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FrozenDelight

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Messages by FrozenDelight

    

Re: Stage project for 1.1 exclusive!

 April 17, 2014, 04:04:40 pm View in topic context
 Posted by FrozenDelight  in Stage project for 1.1 exclusive! (Started by Hephaistos31 April 17, 2014, 09:08:03 am
 Board: Projects

Looking good
    

Re: SSF2T Akuma by felineki updated 3/21/2014 - Ten mode added!

 April 14, 2014, 01:21:50 am View in topic context
 Posted by FrozenDelight  in SSF2T Akuma by felineki updated 8/31/2014 - Aspect Ratio fixed! (Started by felineki February 06, 2014, 12:09:36 am
 Board: Your Releases, Mugen 1.0 +

I see. Good stuff. Have you used G.D.Ts Akuma? He has 3 modes as well. It seemed accurate until I tried yours. I already noticed combos that are closer to the source in yours. A while back, I was looking for accurate SFII characters, was surprised to find so few.  I haven't searched for some time though, perhaps there are more now.
    

Re: SSF2T Akuma by felineki updated 3/21/2014 - Ten mode added!

 April 14, 2014, 12:06:28 am View in topic context
 Posted by FrozenDelight  in SSF2T Akuma by felineki updated 8/31/2014 - Aspect Ratio fixed! (Started by felineki February 06, 2014, 12:09:36 am
 Board: Your Releases, Mugen 1.0 +

Just discovered this thread, cool I love accurate characters. Sounds a lot like G.D.Ts Akuma from a while back, that was one of the most accurate character I've ever found. Is this one even more accurate?  :shocked2:

BTW this Akuma is slightly too wide, he should be in 4:3 ratio, not stretched, if you want accuracy. Felineki's is on the left. But besides that, I just gave him a try and he's great!
Spoiler, click to toggle visibilty
    

Re: Screen pack, aesthetics, hud, etc talk

 April 13, 2014, 11:36:20 pm View in topic context
 Posted by FrozenDelight  in Screenpack/ Visuals (Started by Just No Point April 13, 2014, 10:07:01 pm
 Board: MFG Presents Street Fighter

FeLo_Llop, when you posted that image originally, I meant to ask, is it your art work? Who did it? The Viper and Rose artwork, that is.
    

Re: Ryu, our template, our GOD

 April 13, 2014, 07:27:33 pm View in topic context
 Posted by FrozenDelight  in RYU (Started by Just No Point April 04, 2014, 04:16:29 pm
 Board: Ryu

Here is the video you wanted, Just No Point. I'm not sure how much use it will be. I missed some out, let me know if you need them. I don't know much about 3rd Strike, I just went through stuff I know exists in Ryus move set, sorry for it's randomness. I know it's not much, but perhaps it will be of some use. Perhaps I will find a better way to data mine from SFIII when I have more time. To be honest, I thought this stuff from SFIII had already been done before.

https://www.hightail.com/download/elNKZ28wdVV0d0ZjR01UQw

Oops, it's rather large. Heres a smaller version.

https://www.hightail.com/download/elNKZ285RkV0TWtaQ2NUQw
    

Re: Ryu, our template, our GOD

 April 13, 2014, 01:56:40 am View in topic context
 Posted by FrozenDelight  in RYU (Started by Just No Point April 04, 2014, 04:16:29 pm
 Board: Ryu

Do you know how to access the cheats in Mame-RR to remove the BG? If not go here and download the cheat.zip it will give you the cheats and tell you how to turn it on in Mame.

Oh I was already using cheats. Hmm, I'm pretty sure I have the latest one, but there is no option in the cheat menu to switch off backgrounds. I will double check though.
    

Re: The Ultimate Warrior is dead

 April 13, 2014, 12:55:21 am View in topic context
 Posted by FrozenDelight  in The Ultimate Warrior is dead (Started by Roman55 April 09, 2014, 06:06:31 am
 Board: All That's Left

R.I.P
    

Re: Ryu, our template, our GOD

 April 13, 2014, 12:36:27 am View in topic context
 Posted by FrozenDelight  in RYU (Started by Just No Point April 04, 2014, 04:16:29 pm
 Board: Ryu

Quote
@FrozenDelight: I helped you out in a number of PMs so now I'm asking for a hand here if you don't mind. Would you make a recording of Ryu's CLSNs from SF3TS and upload it for me? I use bandicam to record. Be sure to record at 60FPS. Try to get as much as I did for SFA Ryu.
I umm, oh, right ok. I am... a part of this? I thought you weren't using Street Fighter III Ryu (?). I am unfamiliur with CPS3 and Street Fighter III. This method is not how I'm doing it for X-Men: COTA. Is there not a Debug / Test Menu in SFIII?

