I wanted Rain to become Orochi. I created this variation.
Download: http://www.mediafire.com/?qqbkob6nn44oro7 Movelist: D, F, a - HorizontalLighting D, F, x - RainSphere (can be done in the air - CBDITA) D, B, x - DiagonalRainSphere (CBDITA) D, F, y - Wind (CBDITA) B, B, x - Lighting D, U - teleport (CBDITA) B, D, F, START - AGRESSOR START - Rain'sLight (200 power minimal, hold for the continuous attack) D+START - PowerGain (hold for the continuous gain) max power automatically launches Agressor Mode. B+y - roundhouse launch D+x - uppercut slide Combo's: x, x, x, x - whirlwind launch. b(or y), y, y, y - shocking madness. x, x, y, y, y, y - shocking madness with pre-state.
Some combos are sensitive to the time (Experimement!)
P.S. THE CHARACTER IS VERY CHEAP. Life: 2000, regeneration (ctrl = 1) - 4 life per tick. He can easily kill Grand Shao Kahn and is on the higher level, than God Orochi, but loses a 2:1 to two Gods Orochis. I will soon add a Chuck Norris protection. The AI is very fast but can be stupid. The combos are hard to start but the perfect shocking madness combo can give ~500 damage, while the Uppercut - ~100.
This character has Orochi's voice and copies his moves. I will add more soon. Try it out!
I have found a bug. If the sprites were firstly in a 32 element palette and they will be transformed to 256 element palette, they won't become 256 and remain 32. I will give you the project. I need to convert all the black sprites to have a 256 element palette.