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Messages by OmegaZX

    

Re: Full Game Project : Street Fighter vs. Dragonball Z

 August 17, 2011, 11:36:46 pm View in topic context
avatar  Posted by OmegaZX  in Full Game Project : Street Fighter vs. Dragonball Z (Started by OmegaZX April 01, 2011, 09:56:48 pm
 Board: Projects

 :) Thanks Really Appreciate the sprite, will be ALOT of help as I was struggling to get goku right.
    

Re: Full Game Project : Street Fighter vs. Dragonball Z

 August 16, 2011, 10:00:05 pm View in topic context
avatar  Posted by OmegaZX  in Full Game Project : Street Fighter vs. Dragonball Z (Started by OmegaZX April 01, 2011, 09:56:48 pm
 Board: Projects

Hey guys Sorry for the lack of updates laptop was broken but it is now fixed.
Piccolo is replacing Goku for the Demos because i need to re-do goku as his sprite looked horrible compared to piccolo's.
    

Re: Full Game Project : Street Fighter vs. Dragonball Z

 April 17, 2011, 12:58:45 am View in topic context
avatar  Posted by OmegaZX  in Full Game Project : Street Fighter vs. Dragonball Z (Started by OmegaZX April 01, 2011, 09:56:48 pm
 Board: Projects

lol i can code stages i just need help doing the graphics T_T
    

Re: Full Game Project : Street Fighter vs. Dragonball Z

 April 16, 2011, 03:32:08 pm View in topic context
avatar  Posted by OmegaZX  in Full Game Project : Street Fighter vs. Dragonball Z (Started by OmegaZX April 01, 2011, 09:56:48 pm
 Board: Projects

._. gonna have to fix that

also, human could you help me with stages?
    

Re: Full Game Project : Street Fighter vs. Dragonball Z

 April 14, 2011, 08:22:53 pm View in topic context
avatar  Posted by OmegaZX  in Full Game Project : Street Fighter vs. Dragonball Z (Started by OmegaZX April 01, 2011, 09:56:48 pm
 Board: Projects

why do which icons look strange?

The face ones... idk there is something weird that is causing the faces to be out of alignment...

Also gradients, done in paint!!!!!
    

Re: Full Game Project : Street Fighter vs. Dragonball Z

 April 14, 2011, 03:16:43 pm View in topic context
avatar  Posted by OmegaZX  in Full Game Project : Street Fighter vs. Dragonball Z (Started by OmegaZX April 01, 2011, 09:56:48 pm
 Board: Projects

Since this battle takes place in 3 universes including the land of new ground I guess I must include atleast 3 characters from that universe right? otherwise it would be messed up ^_^ new character concepts are going to be fun!
    

Chun Li Moveset SF vs.DBZ

 April 13, 2011, 11:46:11 pm View in topic context
avatar  Posted by OmegaZX  in Full Game Project : Street Fighter vs. Dragonball Z (Started by OmegaZX April 01, 2011, 09:56:48 pm
 Board: Projects

Basics:
L,M,H Punches/Kicks
Sliding Dash Forward
Hop Dash Back

Specials:
Kikoken (Fireball) Level 1
Spinning Bird Kick Level 1
Hyakuretsukyaku (Lightning Legs) Level 1

Supers:
Senretsukyaku Level 2
Hosenka Level 3

Desperation Move:
Kikosho Level 4 - Reach Level 4 by performing a 10+ combo and having a full power bar (this will be how to reach level 4 on a street fighter character)
    

Re: ShugenDo site remake- Anywhere else to download current version??

 April 13, 2011, 08:31:17 pm View in topic context
avatar  Posted by OmegaZX  in ShugenDo site remake- Anywhere else to download current version?? (Started by nniwllehctim February 26, 2011, 07:48:24 am
 Board: ShugenDo

SFIV is what i consider 2.5D, 3D on a 2D plane ^_^
    

Re: Full Game Project : Street Fighter vs. Dragonball Z

 April 12, 2011, 03:59:59 pm View in topic context
avatar  Posted by OmegaZX  in Full Game Project : Street Fighter vs. Dragonball Z (Started by OmegaZX April 01, 2011, 09:56:48 pm
 Board: Projects

Thank you :D

UPDATE:


I finnaly managed to get the lifebars to actually be inserted into MUGEN.
^_^ During this Project I have learned so much.

Also any stage making volunteers?

