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Koopa901

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Messages by Koopa901

    

Re: I AM NOT AN AUTHOR/CREATOR.... NOW I AM ONLY A MUGEN EDITOR

 July 10, 2018, 02:41:46 am View in topic context

Okay okay quick question.... if someone was to use someone's sff and different pieces of code here and there what would that be considered as? Serious question....
    

Re: How To Stop Air Walk after Recovery?

 July 07, 2018, 02:53:11 pm View in topic context
 Posted by Koopa901  in How To Stop Air Walk after Recovery? (Started by Koopa901 July 07, 2018, 02:32:07 pm
 Board: M.U.G.E.N Development Help

Thanks! After looking through some code, it was

[State 1100, StateType]
type = StateTypeSet
trigger1 = time = 4
type = A
physics=N

instead of

[State 1100, StateType]
type = StateTypeSet
trigger1 = time = 4
statetype = A
physics=N
    

How To Stop Air Walk after Recovery?

 July 07, 2018, 02:32:07 pm View in topic context
 Posted by Koopa901  in How To Stop Air Walk after Recovery? (Started by Koopa901 July 07, 2018, 02:32:07 pm
 Board: M.U.G.E.N Development Help

I'm messing around with a char, he has an attack that makes him jump towards opponent, if he is hit be for move connects it causes him to stand in air.
How can i correct this?
    

Re: CFJ Necro released (MUGEN 1.1 ONLY)

 July 06, 2018, 07:04:38 am View in topic context
 Posted by Koopa901  in CFJ Necro released (MUGEN 1.1 ONLY) Updated 2018/07/07 (Started by Jesuszilla July 06, 2018, 06:48:08 am
 Board: Your Releases, 1.0+

Hmmmmm!
    

Re: varo_hades released B.B.Hood (PotS style)

 June 18, 2018, 04:39:28 am View in topic context
 Posted by Koopa901  in varo_hades released B.B.Hood (PotS style) (Started by Baby Bonnie Hood June 18, 2018, 01:21:50 am
 Board: Edits & Addons 1.0+

Does she has a config to turn off chain combo?
    

Request Thread

 June 10, 2018, 01:58:37 am View in topic context
 Posted by Koopa901  in Request Thread (Started by Koopa901 June 10, 2018, 01:58:37 am
 Board: Requests

Is there a Karin (Pots Style) with the updated hitsparks?
    

Re: Darkstalkers vs. Street Fighter (Current Version: 3.0)

 May 25, 2018, 09:04:46 am View in topic context
 Posted by Koopa901  in Darkstalkers vs. Street Fighter (Current Version: 3.0) (Started by 【MFG】gui0007 May 25, 2018, 04:43:49 am
 Board: M.U.G.E.N Discussion

Ruby, Sonson, and Amingo originally was supposed to be in Darkstalkers, but was never included....capcom used them in MvC2
    

No Mirror Matches

 April 20, 2018, 11:49:31 am View in topic context
 Posted by Koopa901  in No Mirror Matches (Started by Koopa901 April 20, 2018, 11:49:31 am
 Board: M.U.G.E.N Development Help

Is there a way to set mugen so you wouldn't have to fight the chars you are playing as?
    

Re: add004basic

 March 29, 2018, 10:01:40 am View in topic context
 Posted by Koopa901  in add004basic (Started by Shiyo Kakuge June 18, 2014, 05:46:41 pm
 Board: Your Releases, 1.0+

How to Resize the Face Ports in the lifebars? I tried the method used for the default lifebars but it doesn't work with these.....

p1.face.scale = .45,.45
    

Re: Dragon Ball EX MUGEN V1

 March 18, 2018, 08:41:42 pm View in topic context
 Posted by Koopa901  in Dragon Ball EX MUGEN V1 (Started by Inseph March 18, 2018, 04:40:51 pm
 Board: Your Releases, 1.0+

MUST......DOWN......LOOAADDD!!! Looks good
    

Re: Show us cool stuff you just bought!

 March 13, 2018, 10:36:53 pm View in topic context
 Posted by Koopa901  in Show us cool stuff you just bought! (Started by Vans November 21, 2011, 06:01:10 am
 Board: All That's Left

    

Re: Ikemen Plus

 February 27, 2018, 08:15:17 am View in topic context
 Posted by Koopa901  in Ikemen Plus (Started by ShinLucho November 20, 2017, 12:45:35 am
 Board: IKEMEN Releases

Replay isn't working on the plus build.
    

Re: NoZ W.I.P War2oNe (ART CONTEST FOR MAIN MENU)

 February 25, 2018, 09:50:29 pm View in topic context
 Posted by Koopa901  in NoZ W.I.P War2oNe (ART CONTEST FOR MAIN MENU) (Started by NoZ March 20, 2012, 12:53:03 am
 Board: Projects

Well for starters, I've became Governor of MFG......
    

Re: Unpopular Opinions we have (Non-Political)

 February 17, 2018, 11:59:11 pm View in topic context
 Posted by Koopa901  in Unpopular Opinions we have (Non-Political) (Started by Dumanios September 06, 2016, 07:34:31 pm
 Board: All That's Left

dirge of cerberus was not a bad game....I liked it....
    

Re: SOMEBODY KNOW HOW DO I MAKE KILLER INSTINCT COMBO SOUNDS APPEAR IN ANY LIFEBAR&C

 February 05, 2018, 01:40:12 am View in topic context

edit the fight SND file.... add them into it. Not real real familiar with it but thats a start
    

Re: Ikemen Plus

 February 03, 2018, 10:47:27 pm View in topic context
 Posted by Koopa901  in Ikemen Plus (Started by ShinLucho November 20, 2017, 12:45:35 am
 Board: IKEMEN Releases

How can i shut off the A.I. and have the 3v3 feature, I watched FClass tut but things looks alot different here compare to the old ikemen set up.
    

This Captain America

 January 29, 2018, 06:12:48 pm View in topic context
 Posted by Koopa901  in This Captain America (Started by Koopa901 January 29, 2018, 06:12:48 pm
 Board: Requests

Does anyone have this specific Captain America? I know it's Buckus but where can I find the SND patch or file....that shield sound is legit.....

https://youtu.be/y1pljU4a1pY
    

Re: Does this thing exist?/who is the author?/etc. thread.

 January 20, 2018, 10:35:04 am View in topic context
 Posted by Koopa901  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

    

Re: Who To Set/Make Vars?

 January 18, 2018, 10:15:59 am View in topic context
 Posted by Koopa901  in Who To Set/Make Vars? (Started by Koopa901 January 18, 2018, 04:00:15 am
 Board: M.U.G.E.N Development Help

It's not changing or working at all, it won't play the 2,26 snd. Maybe it's the trigger....
    

Re: Who To Set/Make Vars?

 January 18, 2018, 06:30:31 am View in topic context
 Posted by Koopa901  in Who To Set/Make Vars? (Started by Koopa901 January 18, 2018, 04:00:15 am
 Board: M.U.G.E.N Development Help

Still nothing....like the var isn't set or something...... The varset should be in the 5900 area right, the 1005 state hitsound is the bullet sound for Deadpool, nothing changed except for the value = 2,6*var(44).... what could be wrong....meh....