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Re: Mugen 1.0+ Hi Res

 May 10, 2010, 06:55:23 am View in topic context
avatar  Posted by PivAd  in Mugen 1.0+ Hi Res (Started by PivAd May 09, 2010, 11:34:48 am
 Board: M.U.G.E.N Configuration Help

    

Re: Mugen 1.0+ Hi Res

 May 09, 2010, 02:06:39 pm View in topic context
avatar  Posted by PivAd  in Mugen 1.0+ Hi Res (Started by PivAd May 09, 2010, 11:34:48 am
 Board: M.U.G.E.N Configuration Help

So, you got a stage for Mugen 1.0, then tried it in regular WinMugen, and it didn't work?

You might want to find WinMugen Plus or something, just to be sure. You also might want to check the stage itself, as it might be the stage's fault seeing as though the rest of your stages work fine.

No, I got a stage for Mugen 1.0 (Hi-Res), and tried it on Mugen 1.0, but the characters stayed in the air, instead of the ground, and the background was big.

The situation was LIKE when you try to play a Hi-Res stage on WinMugen.

IMAGE:
http://yourimg.in/i/3hq0zsje.png
    

Re: Mugen 1.0+ Hi Res

 May 09, 2010, 12:41:34 pm View in topic context
avatar  Posted by PivAd  in Mugen 1.0+ Hi Res (Started by PivAd May 09, 2010, 11:34:48 am
 Board: M.U.G.E.N Configuration Help

Ok. I'm still not sure what you are trying to do, but if you just tell me which version of Mugen you are using I can probably figure out what you are talking about.

Mugen RC7, the one on electbyte.com. Isn't that Mugen 1.0+? Or am I confusing it as another version?
    

Re: Mugen 1.0+ Hi Res

 May 09, 2010, 12:04:45 pm View in topic context
avatar  Posted by PivAd  in Mugen 1.0+ Hi Res (Started by PivAd May 09, 2010, 11:34:48 am
 Board: M.U.G.E.N Configuration Help

Not really sure what you mean.

That would be a downgrade. Mugen 1.0 is in Hi Definition and you want to make it hi resolution?

You can see why your question is confusing. I suggest making it clearer so we can answer you better.

Well, I don't know how to clarify it for you, but this might help:

I tried a Hi-Resolution stage on Mugen 1.0+, but, it had a problem on what happens on the non-hi-res Mugen. The characters float in the air, instead of staying on the ground. All of the other Hi-Res stages are fine, other than that. :\
    

Mugen 1.0+ Hi Res

 May 09, 2010, 11:34:48 am View in topic context
avatar  Posted by PivAd  in Mugen 1.0+ Hi Res (Started by PivAd May 09, 2010, 11:34:48 am
 Board: M.U.G.E.N Configuration Help

How could I make the Mugen 1.0+ into Hi-Res?
    

Re: Elecbyte is back? New version of M.U.G.E.N. released...

 September 24, 2009, 03:36:22 pm View in topic context
avatar  Posted by PivAd  in New version of M.U.G.E.N. released... LATEST RELEASE 1.1 official release 8/6/13 (Started by Garuda September 22, 2009, 09:16:00 am
 Board: Your Releases, Mugen 1.0 +

Sorry if this question is "n00bish", but how do you make Hi Res stages work in this one?
There's a topic about it at the elecbyte forum - the post from KFM Mr RandomSelect describes how to do it manually, or you can try my utility which does it for you  :cool4:
It's a work-in-progress but it does auto-backup any files it changes so it's safe to try.

But, there's ANOTHER problem, the songs play too fast or too slow. How can I fix that? (I will search in the Elecbyte forum while waiting someone to answer this.)
    

Re: Elecbyte is back? New version of M.U.G.E.N. released...

 September 24, 2009, 01:42:21 pm View in topic context
avatar  Posted by PivAd  in New version of M.U.G.E.N. released... LATEST RELEASE 1.1 official release 8/6/13 (Started by Garuda September 22, 2009, 09:16:00 am
 Board: Your Releases, Mugen 1.0 +

Sorry if this question is "n00bish", but how do you make Hi Res stages work in this one? Since all of them look "zoomed in"
    

Re: Tetris Hell(Hi-Res Stage)

 September 20, 2009, 12:30:06 pm View in topic context
avatar  Posted by PivAd  in Tetris Hell(Hi-Res Stage) (Started by Melchior M. Philips September 18, 2009, 09:31:42 pm
 Board: Your Releases, older Mugen

It does look good, but you can make it better. Make it more crazy, but not too fast that I/we're confused. How about make the background shift to different colors slowly, if it's possible. And, make the tetris bricks less, and add some that fall down.

Some suggestions to make the stage more awesome :3