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x Fly

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Messages by x Fly

    

Re: looking for coders for my 3D characters

 October 08, 2012, 03:41:08 pm View in topic context
 Posted by x Fly  in looking for coders for my 3D characters (Started by stopmotiontoysuniverse October 08, 2012, 02:34:33 am
 Board: M.U.G.E.N Discussion

Atleast make the vegeta smaller, my god character is too big lol can't even fit the whole entire screen man. hope you find someone to code them.
    

Re: NoZ's WarZoNe Custom Portrait Thread

 October 05, 2012, 08:37:53 pm View in topic context
 Posted by x Fly  in NoZ's WarZoNe Custom Portrait Thread (Started by Saikoro September 09, 2012, 07:09:31 pm
 Board: Your Releases, Mugen 1.0 +

    

Re: Versus Project Overview

 October 02, 2012, 03:10:20 pm View in topic context
 Posted by x Fly  in Versus Project Overview (Started by Noside April 29, 2012, 04:27:59 am
 Board: Projects

What happened to this project?? now..
    

Re: Shazam7121's Character Tool - Stand Animation

 September 13, 2012, 01:22:51 am View in topic context
 Posted by x Fly  in Shazam7121's Character Tool - Stand Animation (Started by Shazam7121 September 11, 2012, 10:06:43 am
 Board: Projects

o.O lost.
    

Re: Enter The Courtyard MK

 September 13, 2012, 01:18:28 am View in topic context
 Posted by x Fly  in Enter The Courtyard MK (Started by Mortalist September 11, 2012, 11:07:02 pm
 Board: Your Releases, older Mugen

hmmm... something looks off on here. the floor looks good but the wall behind it should match it too to make it fit the floor. you should've added shang haha but its all good. what i would add be little bit of clouds and a sun and reflection hitting the characters. good stage..
    

Re: Valley of Death MK

 September 02, 2012, 06:58:04 pm View in topic context
 Posted by x Fly  in Valley of Death MK (Started by Mortalist August 31, 2012, 06:07:19 pm
 Board: Your Releases, older Mugen

Love this stage alot, the scenery is really fits the mk style mortal. i was thinking about the fog it be cool if you changed the fog to fire, but its just me. stage looks amazing man, great mk stages ^^
    

Re: Street Fighter 2 in SF 3

 August 24, 2012, 02:43:14 am View in topic context
 Posted by x Fly  in Street Fighter 2 in SF 3 (Started by chuchoryu May 05, 2012, 04:58:16 am
 Board: Projects

Take your time amigo, and everything will come out good, you need a team to work on those characters. seems like alot of spriting just for 1 solo person. good luck. looks good indeed
    

Re: A MAN, A GAME AND A PASSION/STREET FIGHTER FOREVER HD MUGEN EDITION

 August 23, 2012, 11:32:47 pm View in topic context
 Posted by x Fly  in A MAN, A GAME AND A PASSION/STREET FIGHTER FOREVER HD MUGEN EDITION (Started by massimo December 13, 2011, 11:48:23 am
 Board: Projects

seems like this project is dead, no sure. i dig this alot
    

Re: Johnny CAGE WIP

 August 23, 2012, 06:39:09 pm View in topic context
 Posted by x Fly  in Johnny CAGE WIP (Started by Erroratu July 25, 2012, 06:05:48 pm
 Board: Projects

Yo! you adding hypers to him yet??
    

Re: [19/08/2012 Balrog (Claw) stage added] SFII Remakes and SF custom

 August 23, 2012, 06:27:23 pm View in topic context
 Posted by x Fly  in [08/07/2013 Rehosting and Bulletproof] SF Remakes and Customs (Started by Takato-kun February 08, 2012, 06:19:51 am
 Board: Your Releases, Mugen 1.0 +

Well, Thunder Hawk stage added, Chun-Li stage updated.


