Posted by Ra lord
in Vinzelles and Hyouken by Lifeend : Request (Started by Ra lord December 01, 2014, 10:30:00 pmBoard: Requests
Posted by Ra lord
in Vinzelles and Hyouken by Lifeend : Request (Started by Ra lord December 01, 2014, 10:30:00 pm
Posted by Ra lord
in Lucario (King of Fighters XIII) (Started by Ra lord October 18, 2014, 12:35:12 pm
Posted by Ra lord
in Lucario (King of Fighters XIII) (Started by Ra lord October 18, 2014, 12:35:12 pmmega lucario mode?
Posted by Ra lord
in Lucario (King of Fighters XIII) (Started by Ra lord October 18, 2014, 12:35:12 pmCool man, it's really impressive to see a decent pokemon character that is fun to play, are you planning to release some more of them in the same style?
Posted by Ra lord
in Lucario (King of Fighters XIII) (Started by Ra lord October 18, 2014, 12:35:12 pm
Posted by Ra lord
in Lucario (King of Fighters XIII) (Started by Ra lord October 18, 2014, 12:35:12 pmNice update!
Feedback:
ć»Super Finish Background not appear when Aula Blast KO(except first Hit)
Posted by Ra lord
in Lucario (King of Fighters XIII) (Started by Ra lord October 18, 2014, 12:35:12 pm
Posted by Ra lord
in Lucario (King of Fighters XIII) (Started by Ra lord October 18, 2014, 12:35:12 pm
Posted by Ra lord
in Lucario (King of Fighters XIII) (Started by Ra lord October 18, 2014, 12:35:12 pmThis looks pretty good! In fact, would you be willing to let me voice him?
This is the voice I would be using for him
Let me know if you're interested in collaborating!
Posted by Ra lord
in M.U.G.E.N Screenshots V3 (Started by Lith May 13, 2014, 03:05:14 am
Posted by Ra lord
in Lucario (King of Fighters XIII) (Started by Ra lord October 18, 2014, 12:35:12 pmWTF!!!!!!! THIS IS GOING INTO MUGEN NOW! ill let u know if i see something.
just now. Error message: Can't open GGpal11.act
You copied it twice into the same zip file? And yeah the DEF that's in the root is trying to load nonexistent palettes.
edit: You can crouch while running and I'm not sure what the changestate at the end of every crouching normal is trying to do - at the moment it makes you pop up for a moment if you continue to hold low.
Posted by Ra lord
in Lucario (King of Fighters XIII) (Started by Ra lord October 18, 2014, 12:35:12 pm
Posted by Ra lord
in Applejack BETA - Fighting is Magic Style (Started by Ra lord January 17, 2014, 08:07:36 amYeah I like using the Negative Edge, it just needs a little fixin up so maybe you can put it in as a config?maybe, maybe not. Each config option takes a up a variable afteralll, sometimes more then one, but we'll see...
Posted by Ra lord
in Applejack BETA - Fighting is Magic Style (Started by Ra lord January 17, 2014, 08:07:36 amMight disable that. If others agree with you, I will, otherwise I'll make it an config option...Twilight does have throws which is done with z+a, Applejack will in the next update.Oh... okay...
Another thing I noticed is that the shadows/reflections of both AJ and Twilight are flickering like crazy. It gets really annoying after a while.
Posted by Ra lord
in Applejack BETA - Fighting is Magic Style (Started by Ra lord January 17, 2014, 08:07:36 amOkay, I've got a little feedback:
-Negative Edge could be a little stricter, when I try to jump after a launcher, I end up accidentally performing Applebuck instead.
-Performing Applebuck followups feels a bit stiff, especially when using the Magic Meter to extend the combo. Maybe I'm just having a hard time getting the timings right, but just wanted to let you know, just in case others might be having problems.
Other than that, I love your version of Applejack, it plays a lot better than mine, and is very fun to play with.
Thanks for the crit.... but... Negitive edge?
It's to make performing combos easier. You hold a button, perform a motion, and release that button. That can be problematic at times though, if you make it too loose.
Posted by Ra lord
in Applejack BETA - Fighting is Magic Style (Started by Ra lord January 17, 2014, 08:07:36 amOkay, I've got a little feedback:
-Negative Edge could be a little stricter, when I try to jump after a launcher, I end up accidentally performing Applebuck instead.
-Performing Applebuck followups feels a bit stiff, especially when using the Magic Meter to extend the combo. Maybe I'm just having a hard time getting the timings right, but just wanted to let you know, just in case others might be having problems.
Other than that, I love your version of Applejack, it plays a lot better than mine, and is very fun to play with.
Posted by Ra lord
in Applejack BETA - Fighting is Magic Style (Started by Ra lord January 17, 2014, 08:07:36 amIt's pretty nice already.Twilight does have throws which is done with z+a, Applejack will in the next update.
No throws yet (same for Twilight)?
I'm not a big fan of those japanese voice samples, but that's probably just me.
Yeah, a readme would be nice.
Posted by Ra lord
in Applejack BETA - Fighting is Magic Style (Started by Ra lord January 17, 2014, 08:07:36 amYou'll get your Read me on the next update. All I wait for is some Critique... IN the mean time... I will be making Pinkie PieJust including a ReadMe file gets characters so much more extra love =PI'm surprised this never came up, but it'd be nice to include a readme/movelist as a txt file with your characters.
People READ!?... What a surprise!
I'll see about adding one later
Posted by Ra lord
in Tsunamidusher's MVC Digimon(s) Thread (Started by Tsunamidusher January 19, 2014, 10:15:26 pm
Posted by Ra lord
in Applejack BETA - Fighting is Magic Style (Started by Ra lord January 17, 2014, 08:07:36 amI'm surprised this never came up, but it'd be nice to include a readme/movelist as a txt file with your characters.