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RunningWild

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Messages by RunningWild

    

requesting shingo by beppu

 January 28, 2014, 06:28:04 am View in topic context
 Posted by RunningWild  in requesting shingo by beppu (Started by RunningWild January 28, 2014, 06:28:04 am
 Board: Requests

does anyone have? beppu site seems to be down
    

Re: Dead Or Alive 5

 January 28, 2014, 06:26:22 am View in topic context
 Posted by RunningWild  in Dead Or Alive 5 (Started by SNT September 14, 2011, 03:13:23 pm
 Board: Fighting Games

i dont think my pc can run a ps3 game, i barely can run sf4, skull girls or kof13 or dive kick

but i can run mugen and superarc
    

Re: Dead Or Alive 5

 January 28, 2014, 06:23:06 am View in topic context
 Posted by RunningWild  in Dead Or Alive 5 (Started by SNT September 14, 2011, 03:13:23 pm
 Board: Fighting Games

i like doa, my fave doa character in doa5 is jacky, he seems cool.
    

Re: Dragon Ball All Stars - Yamcha

 January 28, 2014, 06:15:56 am View in topic context
 Posted by RunningWild  in Dragon Ball All Stars - Yamcha  (Started by Neocide January 21, 2014, 07:27:35 pm
 Board: Your Releases, Mugen 1.0 +

incredible char, plays just like dbz super butoden
    

Re: Byakki (Updated 1/26/2014)

 January 28, 2014, 06:08:56 am View in topic context
 Posted by RunningWild  in Byakki (Updated 1/26/2014) (Started by Ryon January 12, 2008, 05:59:41 am
 Board: Your Releases, Mugen 1.0 +

nice character i liked playing him in guilty gear missing link on psone
    

Re: MvC2 Cammy updated, All mvc2 chars, k-guile(12/15/13),mvc3 ken updated(12/14/13)

 January 28, 2014, 05:58:29 am View in topic context

great character she feels exactly like she did in mvc2 and street fighter alpha 3, but i wish she could do x-ism custom combos like in the playstation one port of alpha 3
    

Re: Takuma Released

 January 28, 2014, 05:53:30 am View in topic context
 Posted by RunningWild  in Takuma Updated (01/28/2014) (Started by Víctorys January 23, 2014, 06:47:58 pm
 Board: Your Releases, Mugen 1.0 +

awesome char he plays just like cvs2 amazing, i hope you make a yuri next, i always wanted her in cvs2 but it just wasnt in the cards for capcom
    

Re: Armaggon Released, All Turtles updated(1/22/14)

 January 28, 2014, 05:52:27 am View in topic context
 Posted by RunningWild  in Armaggon Released, All Turtles updated(1/22/14) (Started by Kamekaze January 23, 2014, 03:28:15 am
 Board: Your Releases, Mugen 1.0 +

awesum chars bro i cant wait to make video of this characters fighting kuromaru in my latest AI battle tournament, who will be grand champion
    

Re: MC2's Kula vs Zero-Sennin's Kula - differences?

 January 28, 2014, 05:46:53 am View in topic context
 Posted by RunningWild  in MC2's Kula vs Zero-Sennin's Kula - differences? (Started by extravagant January 28, 2014, 03:34:22 am
 Board: M.U.G.E.N Discussion

Both are A+++ chars just check out my youtube channel and you can see my AI battle between MC2 and Zero Sennin Kula in my custom muggin and its top tier yo dawg.
    

Re: Project EF-12 (a free customizable 3D fighting game engine)

 September 27, 2013, 10:51:19 pm View in topic context
 Posted by RunningWild  in Project EF-12 (a free customizable 3D fighting game engine) (Started by Makunouchi Ippo September 25, 2013, 02:43:21 am
 Board: Project EF-12

    

Re: Project EF-12 (a free customizable 3D fighting game engine)

 September 26, 2013, 08:05:55 am View in topic context
 Posted by RunningWild  in Project EF-12 (a free customizable 3D fighting game engine) (Started by Makunouchi Ippo September 25, 2013, 02:43:21 am
 Board: Project EF-12

The issue I see with this thing is... well, animating the 3D Models. Most 3D fighters use motion capture with actual martial arts. I can't imagine trying to port a Tekken character over perfectly would go well... plus there's getting all the important frame data and collision data from the actual game.

It'll be like Fighter Maker but with more freedom.

