffjohn.rar

FINAL IMPACT : Overdrive kick -> Mega smasher


RYUJI YAMAZAKI (added April, 11 2014)
http://ccirocky.free.fr/aoff/aoffryuji.rar

Bussashi is fwd+A, not back+A
4th combo starter is df+A, not db+A
Hebi Tsukai now use each attack button for directions (qcb+A for up, qcb+B for forward and qcb+C for down)
Sabaki no aikuchi is now F, D, DF + A.
Bakudan pachiki is now HCF + A
Drill 's tap buttons are B or C, and not A or C.
FINAL IMPACT : Sadomaso counter attack, or Double return, or Sabaki no aikuchi, or Bakudan pachiki -> Guillotine
note : ground kick is to be updated like every pursut attack in the game.


EIJI KISARAGI (added April, 26 2014)
http://ccirocky.free.fr/aoff/aoffeiji.rar

FINAL IMPACT : Kikoho or Kasumi giri -> Zantetsu ha


BILLY KANE (added April, 26 2014)
http://ccirocky.free.fr/aoff/aoffbilly.rar

FINAL IMPACT : Karyuu tsuigeki kon -> Chou kaen senpuu kon
    

Re: Roster Showcase

 February 19, 2014, 05:00:07 pm View in topic context
 Posted by kamenashi_kun  in Roster Showcase (Started by Saohc October 14, 2009, 08:46:02 pm
 Board: M.U.G.E.N Discussion

Goro, Terry, Joe, ... mmh Chin? Seth? Ramon?

Also, nice Kusanagi portrait. xD
    

Re: Currently updating

 February 18, 2014, 06:58:12 pm View in topic context
 Posted by kamenashi_kun  in Currently updating (Started by kamenashi_kun January 17, 2014, 12:01:32 am
 Board: Art of Fighting VS Fatal Fury

Tomorrow I'll be updateing Mr.Big and Krauser to the latest basics, as well as Mr.Karate (Ryo) and Wild Wolf.

John is... in progress. And God knows how much I love doing sprite edits! :D (I really love it but I get bored rapidly, plus a big week of work is coming soon)