Posted by Cybaster
in How does one make a character feel more like a fighting game? (Started by shotgun160 December 27, 2014, 05:56:10 pmBoard: M.U.G.E.N Discussion
2- However, "better" also means you need to first have a good sense of what an accurate SF or KOF is, which means that you first need to be experienced with fighting games in general, in order to see in a few seconds if a character plays good and faithful to a particular game or not.
3- Study the game from which the character comes from. There are various tools (ArtMoney being the most important one) in order to extract accurate data (vels, hitpauses, damage, hitboxes, etc.) from games. Accurate Mugen characters weren't created by just guessing values, but by coding the real values into the character, which were extracted with Artmoney in the first place.
1 and 2 go hand in hand. One can't really go without the other if you want your chars to "feel like fighting game characters". Point 3 comes in when you want to create a really accurate character.







