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Messages by kkhohoho

    

Re: Disabling Quick-Man AI

 December 27, 2014, 06:36:45 am View in topic context
avatar  Posted by kkhohoho  in Disabling Shimon's Quick-Man's AI (Started by kkhohoho November 24, 2014, 11:52:31 pm
 Board: M.U.G.E.N Configuration Help

So, I've got a bit of a problem here. I downloaded Shimon's Quickman, but it's AI only. Now, while I can understand that some creators may choose to design their characters that way for whatever reason, I still like to be able to play as all of the characters I download. The problem is, I've got no idea how to permanently disable Quickman's AI when playing as him. If someone can help me out here and tell me how to disable Quickman's AI, it would be very appreciated.
    

Re: Tiffany Lords by Fervicante and Li_kun and Yurika update

 December 27, 2014, 12:48:34 am View in topic context
avatar  Posted by kkhohoho  in Tiffany Lords by Fervicante and Li_kun and Yurika update (Started by li kun December 25, 2014, 07:21:51 am
 Board: Your Releases, older Mugen

It's a Christmas miracle! :D Thanks a lot, really. Now we've got 5 Rival Schools characters in MUGEN. Never thought I'd see the day...
    

Re: SFIII Dan

 December 16, 2014, 03:49:04 pm View in topic context
avatar  Posted by kkhohoho  in SFIII Dan (Started by kkhohoho December 08, 2014, 10:22:10 pm
 Board: Requests

    

SFIII Dan

 December 08, 2014, 10:22:10 pm View in topic context
avatar  Posted by kkhohoho  in SFIII Dan (Started by kkhohoho December 08, 2014, 10:22:10 pm
 Board: Requests

Hello there. I'm trying to get SFIII-style Dan by Carlos_Killar & Pain228, but I can't seem to find a working link. If someone could either let me know where I could get him, or otherwise has him, it would be much appreciated.
    

Re: Goetetsu by Angelm: Cmd Error

 December 01, 2014, 07:13:46 pm View in topic context
avatar  Posted by kkhohoho  in Disabling Shimon's Quick-Man's AI (Started by kkhohoho November 24, 2014, 11:52:31 pm
 Board: M.U.G.E.N Configuration Help

^Thanks; that seemed to do the trick. However, there's just one more issue I seem to have with the ported characters. While their Supers now have their FX, theystill don't seem to have sounds to go with them, (aside from actually hitting the enemy; that's there. But sounds such as the activation or ending of a super are nowhere to be heard)  and when they're knocked down, they don't have any noise for hitting the ground. And just to clarify, I'm not talking about knocking others down, but about themselves being knocked down. (Though that's been there before; it's just that I've only started to notice it recently.) If you (or someone else, if they know how,) could tell me how to fix this, then that should take care of everything.
    

Re: KOF Custom Stage -Loading Elevator- "For KOF Based\Clones etc."

 November 27, 2014, 06:58:26 am View in topic context
avatar  Posted by kkhohoho  in KOF Custom Stage -Loading Elevator- "For KOF Based\Clones etc." (Started by AVPboy6754 November 22, 2014, 03:57:10 pm
 Board: Your Releases, Mugen 1.0 +

The stage is fine, if but I may ask, who's the female K clone in the first screen? Because I can't seem to find her anywhere else.
    

Re: Goetetsu by Angelm: Cmd Error

 November 26, 2014, 09:36:34 pm View in topic context
avatar  Posted by kkhohoho  in Disabling Shimon's Quick-Man's AI (Started by kkhohoho November 24, 2014, 11:52:31 pm
 Board: M.U.G.E.N Configuration Help

Quote
I guess you could have several options:
1. Just simply use the full game's fightfx.

I'd like to, but I don't know how. I'm not really a coder myself. Any ideas on how I could use the full game's fightfx?
    