I have some stages but they dont completely match the style but idk.
    

Re: Full Game Project : Street Fighter vs. Dragonball Z

 April 09, 2011, 06:58:36 pm View in topic context
avatar  Posted by OmegaZX  in Full Game Project : Street Fighter vs. Dragonball Z (Started by OmegaZX April 01, 2011, 09:56:48 pm
 Board: Projects

Life bars completed!!!!!!! :D

Mockup:


Concept:
    

Re: Full Game Project : Street Fighter vs. Dragonball Z

 April 09, 2011, 09:28:58 am View in topic context
avatar  Posted by OmegaZX  in Full Game Project : Street Fighter vs. Dragonball Z (Started by OmegaZX April 01, 2011, 09:56:48 pm
 Board: Projects

*BUMP*
Look in the first post to see the stance frames of vegeta and piccolo under their names in the roster
    

Re: post here if you want a subforum for your full game

 April 08, 2011, 10:49:50 pm View in topic context
avatar  Posted by OmegaZX  in post here if you want a subforum for your full game (Started by Titiln October 25, 2010, 10:29:28 pm
 Board: FullGame development

I tottally understand  :)

Vegeta's pose is done and will soon do Krillins
    

Goku Movelist

 April 08, 2011, 04:47:54 pm View in topic context
avatar  Posted by OmegaZX  in Full Game Project : Street Fighter vs. Dragonball Z (Started by OmegaZX April 01, 2011, 09:56:48 pm
 Board: Projects

Basics:
L,M,H Punches/Kicks
Sliding Dash Back
Teleport Foward
Ki Blast (Depletes Power Bar) - Chargable
Ki Blast Reflect
Ki Blast Absob (Difficult to do but the Ki used in the Ki Blast will be absorbed into you)
Charge (To prevent Dbz chars having a huge advantage over SF chars this will move very slowly)

Specials:
Kamehameha (Blast Ver.) Level 1
Kamehameha (Beam Ver.) Level 2
Genkidama (Goku Ver.) Level 3

Supers:
100x Kamehameha (Beam Ver.) Level 2
Gekidama (World Ver.) Level 4 (Can not charge to level 4 only obtainable from Ki Blast absorbs)

Desperation Move:
Super Saiyan -Has a 30 second Timer that i depleted when hit, Req- 25% Health and atleast 1 Level Power (Higher Level Power = Longer Time). When in super saiyan mode Goku can not be hit.

Super Saiyan Moves:
[Goku Basics with more power]

Specials:
10x Kamehameha (Blast Ver.) Level 2
10x Kamehameha (Tele Ver.) Level 3

Super:

100x Kamehameha (Tele Ver.) Level 3
Genkidama (Universe Ver.) Level 4
Genkidama (Universe Ver. + Tele) Level 5

As you can most likely tell Genkidama Universe Ver. is an insta kill unless it is blocked and the Genkidama Universe Ver. + Tele prevents blocking as it forces the opponent into an idle state with the turn state turned off.

Also to prevent going against the laws of dbz goku does revert to normal mode until after the genkidama then he performs a kamehameha on the genkidama just like in the buu saga and yes he will be in super saiyan before the kamehameha.

Dont worry everyone will be following a similar sort of pattern, all dbz chars' desperation move is a transformation (except krillin who does unlocked potential).
    

Re: post here if you want a subforum for your full game

 April 05, 2011, 07:18:14 pm View in topic context
avatar  Posted by OmegaZX  in post here if you want a subforum for your full game (Started by Titiln October 25, 2010, 10:29:28 pm
 Board: FullGame development

I wish to have a sub-forum for my game as I would like to show progress for each individual character and for stages but i do not want to over-fill my thread, and I would also want people to help and apply and I can't really do that in a single thread.
Full Game
    

Re: Progress - Updated 3/31/11

 April 05, 2011, 12:50:59 pm View in topic context
avatar  Posted by OmegaZX  in On Progress - Updated 9/21/14 (Started by Liquid Jake April 01, 2011, 04:54:49 am
 Board: Hogwarts: The Dueling Club, 1942

Nice, this is one project that i really want to see
    

Re: Full Game Project : Street Fighter vs. Dragonball Z

 April 03, 2011, 05:03:23 pm View in topic context
avatar  Posted by OmegaZX  in Full Game Project : Street Fighter vs. Dragonball Z (Started by OmegaZX April 01, 2011, 09:56:48 pm
 Board: Projects

I am using Winmugen+ but might shift over to Mugen 1.0 since it has some awsome features that would be useful.