Photobucket is not working right now, so images aren't available

The second stage, it be cool if you added rain to it ^ cool stages bro a keeper!
    

Re: Marshall Law

 August 15, 2012, 02:50:16 am View in topic context
 Posted by x Fly  in Marshall Law from Tekken (Started by Gritsmaster August 15, 2012, 02:02:46 am
 Board: Projects

He needs some work on his look, his torso looks twisted and face looks small and deformed. work on that man. other than that. good luck
    

Re: how to rip ps2 sprites

 August 13, 2012, 02:35:16 am View in topic context
 Posted by x Fly  in how to rip ps2 sprites (Started by x Fly August 12, 2012, 11:38:09 pm
 Board: Development Resources

Opps sorry my apologize thanks thou ^
    

how to rip ps2 sprites

 August 12, 2012, 11:38:09 pm View in topic context
 Posted by x Fly  in how to rip ps2 sprites (Started by x Fly August 12, 2012, 11:38:09 pm
 Board: Development Resources

is there a way where i could rip ps2 models froms ps2. i been thinking of ripping sagat from street fighter ex 3??
    

Re: Kung Fu Man

 August 12, 2012, 11:10:40 pm View in topic context
 Posted by x Fly  in Kung Fu Man (Started by DW August 02, 2012, 07:58:58 pm
 Board: Your Releases, older Mugen

Thats badass :D
    

Re: New Goku SSJ HR and Frieza HR

 August 12, 2012, 07:45:55 pm View in topic context
 Posted by x Fly  in Goku, Goku SSJ, Frieza, Piccolo, Super Gogeta (Started by phoenixxviii August 12, 2012, 12:06:17 pm
 Board: Projects

This is freaking sweet! one thing that should be changed is frizea's height, he looks to be like a midget with huge muscles maybe scale them up a little bit to make them tall. what program do you use for the 3d models??
    

Re: Goro's Dungeon

 August 10, 2012, 12:35:42 am View in topic context
 Posted by x Fly  in Goro's Dungeon small update (Started by Mortalist August 10, 2012, 12:27:11 am
 Board: Your Releases, older Mugen

Its been a year or 2 since i made stages. but dont worry man. i'll show soon my stages ^.^ your improving everyday on this
    

Re: Goro's Dungeon

 August 10, 2012, 12:29:35 am View in topic context
 Posted by x Fly  in Goro's Dungeon small update (Started by Mortalist August 10, 2012, 12:27:11 am
 Board: Your Releases, older Mugen

I'm a fan now haha. man whenever i see mk stages like this. makes me think back when i used to make mk stages like these back in 08. needs more fog haha
    

Re: MK Origins link updated

 August 08, 2012, 07:41:52 pm View in topic context
 Posted by x Fly  in MK Origins link updated (Started by Mortalist August 07, 2012, 05:54:28 pm
 Board: Your Releases, older Mugen

Now this is a keeper for sure, you improved alot bro ^^ hope you keep doing morel like stages like this ^
just checked your video. one thing thou the green on the floor looks werid? maybe you could add like grass or something, my opinion thou,  maybe like lower a little bit on the red. tress look little fake kinda but thats my opinion.
    

n64 rip help!

 August 06, 2012, 10:09:48 pm View in topic context
 Posted by x Fly  in n64 rip help! (Started by x Fly August 06, 2012, 10:09:48 pm
 Board: M.U.G.E.N Development Help

What does i use to rip sprites from roms in project 64?? i tried ripping them in animget, but what could i do to rip them much more easier??
    

Re: Kazuya, Kuma +Ogre demo-beta

 August 05, 2012, 11:20:25 pm View in topic context
 Posted by x Fly  in Kazuya, Kuma +Ogre demo-beta (Started by chuchoryu June 30, 2012, 03:48:27 am
 Board: Your Releases, Mugen 1.0 +

calm your ass down just asking. Wasn't asking you anyways but thanks for the answer.