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TheDarkValentine

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Messages by TheDarkValentine

    

Re: Video Thread

 July 03, 2014, 01:54:17 am View in topic context
 Posted by TheDarkValentine  in Video Thread (Started by Valodim December 23, 2006, 04:12:41 pm
 Board: Entertainment

I started learning Evil Ryu recently (like 3 days ago) and i made a video showing the progress so far lol i guess you can say that

well if you guys want to see the long combos skip to 0:23
because the 1st 20 secs of the video is showing basic stuff lol
    

Re: I have a question about EF-12

 May 30, 2014, 01:39:44 am View in topic context
 Posted by TheDarkValentine  in I have a question about EF-12 (Started by maqa1234 May 16, 2014, 09:46:02 pm
 Board: Project EF-12

Did this game have Arcade/History Mode or will be this possible like mugen

Did this engine can support a character with so comlex movements like Ryuji Yamazaki, If the Answer is yes, wait gor a Ryuji Yamazaki maded with IClone 3d modeler maded by me

Thanks for read

when you say complex (im assuming you mean complex lol) im assuming that you mean unique moves like hadokens and so on
if that is the question the answer is that in the moment that the game is at i doubt you can do that but my guess is that in the future you will be able to do that for sure , for now its more like a tekken styled game lol
same goes for Arcade mode



I refer some more complex attacks for yamazaki like his snake arm and his Sadomasochism atack, when hi makes a counter or the attack when yamazaki grab the opponent to the ground

http://www.youtube.com/watch?v=juVvDIuEMNY




well like i said , alot of characters at the moment have the same move set so i doubt you can do it but probably in the future you can


but for example, If I make the animations (motion bones) and I ask somebody that knows how to codding in this engine, Can I do that or the engine is very limited?


http://www.youtube.com/watch?v=w6HdM_iNPgs




[url=http://www.youtube.com/watch?v=xnCpGOQEcoU][http://www.youtube.com/watch?v=LYp0FMU-yM4/url]


[url=http://www.youtube.com/watch?v=xnCpGOQEcoU]http://www.youtube.com/watch?v=xnCpGOQEcoU][http://www.youtube.com/watch?v=LYp0FMU-yM4/url]


[url]http://www.youtube.com/watch?v=xnCpGOQEcoU]http://www.youtube.com/watch?v=xnCpGOQEcoU]http://www.youtube.com/watch?v=xnCpGOQEcoU][http://www.youtube.com/watch?v=LYp0FMU-yM4/url]


[url]http://www.youtube.com/watch?v=xnCpGOQEcoU




well you can try , you wont lose anything just for trying
this video explains some more stuff that you might want to know
and i recommend reading the "About"
https://www.youtube.com/watch?v=K4ls_PbxCkA
Edit:
theres some new stuff i didnt know about like the Creators Edition
heres the main website if you want to learn more:
http://playism-games.com/games/ef12/
and here is the Steam Greenlight website for recent updates:
http://steamcommunity.com/sharedfiles/filedetails/?id=196830672
    

Re: CVS Violent Ken sprite sheet?

 May 29, 2014, 12:33:03 am View in topic context
 Posted by TheDarkValentine  in CVS Violent Ken sprite sheet? (Started by TheDarkValentine May 26, 2014, 12:44:26 pm
 Board: Development Resources

    

Re: Everything Anime and Manga Thread

 May 28, 2014, 07:32:29 pm View in topic context
 Posted by TheDarkValentine  in Everything Anime and Manga Thread (Started by ( ゚ o゚) It's Urza! August 27, 2007, 02:30:58 am
 Board: Entertainment

hey guys i hope i can ask this here
but any of you know any good horror animes?
ive seen this :
Shiki
Higurashi no Naku Koro ni (and kai too)
Karin
Another
HOTD (if you want to consider that horror lol)
Deadman Wonderland
Elfenlied

thanks for reading
    

Re: CVS Violent Ken sprite sheet?

 May 26, 2014, 02:25:07 pm View in topic context
 Posted by TheDarkValentine  in CVS Violent Ken sprite sheet? (Started by TheDarkValentine May 26, 2014, 12:44:26 pm
 Board: Development Resources

Jman is open source and his fx are shared with the palette. He won't mind. Also, those sprites are outdated. He redid Ken's separation

oh ok
yea thats the thing , i dont like using sprites from other peoples characters that way i avoid problems i guess
even if it means having to do alot of unnecessary stuff
    

Re: CVS Violent Ken sprite sheet?

 May 26, 2014, 01:12:28 pm View in topic context
 Posted by TheDarkValentine  in CVS Violent Ken sprite sheet? (Started by TheDarkValentine May 26, 2014, 12:44:26 pm
 Board: Development Resources

    

CVS Violent Ken sprite sheet?

 May 26, 2014, 12:44:26 pm View in topic context
 Posted by TheDarkValentine  in CVS Violent Ken sprite sheet? (Started by TheDarkValentine May 26, 2014, 12:44:26 pm
 Board: Development Resources

hey guys
is there any CVS violent/evil ken sprite sheet out there or something ?
i havent found anything out there , i know theres characters with those sprites
thx for reading
    

Re: I have a question about EF-12

 May 26, 2014, 12:40:23 pm View in topic context
 Posted by TheDarkValentine  in I have a question about EF-12 (Started by maqa1234 May 16, 2014, 09:46:02 pm
 Board: Project EF-12

Did this game have Arcade/History Mode or will be this possible like mugen

Did this engine can support a character with so comlex movements like Ryuji Yamazaki, If the Answer is yes, wait gor a Ryuji Yamazaki maded with IClone 3d modeler maded by me

Thanks for read

when you say complex (im assuming you mean complex lol) im assuming that you mean unique moves like hadokens and so on
if that is the question the answer is that in the moment that the game is at i doubt you can do that but my guess is that in the future you will be able to do that for sure , for now its more like a tekken styled game lol
same goes for Arcade mode



I refer some more complex attacks for yamazaki like his snake arm and his Sadomasochism atack, when hi makes a counter or the attack when yamazaki grab the opponent to the ground

http://www.youtube.com/watch?v=juVvDIuEMNY




well like i said , alot of characters at the moment have the same move set so i doubt you can do it but probably in the future you can 
    

Re: [Update 25/04/2014]Project Final Wars

 May 25, 2014, 10:24:26 am View in topic context
 Posted by TheDarkValentine  in [Update 25/05/2014]Project Final Wars (Started by TheDarkValentine March 07, 2014, 01:50:39 am
 Board: Projects

time for a update sadly is a bad one
like i said i formatted my pc and i lost alot of stuff luckly i didnt lost the vs screen work but i lost the main screen and the select screen completly ive been looking for a back up in my mediafire files to see if i have something there but so far nothing im going to keep looking for it im not going to give up on this project guys i just thought you guys should know why there hasnt been news about the screenpack in awhile
so yea i hope i can find something real quick
and im sorry about this guys
    

Re: I have a question about EF-12

 May 19, 2014, 01:29:56 pm View in topic context
 Posted by TheDarkValentine  in I have a question about EF-12 (Started by maqa1234 May 16, 2014, 09:46:02 pm
 Board: Project EF-12

Did this game have Arcade/History Mode or will be this possible like mugen

Did this engine can support a character with so comlex movements like Ryuji Yamazaki, If the Answer is yes, wait gor a Ryuji Yamazaki maded with IClone 3d modeler maded by me

Thanks for read

when you say complex (im assuming you mean complex lol) im assuming that you mean unique moves like hadokens and so on
if that is the question the answer is that in the moment that the game is at i doubt you can do that but my guess is that in the future you will be able to do that for sure , for now its more like a tekken styled game lol
same goes for Arcade mode
    

Re: [Update 25/04/2014]Project Final Wars

 May 19, 2014, 02:28:08 am View in topic context
 Posted by TheDarkValentine  in [Update 25/05/2014]Project Final Wars (Started by TheDarkValentine March 07, 2014, 01:50:39 am
 Board: Projects

well guys i recently formatted my pc so i lost some work but luckly today i found some that i had backup a couple of days ago so thats a +
quick update
VS screen is pretty much done with luck tomorrow il post pictures so yea
    

Re: MugenDOS Lifebars

 May 16, 2014, 08:59:31 pm View in topic context
 Posted by TheDarkValentine  in MugenDOS Lifebars (Started by TheDarkValentine April 28, 2014, 09:14:34 pm
 Board: Projects

Green, Blue and Grey would fit aswell. You can enlarge the life and power bars to make it look bigger in screen.

yea i started working on these again , i havent had time to work on anything mugen related lately sadly
but im going to try and finish these at least lol
    

Re: [WIP] Mileena

 May 16, 2014, 12:26:59 am View in topic context
 Posted by TheDarkValentine  in [WIP] Mileena (Started by FastFlash May 15, 2014, 10:37:31 pm
 Board: Projects

looks amazing!
continua o grande trabalho !/keep up the great work !
    