Btw, the SF3TS lifebars are just a place holder for a while.

And I am using the LSW sprites to help me do the sprites in pocket style.

I figured it would be easier to convert LSW sprites to pocket style than pocket style to lsw.

So far goku is the most playable character in some ways, as he has his standing punches done but Chun Li is more done in movements.

EDIT:

I am currently working on the screenpack. This project is going extremely well considering this is my first project and this is my first time ever making a screenpack.

Btw, I may not have time to do the lifebars so if anyone would like to volunteer then your help would be greatly appreciated  ;D

Thank you for all the praise :) and more updates shall be done soon.
    

Re: Full Game Project : Street Fighter vs. Dragonball Z

 April 02, 2011, 09:32:47 am View in topic context
avatar  Posted by OmegaZX  in Full Game Project : Street Fighter vs. Dragonball Z (Started by OmegaZX April 01, 2011, 09:56:48 pm
 Board: Projects

:/ my spriting isn't the best on goku so may re-do him...

Note : Haven't done small portraits yet...

Edit : Click here to see Chun Li in action (No Attacks Done Yet)
    

Full Game Project : Street Fighter vs. Dragonball Z

 April 01, 2011, 09:56:48 pm View in topic context
avatar  Posted by OmegaZX  in Full Game Project : Street Fighter vs. Dragonball Z (Started by OmegaZX April 01, 2011, 09:56:48 pm
 Board: Projects

Street Fighter vs. Dragonball Z

Introduction:
As you can guess from the title this is a Versus game and a clash between the Streeet Fighter and Dragonball/Z universes.

Cannon:

There will be a seperate story written for each character but the basic outline is that this is set after the end of Dragonball Z but before GT.
An evil power named Chiron had arrisen in the world of New Ground,
Chiron's plans have been slowly destroying the space between universes and along with the terrible bending of universes that have happened in the past with the street fighter universe and the amount of mis-use of the dragonballs and the black star dragonballs in the dragonball universe they 3 worlds have merged so that if you walk off land in one universe you will end up in another.

Roster:
Street fighter
Chun Li

Ryu

Ken

Abel

Cammy

Guile

Vega/M.Bison

Dragonball Z

Goku

Vegeta


Piccolo


Krillin

Frieza

Cell

Kid Buu

New Ground Warriors:

Chiron
Deimos
Dunamis

Screenies:
Spoiler, click to toggle visibilty

Demo

A playable demo featuring Ryu, Ken, Chun Li, Goku, Vegeta and Piccolo will be released soon.
EDIT: Before the demo above is done a demo featuring 5 stages and Chun Li and Piccolo with basic hits, movements and attacks done and maybe some specials.

As I very much like the style of Capcom vs. SNK : MOTM, that will be the style of the sprites and the Dragonball Z sprites will need to be done. So far the only characters playable are Goku and Chun Li.

Game Play:

SF - Street fighter characters will feature a normal sliding forward dash and a hop backwards back dash.
DBZ - Dragonball Z characters except humans (Krillin) will feature a teleport foward instead of a sliding foward dash and a sliding backward dash.

Street Fighter Game Play


Credits:
Namaguideran - Chun Li Sprite Colouring
    

Stickman(Stick of Legend)

 February 19, 2011, 09:05:20 pm View in topic context
avatar  Posted by OmegaZX  in Stickman(Stick of Legend) (Started by OmegaZX February 19, 2011, 09:05:20 pm
 Board: Resource Releases

This is something i was gonna release but due to lack of frames i've given up on it >_< i did 1 special a charge and alot of the default animations and sprites
incase anyone want to continue it they may the split up frames are in the frames folder and sounds in the sounds folder and the sheet is in the main folder i also discontinued as i was using it as a test character to get back into char making

Link:
Spoiler, click to toggle visibilty

Screenies:

Batch1
Spoiler, click to toggle visibilty

Batch2
Spoiler, click to toggle visibilty
    

Re: Portraits

 February 15, 2011, 11:25:13 pm View in topic context
avatar  Posted by OmegaZX  in Portraits (Started by Liquid Jake February 08, 2011, 08:23:53 am
 Board: Hogwarts: The Dueling Club, 1942

i definately would have chosen them if i knew you were going to use it for the winquote screen like that XD