Please correct any incorrect programs / settings -

- Mame-RR
- Street Fighter III 3rd Strike: Fight for the Future (JAPAN 990608 No CD - this is only version I could get to work in Mame-RR for some reason)
- Bandicam

I have set the resolution in Bandicam to 384×224, the res. looks a little off to me, so please check. See attached video for a sample (this is just an example to confirm settings). You may also want me to change the resolution in the emulator, I didn't record that video in the 4:3 ratio. If you wish for me to switch off the background, I will have to be informed on how to do that. Some things bother me a little, such as the character moving around. But I don't have time at the moment to mess around with ArtMoney, I haven't used it for a while and was never good at it. Though I do wish to re-visit it at some point. Is it the video you want from me only, or did you want me to do something to it before sending it to you?

Video File Example (compressed with 7zip); https://www.hightail.com/download/elNKZ296MGNrYURLd01UQw
    

Re: All 12 SFII World Warrior characters selectable into 1 SFF Mugen character.

 April 12, 2014, 04:30:33 pm View in topic context
 Posted by FrozenDelight  in All 12 SFII World Warrior characters selectable into 1 SFF Mugen character.  (Started by Sheng Long April 10, 2014, 03:26:03 am
 Board: Idea Engineering

Sounds cool.

I don't totally understand what you mean though. Do you mean that it is a character which changes into different SF'IIWW characters when you press Start? If you have problems with the throw frames, you could possibly just make them that Cyborgs frames. ShotoBorg, or whatever his name is.

Wait... Is Sheng Long actually NMario? :P
    

Re: Revolution XMugen Site

 April 12, 2014, 04:24:39 pm View in topic context
 Posted by FrozenDelight  in Revolution XMugen Site (Started by XxRaVeNxX April 11, 2014, 02:49:42 pm
 Board: M.U.G.E.N Discussion

Oh right. Is this in reference to the version of Mugen on the original Xbox? If so, what version of Mugen does it run / is based on?
    

Re: OldGamer request thread

 April 11, 2014, 03:09:10 pm View in topic context
 Posted by FrozenDelight  in OldGamer request thread (Started by OldGamer January 02, 2014, 09:30:47 am
 Board: Requests

Cheers.

Those lifebars, I might be wrong but I think they might be on http://mugen.weboy.org . They may be called Omega Mugen Max (by PabloSSB). That site is totally boned though, it appears to be down, but it does actually sometimes load up, it takes ages though. Sometimes pages will load with mostly broken images, sometimes the page won't load at all.

But I'm probably wrong, because I just found that PabloSSB has an account on this site, and I can't find him mentioning these lifebars in any of his old posts. That said, his account only goes back 4 years, he may have made those lifebars before that. Like I said in my second post on this page, these lifebars may be as old as 2006 (actually I edited that info into my old post about an hour ago, so no one would have read it).
    

Re: OldGamer request thread

 April 10, 2014, 07:47:57 pm View in topic context
 Posted by FrozenDelight  in OldGamer request thread (Started by OldGamer January 02, 2014, 09:30:47 am
 Board: Requests

Haha. I'm afraid I don't have much experience in that field. I think I had a good Sentinel once, perhaps it was... XsLaughts one? Not sure.

http://mugen.codejin.com

BTW I tried to find those Lifebars, with no luck. Not even their name. They are possibly quite old, judging from the dates accompanying screenshots I found, at least 2006.
    

Re: OldGamer request thread

 April 10, 2014, 02:56:28 pm View in topic context
 Posted by FrozenDelight  in OldGamer request thread (Started by OldGamer January 02, 2014, 09:30:47 am
 Board: Requests

Quite an unusual question, I guess the reason being is just because that's what you feel like playing as at the moment, perhaps? Does Sentinel count? :P
    

Re: NEW POSSIBLE CHAR KIRITO (S.A.O) from Dengeki Bunko Fighting Climax Rips Help

 April 08, 2014, 11:14:13 pm View in topic context

A 2D version of Akira from Virtua Fighter is also in this game.
    

Re: MKJ - Orochi K' Update!

