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ShinRei

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Messages by ShinRei

    

Re: Project Versus - New JUMP Superstars Game

 December 24, 2014, 09:06:20 pm View in topic context
 Posted by ShinRei  in Project Versus - New JUMP Superstars Game (Started by [DKG] December 12, 2012, 09:45:40 am
 Board: Fighting Games

It was deemed "plus" right... I just need me some Kinnikuman & Kurma!
    

Re: Akuma/Oni/Cyber Akuma/Shin Akuma by Mr. Ansatsuken

 December 15, 2014, 12:02:10 pm View in topic context
 Posted by ShinRei  in Akuma/Oni/Cyber Akuma/Shin Akuma by Mr. Ansatsuken (Started by Mr. Ansatsuken December 11, 2014, 02:04:46 am
 Board: Your Releases, Mugen 1.0 +

I do remember your akuma having one hit ko supers you should def balance that.
    

Re: Kinnikuman by Borewood released [11/20/14]

 December 12, 2014, 11:30:09 am View in topic context
 Posted by ShinRei  in Kinnikuman by Borewood released [11/20/14] (Started by Shaquto November 21, 2014, 03:27:33 pm
 Board: Found Releases

And here I thought I was the only one who knew about this series, or the muscle fight game which is hella legit. Will download and try it out. Off topic, but does anyone have the kinniku mantaro character file that was also used in the same game. It's supposedly super rare ;/
    

Re: saint seiya stage

 November 28, 2014, 05:21:51 am View in topic context
 Posted by ShinRei  in  Jump Ultimate Stars (Started by cldz November 27, 2014, 07:55:40 pm
 Board: Your Releases, Mugen 1.0 +

Yeee Jump Ultimate Stars
    

Re: Uzumaki Naruto By Mikel8888

 November 22, 2014, 12:32:46 am View in topic context
 Posted by ShinRei  in Uzumaki Naruto By Mikel8888 (Started by Mikel8888 November 21, 2014, 10:36:08 pm
 Board: Your Releases, older Mugen

Tight tight.. You should make a full game with all of your characters.
    

Re: IKEMEN Video Thread

 November 21, 2014, 10:32:17 pm View in topic context
 Posted by ShinRei  in IKEMEN Video Thread (Started by ShinRei September 13, 2014, 04:49:42 am
 Board: IKEMEN

Nah I just got my laptop back from servicing yesterday. I've been planning on making some changes and updating blah blah etc. I'm about to finally get back to these characters and then I'll just add them in. This honestly is what motivated me to do characters in the first place so we could play competitively. Mugen without online is kinda just blah.. lol. Hella people on the board! I'll just have to rally again haha
    

Re: Game Screenshots - Post game names!

 November 21, 2014, 09:30:33 am View in topic context
 Posted by ShinRei  in Game Screenshots - Post game names! (Started by Jellyball October 13, 2007, 12:11:01 am
 Board: Gaming

In arcade mode you can play against every character (haven't faced Sin or Elphelt, tho) and the download size is 2.2Gigs. Pretty small, if you ask me.
Maybe this has story mode stripped out so all the voices there are not included in the download...

Totally getting it on launch date on the JP store. (shit, gotta figure out how to build a PS4 arcade stick... maybe sacrificing a DS4 will do it)

This is late, but how? Demo?
    

Re: add004basic

 November 20, 2014, 11:57:02 pm View in topic context
 Posted by ShinRei  in add004basic (Started by Shiyo Kakuge June 18, 2014, 05:46:41 pm
 Board: Your Releases, Mugen 1.0 +

Almost there I can taste it... What am I missing?
    

Re: ADD004 LIFEBAR CUSTOM PORTS EDITION! (UPDATED VER.)

 November 16, 2014, 03:28:11 am View in topic context
 Posted by ShinRei  in ADD004 LIFEBAR CUSTOM PORTS EDITION! (UPDATED VER.) (Started by Zerobruno November 15, 2014, 08:12:45 pm
 Board: Edits & Addons 1.0+

Is it the same size as the one before? Or will I have to make new ports?
    

