Posted by Ghost Killer
in Merry Christmas, everyone! New character pack release! (Started by Sheng Long December 25, 2014, 07:03:40 amBoard: Your Releases, Mugen 1.0 +
I doesn't happen with mine. Are your life bars set to always on top? If that's the case then I can possibly disable life bar display for that.
EDIT: Updated override.cns to include NoBarDisplay AssertSpecial to disable life bars during select and VS screens. Hopefully that should take care of it.Spoiler, click to toggle visibilty
EDIT2: Another update, which adds an air.animtype = Back controller to ALL character hitdefs to use their correct hit frames when hit in the air.
Yeah, the lifebar problem is fixed now.
With the rest of the cast, are you gonna release each character seperately and if so, which character is going to be released next? Or are you going to release them all at once?











