Posted by thetruth2
in unguardable attack (Started by thetruth2 February 27, 2013, 10:26:00 pmBoard: M.U.G.E.N Development Help
type = S
movetype = A
physics = S
anim = 10200
sprpriority = 1
velset = 6,0
juggle = 3
ctrl = 0
[State Hit]
type = HitDef
trigger1 = !movehit
attr = S,NA
hitflag = MAF
guardflag = HL
damage = 5,5
ground.type = Low
air.type = Low
pausetime = 0,10
sparkno = S16100
sparkxy = -10,-35
hitsound = S22,0
guardsound = 6,0
ground.velocity = -1,-2
air.velocity = -1,-2
fall = 0
fall.recover = 1
Why is this attack unguardable i don't understand and how to make it guardable?