Re: MugenDOS Screenpack [1280x720]

 May 12, 2014, 11:45:22 pm View in topic context
 Posted by TheDarkValentine  in MugenDOS Screenpack [1280x720]  (Started by TheDarkValentine April 26, 2014, 10:44:19 pm
 Board: Your Releases, Mugen 1.0 +

Links Updated!!!
    

Re: MugenDOS Screenpack [1280x720]

 May 12, 2014, 11:22:19 pm View in topic context
 Posted by TheDarkValentine  in MugenDOS Screenpack [1280x720]  (Started by TheDarkValentine April 26, 2014, 10:44:19 pm
 Board: Your Releases, Mugen 1.0 +

I will redownload it with the current fixes you'll make. This screenpack is really great.

the fix for those bar characters
is that you need to go to Mugen.cfg and change it from:
GameWidth = 1280
GameHeight = 720

to

GameWidth = 640
GameHeight = 480

but since its an 1280x720 screenpack some sprites will look awkward

the other fix is simple i added the default mugen lifebar
other then that i havent found other bugs or errors so yea
    

Re: MugenDOS Screenpack [1280x720]

 May 09, 2014, 12:53:57 am View in topic context
 Posted by TheDarkValentine  in MugenDOS Screenpack [1280x720]  (Started by TheDarkValentine April 26, 2014, 10:44:19 pm
 Board: Your Releases, Mugen 1.0 +

il check those things out as soon as possible
I checked with a few charcters, and it seems that the Extra bars are being pushed really far down so that they are offscreen.
I was able to use the config files for the Z2 Characters to get them up, but not not every character has a config to change the Y Axis on the extra bars.

sent you a message saying how to fix that ;D
    

Re: Scorpion sprites?

 May 06, 2014, 10:39:42 am View in topic context
 Posted by TheDarkValentine  in Scorpion sprites? (Started by TheDarkValentine May 06, 2014, 10:22:51 am
 Board: Development Resources

    

Re: Scorpion sprites?

 May 06, 2014, 10:27:13 am View in topic context
 Posted by TheDarkValentine  in Scorpion sprites? (Started by TheDarkValentine May 06, 2014, 10:22:51 am
 Board: Development Resources

    

Scorpion sprites?

 May 06, 2014, 10:22:51 am View in topic context
 Posted by TheDarkValentine  in Scorpion sprites? (Started by TheDarkValentine May 06, 2014, 10:22:51 am
 Board: Development Resources

hey guys whats up
i have been looking for some scorpion sprites because i want to start a project and i havent been able to find ones
i know if i google i can find alot of sprite sheets of Scorpion but what i mean is that i cant find the sprite sheet for this scorpion:


like what i need to be exact is an HiRes Scorpion sprite sheet similar to that i guess (he doesnt need to be hires i guess but still)
anyways if anyone knows of any sprite sheet it would be amazing but if you dont thanks anyway
    

Re: Hungry Wolf's WIP - REBIRTH SP - VIDEO 3/12/2014

 May 06, 2014, 10:12:01 am View in topic context
 Posted by TheDarkValentine  in Hungry Wolf's WIP - REBIRTH SP (NEW VIDEO 10/28/14) (Started by HUNGRY WOLF December 04, 2013, 10:37:07 pm
 Board: Projects

Hmmm, maybe I could try out some different c4ds... might look weird though.
Sorry Hungry, I used my weekend playing Tekken and Skyrim, and also watching horror movies with my uncles and sister lol.
And now school is going to murder me again with work :qq:

No worries little bro, I was going to make a ton of ports this weekend also and work on some of the bugs and animation timings and I was working some some side stuff for @TheDarkValentine: SP  and nothing got done except like a few minor things. I had One to many things to do this weekend, so it happens man. and like you I'm back to work AGAIN  :qq:

thanks a tone for helping me with my screenpack but im not in a worry so take your time dude its all good really and actually i started the VS screen so like i said take your time
and again thanks alot for helping me out