Re: King of Fighters Wing 2013

 November 26, 2014, 05:24:48 pm View in topic context
avatar  Posted by kkhohoho  in King of Fighters Wing 2013 (Started by aznpikachu215 August 20, 2013, 06:59:14 pm
 Board: Found Releases 1.0+

Does anyone have a link of the latest version of Wing? I tried downloading it from the links on the main page, but they only link to the Skydrive homepage. Does anyone have any working links, or the latest version that they can send over? Thanks.

The latest version hasn't been done for a year.

The latest released version, I mean.

It's still been a year since the last released version.

Let me try this again. I'm trying to get the latest released version, whatever version that may be, and whenever that version was released. But, as far as I can tell, the link on the main page doesn't work. That's what I asked for in the first place; a working link. Does anyone know where I can find a working link?
    

Re: Double Vision?

 November 26, 2014, 05:17:40 pm View in topic context
avatar  Posted by kkhohoho  in Disabling Shimon's Quick-Man's AI (Started by kkhohoho November 24, 2014, 11:52:31 pm
 Board: M.U.G.E.N Configuration Help

Quote
- Look for the common1.cns file in the full game and copy it into the character folder. (no idea if this will actually work)

Thanks. Actually, I decided to take this one step further, and replaced the common1.cns of my regular MUGEN with that of the original fullgame that the characters came from. Amazingly, it works! My regular MUGEN is still working perfectly, as well as all of the characters that didn't come from the full game, and the ones that are actually from the full game no longer have doubles. There is still one little issue, but it's not that big a deal, and it was always there along with the doubles. When performing Super moves, the characters from the full game don't have real FX for their Supers. The screen turns to black, there's a brief pause, and then the character just does the Super. Again, the Supers themselves work just fine, but not having Super FX when there's clearly supposed to be Super FX is just a bit awkward. But if I can't fix that issue, I'm not going to sweat over it.

And as long as I'm still using this topic, I've got another problem, though it's completely unrelated to my previous one. I've tried to add in Goutetsu by Angelm into 1.0, but even though I've fixed all of the Velset issues, I still get this:

Code:
Error message: 
Error parsing trigger1, 1
Error parsing [State -1]
Error in [Statedef -1]
Error in Goutetsu.cmd
Error loading chars/Goutetsu/Goutetsu.def
Error while precaching
Error parsing trigger1, 1
Error parsing [State -1]
Error in [Statedef -1]
Error in Goutetsu.cmd
Error loading chars/Goutetsu/Goutetsu.def
Error while precaching
Error parsing trigger1, 1
Error parsing [State -1]
Error in [Statedef -1]
Error in Goutetsu.cmd
Error loading chars/Goutetsu/Goutetsu.def
Error loading p1

Library error message: Died parsing floor(pos z = 12) || enemy,floor(pos z = 12)) && !numhelper(6559995)


I honestly have no idea what to do here. If anyone has any idea what's going on here, please let me know.
    

Re: SNK Blanka by 119-way & win0dds released

 November 25, 2014, 10:18:34 pm View in topic context
avatar  Posted by kkhohoho  in SNK Blanka by 119-way & win0dds released (Started by 【MFG】gui0007 November 25, 2014, 04:24:48 pm
 Board: Found Releases 1.0+

nice finally a Snk Blanka we almost have all sf characters in kof style now exept the SF3 ones.

Nope. Sorry, but you forgot about the Alpha cast. Birdie, Adon, Cody, Guy, Karin, etc. And the same goes with the SF4 crew as well. This still looks like a very nice release though.
    

Disabling Shimon's Quick-Man's AI

 November 24, 2014, 11:52:31 pm View in topic context
avatar  Posted by kkhohoho  in Disabling Shimon's Quick-Man's AI (Started by kkhohoho November 24, 2014, 11:52:31 pm
 Board: M.U.G.E.N Configuration Help

Hello there. Anyway, I have a bit of a problem. I tried to port a few characters from the 'King of Fighters EX Unlimited Match' compilation/full-game into a normal Mugen 1.0, and for the most part, they work fine. But for whatever reason, each character I tried to port has a duplicate on screen during a match. These duplicates have the same stances and framerates as the originals, and you can move though them with no problems. You can hit them, but they don't really do anything either. Actually, they don't harm the game in any substantial way. But they're still a nuisance, and I have no idea how to get rid of them. If anyone has any ideas, I would be most grateful.
    

