Posted by AlesRos in Hires Chars (analysis and images) (Started by AlesRos March 09, 2018, 03:15:43 am
Board: M.U.G.E.N Discussion
Board: M.U.G.E.N Discussion
Yeah, the lo-res sprite looks better. I'm not really digging this conversion attempt, not even when it was done to KFM. The only way to do lo-res sprites into hi-res is to do an HD remix and redraw all the sprites from scratch, which is even more time consuming and probably not worth it in the end. Just leave them lo-res, they're fine enough like that.
Hi Baby Bonnie Hood, you look so nice in Hires...
And the dog now is small
i think the hi res sprites look beautiful in game but mai sprite all huge like that it doesnt look good. but i assume it looks good in game.
Here we go...
those look really good, man.
if every CVS character in my MUGEN was like that, it would look so much better hehe
Its a fact. I'm just waiting for the new Fighter Factory and the party will start
Reshade with decent scanlines implementation looks a lot better and can be done on the fly without characters patching.
I have no idea what are you talking about. What kind of reshade is this?
Maybe this? http://mugenguild.com/forum/topics/reshade-work-mugen-1-1-scanlinesfxaa-ect--168895.0.html
If you're referring to the ENB (used in Skyrim / Fallout and other games) I've already tested it and the difference is not as great as using the filter (image resizer).
But I must admit, I like scanlines effect.
If I am not wrong we had this in the old versions of mugen and it was very cool. Unfortunately it does not exist in 1.1 and I also failed to make the effect work with the reshade. It would be nice if someone would send me the files with the scanline applied or teach me how to set it up correctly.
IMO those are useless if you are trying to achieve a "hires" effect - all they are doing is applying smearing/edge smoothing onto square pixels.
In mugen terms, I always thought "hi-res" specifically refers to the resolution of 640x480 instead of low-res 320x240 - why they call that a Hires filter is beyond me. . .
I do not know the right answer because I did not create the first char of this type. This process has already been done for some time and if I'm not wrong Kung Fu Man in 1.1 has a similar effect. Is not something "new".
I understand that the "HD" name (High Definition in this case) is for chars already created/made in high resolution because in fact, they have more definition. KOFXIII chars for example.
And for old chars (Marvel vs Capcom, Capcom vs Snk, Street Fighter Alpha series, etc) they always call "Low-Res"
I can't call them High Definition after the filter because they were not created in "high definition" and in fact, the filter does not leave them in high definition. We can not see Mai breasts better. We can not see Mai hair with more details. That's not possible. What we see in general are the pixels leaving.
The filter only doubles the resolution by applying an effect. I think the "term" Hires is fine because after the effect you have High Resolution only (4x in that case). Definition? No, this was never the goal.
You know what... I have no idea what the hell i'm talking anymore...