Board: M.U.G.E.N Discussion
that guy is well over the age limit
Oh that's uum. Nice...
that guy is well over the age limit
Must get those lifebars...
I wouldn't care if there was no unlockables TBH. Let me unlock trophies and shit.
Update video, coming soon, guys. Just keeping everyone updated.
when will we get natsu its been 2 yrs already... man..
Every other solution put forward needs cooperation.That would only help with the required animations.
Probably the least intrusive which doesn't need a variable was one E came up with some time ago. Where you actually include each required animation in your .air file. That way the person at the other end can do changeanim if anim = blah, without it buggering up. You would not then use an animation, but assemble it with changeanim2's. The transformee needs them as well for each transformation, but that's something you'd do anyway.
It still requires people to start coding like that. If there is no willingness to set aside a variable it's unlikely to happen.
But what if an opponent sets the character in question into a custom state (this can happen to almost every regular throw)? Then, E's idea wont work.
- Spriting:
If she is really comes to MUGENverse, are two ideas for spriting her.
I - Spriting her using Sakura and Karin as basis. And using some sword slashes from Strider Hiryu, with also the slash fx.
II - Z2 style, from scratch.
Might as well released this now in case I forget. A simplistic sunset/dusk stage.