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AiRiC

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Messages by AiRiC

    

Re: Mega Man Powered Up- Light Town Stage & Happy Holidays

 December 22, 2014, 12:46:32 pm View in topic context
 Posted by AiRiC  in  Mega Man Powered Up- Light Town Stage & Happy Holidays  (Started by OldGamer December 22, 2014, 10:41:31 am
 Board: Your Releases, Mugen 1.0 +

Wow you put a lot of work into this thanks... why were you so fixated on this?  but again thx for everything and merry christmas.
    

Re: Which ryo is this?

 December 19, 2014, 11:41:08 am View in topic context
 Posted by AiRiC  in Which ryo is this? (Started by AiRiC December 19, 2014, 08:04:18 am
 Board: Requests

nope not that one...
    

Which ryo is this?

 December 19, 2014, 08:04:18 am View in topic context
 Posted by AiRiC  in Which ryo is this? (Started by AiRiC December 19, 2014, 08:04:18 am
 Board: Requests

    

Re: SFII World Warrior Multi Character 12 in 1 Project

 December 19, 2014, 02:18:10 am View in topic context
 Posted by AiRiC  in SFII World Warrior Multi Character 12 in 1 Project (Started by Sheng Long December 16, 2014, 09:09:25 am
 Board: Projects

Very nice and creative if it wasn't you I wouldn't think this would happen... guessing shenlong is going to be a hidden character LOL  also found this for you https://www.youtube.com/watch?v=fb2iinEisuk  just funny stuff of guiles
    

Re: AOF3-SANTANA for Mugen 1.1 & 1.0

 December 07, 2014, 06:31:30 pm View in topic context
 Posted by AiRiC  in AOF3-SANTANA for Mugen 1.1 & 1.0 (Started by OldGamer December 06, 2014, 11:40:24 pm
 Board: Your Releases, Mugen 1.0 +

Awesome stage as always buddy... who made that kasumi?
    

Re: Darkside Chameleon

 November 23, 2014, 08:54:00 am View in topic context
 Posted by AiRiC  in Darkside Chameleon - Multicharacter (Started by Rent July 29, 2014, 01:22:33 pm
 Board: Projects

Character is looking very good and unique reminds me of Sean altly way of thinking very diverse ... we look forward to your imagination.
    

Re: Interactive Mugen Discussion

 November 18, 2014, 01:35:11 pm View in topic context
 Posted by AiRiC  in Interactive Mugen Discussion  (Started by ELECTR0 February 03, 2014, 04:14:53 am
 Board: Projects

You and the creator Rent are taking Mugen to a whole new level.... Final fight stage is awesome..... question for the interactive stages to work you have to code a little something in every character for the stage to work correct?
    

Re: Darkside Chameleon

 November 17, 2014, 03:09:53 am View in topic context
 Posted by AiRiC  in Darkside Chameleon - Multicharacter (Started by Rent July 29, 2014, 01:22:33 pm
 Board: Projects

omg this is fucking crazy! best use of projectiles ive EVER seen. so weird...yet...so right. the coding must be insane for this. amazing work...this is gonna be awesome when its 100% done! great progress!
yes it looks like it has such high potential and with mugen on it's last legs we could use this...  Creators can learn from this.
    

Re: Darkside Chameleon

 November 16, 2014, 01:52:58 pm View in topic context
 Posted by AiRiC  in Darkside Chameleon - Multicharacter (Started by Rent July 29, 2014, 01:22:33 pm
 Board: Projects

Yes I'm bumping this because RENT said he release beta on the 15th... So I think that a reasonable reason... thx Rent.
    

Re: Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more

 August 31, 2014, 12:43:13 pm View in topic context
 Posted by AiRiC  in Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more (Started by chuchoryu October 16, 2012, 02:32:35 am
 Board: Projects

SF4 Dan? are you still working on him?
    

Re: 36 Stages from Various Games (Broke the mark of converting 200 Stages Woohoo!)

 August 27, 2014, 05:25:41 am View in topic context

nice double dragon stage...
    

Re: The Griffon\Tizoc by R@CE AKIR@

 August 02, 2014, 11:10:47 am View in topic context
 Posted by AiRiC  in The Griffon\Tizoc by R@CE AKIR@ (Started by ~Hale "R@CE" Caesar~ August 02, 2014, 06:29:09 am
 Board: Your Releases, Mugen 1.0 +

This is nice but I see zangief there and he's not raced out..... it be coo to see mech zangief edit
    

Re: Washington 1973 X-men Stage Release by Dev

 June 16, 2014, 12:21:25 pm View in topic context
 Posted by AiRiC  in Washington 1973 X-men Stage Release by Dev (Started by City_Hunter June 03, 2014, 11:00:40 pm
 Board: Found Releases 1.0+

is it super jump?
    

Re: Majin Vegeta Z2

 June 13, 2014, 04:04:34 am View in topic context
 Posted by AiRiC  in Majin Vegeta Z2 (Started by Balthazar October 29, 2012, 02:20:10 pm
 Board: Projects

I hope you give vegeta a intro with this dialog it's my favorite quote from dbz https://www.youtube.com/watch?v=d7IvsW9xHnU   and just wondering has any major game companies contacted you yet since you released that trailer for you to work for them or anything? I'd imagine someone would I was at norcal regionals *Fighting game tournament* and they were playing it on the side I started laughing they didn't even know it was mugen.
    

Re: CvS Geki 2014

 June 12, 2014, 04:24:51 pm View in topic context
 Posted by AiRiC  in CvS Geki 2014 (Started by chuchoryu June 11, 2014, 11:45:46 pm
 Board: Your Releases, older Mugen

The only thing I don't like about some of your characters is there standing animation you do is stretching the character up down rather than a actual breathing or a actual animation.
    

Re: Fixing Holy Ken

 June 01, 2014, 03:56:33 pm View in topic context
 Posted by AiRiC  in Fixing Holy Ken (Started by Umezono May 18, 2014, 11:46:02 am
 Board: Projects

umezono,  thank you if only more people followed your example and edited existing unfinished characters.
    

Re: Complete Waku Waku 7 Super Jump Stages for Mugen 1.1 & 1.0

 May 15, 2014, 12:35:46 am View in topic context
 Posted by AiRiC  in *UPDATED* 100% Complete Waku Waku 7 Mugen Stages 1.1 & 1.0 (Started by OldGamer May 14, 2014, 06:21:57 pm
 Board: Your Releases, Mugen 1.0 +

very good! how did you this did they already have the extended graphics past regular jump height.
    

Re: R@CE AKIR@ WIP's - Ryuji Yamazaki New Video A.I. Test

 May 09, 2014, 02:43:38 pm View in topic context
 Posted by AiRiC  in Closed (Started by ~Hale "R@CE" Caesar~ July 20, 2013, 06:33:00 am
 Board: Projects

Looking much better but wheres dampir's sprites being put to use? are you going to surprise us :)
    

Re: [1.0]&[1.1] Suiku Enbu/Outlaws of the Lost Dynasty (PSX) - Stages full pack

 May 05, 2014, 11:39:50 pm View in topic context

actually there were two on the sega saturn one of them included both characters..... honestly wish someone would convert the rest of the characters from this title
    

Re: Show 'em why we call it....Splatterhouse

 May 01, 2014, 02:48:14 am View in topic context
 Posted by AiRiC  in Show 'em why we call it....Splatterhouse (Started by DukeNukem 2417 April 22, 2014, 10:20:51 pm
 Board: Sprite Projects

Yes we need more characters with guns in mugen.... make it realistic the shotgun should take a heavy amount of life.