Hello everyone! I'm new to this site.I've been using mugen for a while now.So,I'm making a mugen game (I'm not an expert yet...) and I'm having trouble with the projectiles of the characters in my game.I have scaled most characters (I made them smaller) and their projectile attacks are higher than the position they should be at.For example,Ryu's Hadoken is fired from a position higher than his hands. I have tried using proj.doscale by setting it to 1,but it has no effect(because it probably just affects the size and not the position of the projectile?). What can I do?? By the way,I'm using Mugen 1.0