Posted by Alther Primus
in Collab: Five Nights at Famicom Guest Stars! (Started by Jango Hakamichi December 19, 2014, 04:01:25 amBoard: Graphics
That first sprite looks like a good concept. However, like I've said before a few times, focus less on color variety and more on establishing details and dynamic shading. For example, I'd get rid of the blue for the sword and use multiple shades of gray to make it look like a katana (I dunno, I didn't watch Hellsing so I dunno if those are katanas).
That vent sprite is DELICIOUS though, I don't care if it's from a creepypasta (I didn't even know what the source creepypasta was either, and now I want to know). Also, I'm curious, what's the palette you used for it? I'd guess one of the Gameboy Color backwards compatibility palettes, but I'm probably way off.
Thank you for the crits, I wasn't sure how to deal with his grey jacket, and it looked odd without anything to differentiate the face from the rest of his attire, hence the skin tone. He uses knives, so I figured that a single color would be sufficient since they aren't multicolored. I'll probably try to fix this one later.
Godzilla NES Creepypasta. You're actually correct, by the way, the red Gameboy colors xD







