Re: Works by Don Drago

 November 23, 2014, 08:11:49 pm View in topic context
avatar  Posted by kkhohoho  in shadow geist; Locked. (Started by kkhohoho November 20, 2014, 03:05:30 am
 Board: Requests

Thanks. The media-fire links I tried gave me errors, so I just assumed the characters weren't on mediafire period. Again, much appreciated.
    

Re: Vision by Slottman

 November 23, 2014, 07:59:13 pm View in topic context
avatar  Posted by kkhohoho  in shadow geist; Locked. (Started by kkhohoho November 20, 2014, 03:05:30 am
 Board: Requests

    

Works by Don Drago

 November 23, 2014, 07:57:19 pm View in topic context
avatar  Posted by kkhohoho  in shadow geist; Locked. (Started by kkhohoho November 20, 2014, 03:05:30 am
 Board: Requests

Hello there. I've been trying to download some of Don Drago's creations, but his site seems to have gone down, and the media-fire and/or direct links have also seem to gone kaput. If anyone either has or knows where to find the following, it would be much appreciated.

*Ryu Four-in-One
*Ken Four-in-One
*Akuma Four-in-One
*Takuma Four-in-One
*Geese Nine-in-One
*Yashiro Two-in-One
*Geonitz

Again, if anyone either has them or knows where to get them, please let me know.
    

shadow geist; Locked.

 November 20, 2014, 03:05:30 am View in topic context
avatar  Posted by kkhohoho  in shadow geist; Locked. (Started by kkhohoho November 20, 2014, 03:05:30 am
 Board: Requests

Hello there. I'm looking for Slottman's 'Vision'; aka, the Vision from the Avengers comics and the upcoming movie sequel. Apparently, Slottman took down all of his creations for whatever reason, and they can't seem to be found anywhere. If someone either knows where I can find his Vision, or alternatively has it and can send it to me, I would be very grateful.
    

Re: King of Fighters Wing 2013

 November 13, 2014, 12:21:20 am View in topic context
avatar  Posted by kkhohoho  in King of Fighters Wing 2013 (Started by aznpikachu215 August 20, 2013, 06:59:14 pm
 Board: Found Releases 1.0+

    

Re: Fervicante Characters from Savage Reign/Kizuna Encounter

 October 13, 2014, 05:18:11 am View in topic context
avatar  Posted by kkhohoho  in Fervicante Characters from Savage Reign/Kizuna Encounter (Started by kkhohoho October 12, 2014, 11:21:54 pm
 Board: Requests

Ah. Thanks. :)
    

Fervicante Characters from Savage Reign/Kizuna Encounter

 October 12, 2014, 11:21:54 pm View in topic context
avatar  Posted by kkhohoho  in Fervicante Characters from Savage Reign/Kizuna Encounter (Started by kkhohoho October 12, 2014, 11:21:54 pm
 Board: Requests

Hi there. Does anyone have Fervicante's Carol, Nicola, Joker, and Max Eagle? I tried to get them from his website, but the site seems to be defunct. If someone could send them over, or let me know of anywhere else they might be, it would be much appreciated.
    

Re: KoF Basara and Sujia

 October 09, 2014, 05:13:02 am View in topic context
avatar  Posted by kkhohoho  in KoF Basara and Sujia (Started by kkhohoho October 08, 2014, 04:55:46 pm
 Board: Requests

Thanks, both of you. :)
    

Re: King of Fighters Wing 2013

 October 08, 2014, 08:00:29 pm View in topic context
avatar  Posted by kkhohoho  in King of Fighters Wing 2013 (Started by aznpikachu215 August 20, 2013, 06:59:14 pm
 Board: Found Releases 1.0+

Does anyone have a link of the latest version of Wing? I tried downloading it from the links on the main page, but they only link to the Skydrive homepage. Does anyone have any working links, or the latest version that they can send over? Thanks.