 April 08, 2014, 08:34:13 pm View in topic context
 Posted by FrozenDelight  in MKJ - Orochi K' Update! (Started by MKJ February 26, 2014, 05:49:40 am
 Board: Projects

First I've seen of this character. Nice idea and insanely over the top!
    

Re: Sentro (aka Canine Carrier aka Cargo Dog) by Balthazar and The_None!

 April 07, 2014, 02:40:50 pm View in topic context
 Posted by FrozenDelight  in Sentro by Balthazar and The_None! (Started by Balthazar January 09, 2014, 03:07:34 pm
 Board: Projects

Just discovered this thread. This character looks greats!


Just a suggestion, the Drone Dial, perhaps it would be better to have Street Fighter layout? As in, 'A B C' at bottom, and 'X Y Z' at top? Just a thought.
    

Re: what game are you playing right now

 April 05, 2014, 07:15:08 pm View in topic context
 Posted by FrozenDelight  in what game are you playing right now (Started by Shunu December 09, 2009, 09:37:27 pm
 Board: Gaming

I'm mostly playing Hearthstone.
    

Re: MugenDOS Screenpack

 April 04, 2014, 06:10:08 pm View in topic context
 Posted by FrozenDelight  in MugenDOS Screenpack - Released (Started by TheDarkValentine April 04, 2014, 04:47:41 pm
 Board: Projects

This is right up my street.
    

Which Group Numbers should I use?

 April 04, 2014, 03:32:43 pm View in topic context
 Posted by FrozenDelight  in Which Group Numbers should I use? (Started by FrozenDelight April 04, 2014, 03:32:43 pm
 Board: M.U.G.E.N Development Help

Sorry for the simple question. I searched before, but couldn't find much.

What group numbers should I use? The 'spr.html' which comes with Mugen has a list, but it is fairly short. I also found this;
http://mugenguild.com/forum/topics/optional-animation-standards-138791.0.html

And theres some listed here as well;
http://www.infinitymugenteam.com/infinity.wiki/mediawiki/index.php?title=Character_Creation_Tutorial

I'm aware many animations can be put in any group, but I just want to make sure I'm not missing something. For example in the official doc there is 'Stand to crouch' which is group 10, but some games have different animation for the reverse, crouch to stand. Where should I put this? It also lists 'Stand to crouch' for group 12, is this a typo? Is it supposed to be crouch to stand?

Thanks for your time.
    

Re: What Mugen creations do YOU want to MAKE in the foreseeable future, if ever?

 April 03, 2014, 06:09:22 pm View in topic context

- An Omega Red who has spaghetti tentacles. Meatballs may make an appearance.

- Street Fighter II stages which have aged and fallen apart. Or in some way are horror themed. So say for example, the people in the background of Kens stage would be skeletons. I would also try to get someone to make a remixed depressing song for that stage.

- Rumble Fish 2 screenpack perhaps.

- Finish (at least) ripping Zens sprites from Rumble Fish (arcade). This is the only project I've actually spent quite a bit of time doing, but it took ages.

- A version of Street Fighter II Ryu which I cannot be bothered to explain right now.

- Make a version of the SFII Barrel Bonus Stage which has more barrels and is more interesting. Maybe add some humor.

I've had this idea about a blueprints/autocad themed screenpack bouncing on my mind for a while, but I doubt it'll materialize any time soon.
A dinosaur themed stages. Old retro style with C&D feel. The problem now is the sprites of course. Me and Toaster can't fully sprite shits.
I'd like them.

After I finished with the animated version of Mr. Bean and Primpall, I will make..

  • Danger Mouse (Danger Mouse)
  • Count Duckula (Count Duckula
  • Johnny English (Johnny English)
  • Paperinik (Paperinik (Duck Avenger))
Wow, you're most definitely in the came country as me.

6.Hon Fu's Stage
I assume you mean Fatal Fury 3's one. That is something I've wanted for a long time. Great music for that stage, too.

Trying to get the new Wacom Intuos and Intuos Pro so I can draw so here goes:

- CvS2 conversions of the following characters with Jesuszilla's system:
Spoiler, click to toggle visibilty
- I always wanted to make Nabeshin but I'm not sure on what gameplay style he should have, maybe Z2? Also, with custom English and Japanese soundpacks.
- Not sure, but I even dreamed of making Excel... kinda.
- I also wanted to adapt Fanime characters into MUGEN. Not sure about Z2 style.
Not many characters, then.   :shocked2: