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adriano gt

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Messages by adriano gt

    

Re: Mortal Kombat Multiverse - release stages

 December 13, 2017, 12:36:53 pm View in topic context
 Posted by adriano gt  in Mortal Kombat Multiverse - release stages (Started by adriano gt November 07, 2013, 08:58:49 pm
 Board: Projects

Warehouse stage release... link in description

    

Re: monster hulk v42 with new and improved moves for mugen 1.0

 December 13, 2017, 10:38:24 am View in topic context
 Posted by adriano gt  in monster hulk v42 with new and improved moves for mugen 1.0 (Started by aoiro December 12, 2017, 11:17:55 pm
 Board: Your Releases, 1.0+

really, a monster... good version
    

Re: Ikemen Plus

 December 12, 2017, 10:33:30 pm View in topic context
 Posted by adriano gt  in Ikemen Plus (Started by ShinLucho November 20, 2017, 12:45:35 am
 Board: IKEMEN Releases

Its possible to change the localcoord so you can use lifebars from higher resolutions?

good question...
and is it possible to change the resolution?
arcade for example, 400x254
    

Re: Ikemen Plus

 December 12, 2017, 11:16:32 am View in topic context
 Posted by adriano gt  in Ikemen Plus (Started by ShinLucho November 20, 2017, 12:45:35 am
 Board: IKEMEN Releases

GREAT.... thank you for hard work in this v0.2
    

Re: Mortal Kombat Multiverse - release stages

 December 11, 2017, 01:25:18 pm View in topic context
 Posted by adriano gt  in Mortal Kombat Multiverse - release stages (Started by adriano gt November 07, 2013, 08:58:49 pm
 Board: Projects

Link in description

    

Re: Lucas Lee by Ultra Fatality

 December 11, 2017, 12:16:31 pm View in topic context
 Posted by adriano gt  in Lucas Lee by Ultra Fatality (Started by Solid Snivy December 11, 2017, 11:50:19 am
 Board: Found Releases 1.0+

nice work, and good stages too
    

Re: Ikemen Plus

 December 10, 2017, 10:27:15 pm View in topic context
 Posted by adriano gt  in Ikemen Plus (Started by ShinLucho November 20, 2017, 12:45:35 am
 Board: IKEMEN Releases

K4thos ... do you see the possibility of all this being ported to mugen 1.1?
    

Re: Ikemen Plus

 December 10, 2017, 07:19:05 pm View in topic context
 Posted by adriano gt  in Ikemen Plus (Started by ShinLucho November 20, 2017, 12:45:35 am
 Board: IKEMEN Releases

a doubt: stages in ikemen has parallax?
    

Re: Ikemen Plus

 December 10, 2017, 04:57:16 pm View in topic context
 Posted by adriano gt  in Ikemen Plus (Started by ShinLucho November 20, 2017, 12:45:35 am
 Board: IKEMEN Releases

Teralon... I think this happens because the chars and stages of omegapsycho are made for mugen1.1

ShinLucho... choose your destiny is possible?! AWESOME
can this be coded after selecting char?

K4thos and ShinLucho ... the union of the two of you around that is great
good luck and sucess
    

Re: Dxwho Sprite Packs

 December 10, 2017, 03:30:57 pm View in topic context
 Posted by adriano gt  in Dxwho Sprite Packs (Started by dxwho June 22, 2017, 03:39:46 pm
 Board: Resource Releases

hi dxwho
after you've finished with WOTW, will you rip other digitized 3DO games?
    

Re: the fav GIF thread!

 December 09, 2017, 09:39:40 pm View in topic context
 Posted by adriano gt  in the fav GIF thread! (Started by Jessy September 20, 2007, 12:48:25 am
 Board: All That's Left

    

Re: Mortal Kombat Multiverse - release stages

 December 09, 2017, 08:27:22 pm View in topic context
 Posted by adriano gt  in Mortal Kombat Multiverse - release stages (Started by adriano gt November 07, 2013, 08:58:49 pm
 Board: Projects

    

Re: Big Trouble in Little China

 December 07, 2017, 11:44:57 am View in topic context
 Posted by adriano gt  in Big Trouble in Little China (Started by adriano gt November 18, 2017, 06:39:59 pm
 Board: Projects

Yeung char by Dxwho.... sprites can be used for Lia Chang


Kung Lao unhated, for Wang Chi or Chang Sing guy


    

Re: Mortal Kombat Multiverse - release stages

 December 06, 2017, 07:31:34 pm View in topic context
 Posted by adriano gt  in Mortal Kombat Multiverse - release stages (Started by adriano gt November 07, 2013, 08:58:49 pm
 Board: Projects

    

Re: Ikemen Plus

 December 04, 2017, 02:21:28 pm View in topic context
 Posted by adriano gt  in Ikemen Plus (Started by ShinLucho November 20, 2017, 12:45:35 am
 Board: IKEMEN Releases

is it possible to configure something like "choose your destiny" as in Mortal Kombat games?

    

Re: Mugen Zoom In at Start of Match

 December 03, 2017, 04:51:33 pm View in topic context
 Posted by adriano gt  in Mugen Zoom In at Start of Match (Started by Chise December 03, 2017, 12:46:04 am
 Board: M.U.G.E.N Configuration Help

Just create some helpers during the intro states that control the camera.
One roll out to the left, one to the right and it will zoom out the stage.

good info.... really interesting
    

Re: What exactly would be the benefits of an open source M.U.G.E.N? The source code.

 December 03, 2017, 04:46:39 pm View in topic context
 Posted by adriano gt  in What exactly would be the benefits of an open source M.U.G.E.N? The source code. (Started by Dhillon521 December 03, 2017, 03:57:38 am
 Board: M.U.G.E.N Discussion

story modes
more interactivity with stages
save data such as: score, number of wins, best time, etc.
a char can access information from another char, which is not in that fight
    

Re: Biggest roster?

 December 03, 2017, 04:36:55 pm View in topic context
 Posted by adriano gt  in Biggest roster? (Started by Troep October 25, 2017, 06:59:01 pm
 Board: M.U.G.E.N Discussion

christ... this is bad ass
crazy, but cool
    

Re: Introduction Thread (INTRODUCE YOURSELF TO THE COMMUNITY HERE)

 December 02, 2017, 04:13:37 pm View in topic context
 Posted by adriano gt  in Introduction Thread (INTRODUCE YOURSELF TO THE COMMUNITY HERE) (Started by shin. [OFWGKTA] July 07, 2007, 01:29:07 am
 Board: Introductions and Guides

hi Vio... welcome and good stay
    

Re: Marcos Bejarano Released Kyo Green

 December 01, 2017, 09:25:48 am View in topic context
 Posted by adriano gt  in Marcos Bejarano Released Kyo Green (Started by Yagoshi300 December 01, 2017, 03:28:27 am
 Board: Found Releases 1.0+

something like hornbuckle in mortal kombat II