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Kaiza_Urai

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Messages by Kaiza_Urai

    

Re: Very Early WIP - Z2 Android 17

 August 09, 2014, 09:35:31 am View in topic context
 Posted by Kaiza_Urai  in Very Early WIP - Z2 Android 17 (Started by Kaiza_Urai August 04, 2014, 12:15:26 pm
 Board: Graphics

are going to make android 17? or is it going to be just videl

As 17 is my favourite character, he will be the ultimate aim of my learning here. Videl is more of a practice thing right now, but it could happen depending on my success in getting a solid grasp of the style. Not going to be working on this for a few weeks though, will be on holiday in Corfu.
    

Re: Hyper DRAGONBALL Z EVO 2014 -RELEASED

 August 05, 2014, 10:13:44 pm View in topic context
 Posted by Kaiza_Urai  in Hyper DRAGONBALL Z EVO 2014 -RELEASED (Started by Iced July 10, 2014, 04:33:17 pm
 Board: M.U.G.E.N Discussion

    

Re: Very Early WIP - Z2 Android 17

 August 05, 2014, 12:37:58 pm View in topic context
 Posted by Kaiza_Urai  in Very Early WIP - Z2 Android 17 (Started by Kaiza_Urai August 04, 2014, 12:15:26 pm
 Board: Graphics

Sorry for double post but update.
This is more of asking for advice than feedback at the moment, but I am having trouble selecting suitable skin colours.
Again I think I see improvement, but am having major issues with the face.
Actually, come to think of it, I seem to be having issues with colour in general. I just can't seem to get them looking right.
    

Re: Very Early WIP - Z2 Android 17

 August 04, 2014, 11:38:31 pm View in topic context
 Posted by Kaiza_Urai  in Very Early WIP - Z2 Android 17 (Started by Kaiza_Urai August 04, 2014, 12:15:26 pm
 Board: Graphics

It seems to be that the most common mistake for people who try to emulate this style is that they start off with a Budokai 3 stance and try to run with it instead of analyzing the actual style and gaining a general understanding of how it works. Seems to happen every time.

Well, that is the sort of thing I am attempting now. Attempting being the operative word.



Hope this helps, i used your sprite as a base, this is the process i usually follow when making z2 sprites.
First line, then color each line and fill with the shadow color, then put the light color and transition it with the medium tone.
Finally add details and face, his sport pants are an exception and dont use a line, they shadowed just like karin“s pants.

(dont mind the boots on my sprite, i just gave up on those XD) also included a previous sprite of mine wich used Karin as a base

Always have another char near, for size comparation


Thanks! Just seeing another person's spin on it and what sort of techniques are used in the context of what I am trying to do currently helps a whole bunch. I'll give the Videl another shot tomorrow, too late to start from scratch now.
    

Re: Very Early WIP - Z2 Android 17

 August 04, 2014, 08:25:04 pm View in topic context
 Posted by Kaiza_Urai  in Very Early WIP - Z2 Android 17 (Started by Kaiza_Urai August 04, 2014, 12:15:26 pm
 Board: Graphics

I edited based on ^ and came up with a second edit. I also noticed that the tips of her boots were the wrong shade. Still feels like something is off though...
    

Re: Very Early WIP - Z2 Android 17

 August 04, 2014, 07:03:36 pm View in topic context
 Posted by Kaiza_Urai  in Very Early WIP - Z2 Android 17 (Started by Kaiza_Urai August 04, 2014, 12:15:26 pm
 Board: Graphics

I think I will need to spend more time learning hands and faces.
I think it's slowly improving though.
    

Re: Very Early WIP - Z2 Android 17

 August 04, 2014, 02:57:04 pm View in topic context
 Posted by Kaiza_Urai  in Very Early WIP - Z2 Android 17 (Started by Kaiza_Urai August 04, 2014, 12:15:26 pm
 Board: Graphics

Guess I am pitching for something a little ambitious. To be honest when i chose 17 I just thought to go with my favourite. Probably not my greatest of ideas.

Videl has a simpler design, I guess she might be a bit nicer to do.
    

Dragon Ball Z Budokai 3 HD - Useful Footage for All Characters

 August 04, 2014, 01:41:10 pm View in topic context
 Posted by Kaiza_Urai  in Dragon Ball Z Budokai 3 HD - Useful Footage for All Characters (Started by Kaiza_Urai August 04, 2014, 01:41:10 pm
 Board: Resource Releases

    

Re: Very Early WIP - Z2 Android 17

 August 04, 2014, 12:35:46 pm View in topic context
 Posted by Kaiza_Urai  in Very Early WIP - Z2 Android 17 (Started by Kaiza_Urai August 04, 2014, 12:15:26 pm
 Board: Graphics

Looks ok, I guess I was just kinda thrown off because Android 17 is a lot skinnier than other DBZ characters.


UPDATE
Just... wow. I know it's only a first try but my GOD that's hideous!
    

Very Early WIP - Z2 Android 17

 August 04, 2014, 12:15:26 pm View in topic context
 Posted by Kaiza_Urai  in Very Early WIP - Z2 Android 17 (Started by Kaiza_Urai August 04, 2014, 12:15:26 pm
 Board: Graphics

As this is my first ever spriting thing (it is sort of a running tutorial level for me) I thought I would post updates on my Android 17 in different stages so people could give running feedback and advice. Please be as harsh as you want, but make your comments constructive, I don't want my time wasted.

Here's is the very early stages of a standing sprite. It isn't too small, is it?
    

Re: Learning to Sprite

 August 03, 2014, 08:36:30 pm View in topic context
 Posted by Kaiza_Urai  in Learning to Sprite (Started by Kaiza_Urai August 02, 2014, 07:28:06 pm
 Board: Off-Topic Help

Well considering my original post I think advice from you is as good as I could get. Thanks a million, dude!
    

Re: Learning to Sprite

 August 03, 2014, 12:35:20 pm View in topic context
 Posted by Kaiza_Urai  in Learning to Sprite (Started by Kaiza_Urai August 02, 2014, 07:28:06 pm
 Board: Off-Topic Help

I'll have to check that out sometime.
    

Learning to Sprite

 August 02, 2014, 07:28:06 pm View in topic context
 Posted by Kaiza_Urai  in Learning to Sprite (Started by Kaiza_Urai August 02, 2014, 07:28:06 pm
 Board: Off-Topic Help

So I'm wanting to make some characters, and some general sprites to use in place of photos for my online persona (e-safety and all that).
Could anybody direct me to a good place to learn spritework (tutorials, guides and the like), if possible geared towards learning something similar to mvc2 style sprites as that seems like a nice solid style to start with? As for MUGEN, if I get good enough, I might start seeing what I can make in other styles, maybe see what I can contribute in z2 as that has produced my favourite characters so far and I pretty much want to follow on and help it grow.

Thanks for taking time out to read this and I hope I have made sense.
    

Re: NoZ W.I.P (Legacy)MENU ART TEMPLATE UP,SUBMISSIONS ARE BEING ACCEPTED

 September 02, 2013, 11:41:41 am View in topic context
 Posted by Kaiza_Urai  in NoZ W.I.P LEGACY+ dlc and stock edition (Started by NoZ March 20, 2012, 12:53:03 am
 Board: Projects

Hey, completely unrelated comment but that Sephiroth character looks awesome. May I ask where one may acquire it? I cannot find a good Seph anywhere.
    

Re: Kazama Jin.

 April 05, 2013, 09:40:26 am View in topic context
 Posted by Kaiza_Urai  in Kazama Jin. (Started by DKDC February 19, 2013, 09:19:48 pm
 Board: Projects

A little late for the party, but

Thought I would give palette editing a try.
    

Re: Request: Voice Actor

 March 30, 2013, 11:30:55 pm View in topic context
 Posted by Kaiza_Urai  in Request: Voice Actor (Started by 100_Sad_Pandas March 19, 2013, 12:08:20 am
 Board: Development Resources

I would help, as I am actually a male high school student, but I am not sure my mic is up to scratch.
    

Fate/Unlimited Codes Lifebars

 February 21, 2013, 02:03:31 pm View in topic context
 Posted by Kaiza_Urai  in Fate/Unlimited Codes Lifebars (Started by Kaiza_Urai February 21, 2013, 02:03:31 pm
 Board: Requests

    

Re: Tekken and Street Fighter 4 chars making

 February 18, 2013, 08:48:40 am View in topic context
 Posted by Kaiza_Urai  in Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more (Started by chuchoryu October 16, 2012, 02:32:35 am
 Board: Projects

if voting is still open, then Hwoarang.
    

Re: MUGENCHINA IS DEAD!!!!!!!!

 January 18, 2013, 09:01:16 am View in topic context
 Posted by Kaiza_Urai  in MUGENCHINA IS DEAD!!!!!!!! (Started by Basara Dandy December 11, 2012, 07:24:13 pm
 Board: M.U.G.E.N Discussion

    

Re: NoZ's WarZoNe Custom Portrait Thread

 December 31, 2012, 01:59:54 pm View in topic context
 Posted by Kaiza_Urai  in NoZ's WarZoNe Custom Portrait Thread (Started by Saikoro September 09, 2012, 07:09:31 pm
 Board: Your Releases, Mugen 1.0 +

More will be coming when i can find a suitable cable image that doesn't look like crap.