Re: add004basic

 November 16, 2014, 03:26:44 am View in topic context
 Posted by ShinRei  in add004basic (Started by Shiyo Kakuge June 18, 2014, 05:46:41 pm
 Board: Your Releases, Mugen 1.0 +

Um, just go into the add004pie config thingy (it's like right next to the auto-patcher)

Find this code

Add.Air.Basic[Start]
;---------
; as characters face / portrait
; キャラの顔として登録
[begin action 909002]
9000,0,0,0,-1
;---------
Add.Air.Basic[End]

change the first 0 to whatever number you're using for the lifebar portrait, and there ya go....
Nah there was def more to it than that... Glad to see you figured it out yeee, but I won't be able to test for a while :/
    

Re: add004basic

 November 15, 2014, 10:34:10 am View in topic context
 Posted by ShinRei  in add004basic (Started by Shiyo Kakuge June 18, 2014, 05:46:41 pm
 Board: Your Releases, Mugen 1.0 +

i've been  trying to get the new lifebars working with custom ports,but i can't find the exact piece of code that let's me do that in tag mode,i can get it to work in single and turns,but tag it just doesn't work,perhaps due to the fact that i'm not a coder,just a random dude that did a patch for the older,more friendly bars.that's why i stick to the older ones

I've literally tried everything changing all the numbers, defs, airs, nothing will change those he set to 9000,0. As shown in the photo I posted. Damn I really wanted to play some mugen with these new bars so I guess I won't be until next update or if someone figures it out.
    

Re: add004basic

 November 11, 2014, 01:14:28 am View in topic context
 Posted by ShinRei  in add004basic (Started by Shiyo Kakuge June 18, 2014, 05:46:41 pm
 Board: Your Releases, Mugen 1.0 +

Yeee once I figure it out I can resume working on stuff, but the trail and error can be a bit tedious.
    

Re: Terry Bogard beta update 9/NOV/2014

 November 10, 2014, 11:08:38 pm View in topic context
 Posted by ShinRei  in Terry Bogard wip thread (Started by Memo May 01, 2014, 01:23:04 am
 Board: Projects

Is Rising beat auto? Hope not.
    

Re: add004basic

 November 10, 2014, 10:40:25 pm View in topic context
 Posted by ShinRei  in add004basic (Started by Shiyo Kakuge June 18, 2014, 05:46:41 pm
 Board: Your Releases, Mugen 1.0 +

Alright... So I thought I had it, but I lied. No matter what I change in the system, fight, individual air files etc. I can't get these portraits to go away. This is honestly bugging the hell outta me. I want the custom ports :{. I wanted to actually play mugen again to inspire me, but this is just killing my vibe. Tis not the season. Can "anyone" "if" you ever have the time or feel like it make a custom ports patch for 9000,5 like the older one. Me love you long time..

Will not go away ;/ I'm missing something minor as per usual.
    

Re: Trololo's topic

 November 10, 2014, 12:27:38 pm View in topic context
 Posted by ShinRei  in Trololo's topic (Started by Trololo April 05, 2014, 11:42:24 am
 Board: Projects

Get that headbutt start up. Use envshake and a tiny bit of slo mo lol. There is.... A zoom code somewhere on this board you could implement that as well.
    

Re: Terry Bogard beta update 9/NOV/2014

 November 10, 2014, 06:49:01 am View in topic context
 Posted by ShinRei  in Terry Bogard wip thread (Started by Memo May 01, 2014, 01:23:04 am
 Board: Projects

Yee I like what I see..Power charge could be a charge move. You could also make a config file for supers. You know what would be legit.. Ever thought of adding that super from vyn's Terry that had his "Ougi"(Ultimate Technique) from the fatal fury movie. Only move I believe you left out I'm sure of preference.

    

Re: Pots styled Fei-Long beta

 November 10, 2014, 12:19:57 am View in topic context
 Posted by ShinRei  in Pots styled Fei-Long beta (Started by ShinRei October 08, 2014, 07:48:50 am
 Board: Your Releases, Mugen 1.0 +

Update coming soon. I've decided that after I finish these wip. I am done with SF characters. Kinda boring honestly lol
    

Re: add004basic

 November 08, 2014, 10:40:34 pm View in topic context
 Posted by ShinRei  in add004basic (Started by Shiyo Kakuge June 18, 2014, 05:46:41 pm
 Board: Your Releases, Mugen 1.0 +

Nope. I didn't overwrite anything. I think it might be the mugen.cfg though. Because when I change it to the original I had it works. I don't know if he changed anything specifically when he made it.


Yup I figured it out. He change it from opengl to system.

Does anyone know how to add custom ports??
    

Re: add004basic

 November 08, 2014, 04:31:37 pm View in topic context
 Posted by ShinRei  in add004basic (Started by Shiyo Kakuge June 18, 2014, 05:46:41 pm
 Board: Your Releases, Mugen 1.0 +

Yeah I know how to do all that its just this....
Spoiler, click to toggle visibilty
I know I'm missing a super basic step smh
    

Re: add004basic

 November 08, 2014, 09:59:04 am View in topic context
 Posted by ShinRei  in add004basic (Started by Shiyo Kakuge June 18, 2014, 05:46:41 pm
 Board: Your Releases, Mugen 1.0 +

Can anyone get this to work with a screen pack? The cvs3 one specifically. I feel like such a noob lol. The lifebars do not show for me after patching the characters :/