But I still expect it to look like this

http://www.youtube.com/watch?v=7dwfMkCg36U

http://www.youtube.com/watch?v=0cz6HJ7nI_c
    

Re: Project EF-12 (a free customizable 3D fighting game engine)

 September 26, 2013, 07:19:28 am View in topic context
 Posted by RunningWild  in Project EF-12 (a free customizable 3D fighting game engine) (Started by Makunouchi Ippo September 25, 2013, 02:43:21 am
 Board: Project EF-12

As awesome as Street Fighter IV is

SF4 is not awesome.

This 3D Mugen engine is gonna BLOW UP. Have you seen how many people play with XNLARA on DeviantArt using 3D models from everything ranging from Dead Or Alive to Resident Evil? People are gonna go NUTS with this.
    

Re: Project EF-12 (a free customizable 3D fighting game engine)

 September 26, 2013, 07:14:04 am View in topic context
 Posted by RunningWild  in Project EF-12 (a free customizable 3D fighting game engine) (Started by Makunouchi Ippo September 25, 2013, 02:43:21 am
 Board: Project EF-12

the way hit detection is being handled sounds really bad and is a big turn off for me.

What's weird about it? That's how 3D Fighters in the 90's do it. Ever play Fighter Maker on PSX? Show's you how it's done.

And IIRC, MK9 uses the same style of hit detection as 3D fighters use, despite being a 2D fighter.

how it would work?? like making stick figures?? Sounds bad.

Play Tekken 3.
    

Re: Dragonball Battle Of Z (360/PS3/Vita)

 September 26, 2013, 04:19:19 am View in topic context
 Posted by RunningWild  in Dragonball Battle Of Z (360/PS3/Vita) (Started by Omega June 21, 2013, 02:21:44 pm
 Board: Fighting Games

What good is having a huge roster when every character plays the same? DBZ fighters have been guilty of that for YEARS, and those Naruto games are honestly no better at that.
    

Re: Killer Instinct (Xbone)

 September 26, 2013, 04:13:39 am View in topic context
 Posted by RunningWild  in Killer Instinct (Xbone) (Started by Bad News GBK June 10, 2013, 07:28:09 pm
 Board: Fighting Games

Looks like SF4 (a shitty game) with Mugen combo's (which makes for a shitty game).

Killer Instinct 1 & 2 were never solid fighting games, it's all Rock Paper Scissors nonsense where things like poking, zoning, and footsies are not a real thing and actually get you punished. Single hits do no real damage so you have to constantly pull off the longest combo possible and force your opponent to guess wrong each time to maximize damage. That's just really dull and boring, the fact they are keeping that garbage intact makes me fear for the worst, because so far from what I've seen, it looks terrible.

Killer Instinct does not promote good fighting game fundamentals at all.

The fact that they are rushing this incomplete turd out the door for Xbone's launch is even worse so they can make players pay out of the ass for more later.

Also Orchid looks beyond stupid. THE GOGGLES DO NOTHING.
    

Re: Project EF-12 (a free customizable 3D fighting game engine)

 September 26, 2013, 03:32:48 am View in topic context
 Posted by RunningWild  in Project EF-12 (a free customizable 3D fighting game engine) (Started by Makunouchi Ippo September 25, 2013, 02:43:21 am
 Board: Project EF-12

RIP Mugen.

This has me interested.
    

Re: Killer Instinct (Xbone)

 September 26, 2013, 03:28:49 am View in topic context
 Posted by RunningWild  in Killer Instinct (Xbone) (Started by Bad News GBK June 10, 2013, 07:28:09 pm
 Board: Fighting Games

I hope this game flops for how stupid it looks.
    

Re: Dengeki Bunko Fighting Climax

 September 26, 2013, 03:26:15 am View in topic context
 Posted by RunningWild  in Dengeki Bunko Fighting Climax (Started by Niitris September 21, 2013, 03:43:05 pm
 Board: Fighting Games

This game looks SO ORIGINAL.
    

Re: SeanAltly's Commissions Thread

 September 12, 2013, 08:54:48 pm View in topic context
 Posted by RunningWild  in SeanAltly's Commissions Thread (Started by Sean Altly April 16, 2012, 10:30:30 pm
 Board: Graphics

I'd like a sprite of my OC Sumomo.

    

Re: Do Mugen People Even Play?

 August 15, 2013, 06:14:33 pm View in topic context
 Posted by RunningWild  in Do Mugen People Even Play? (Started by Kasumi1030 August 15, 2013, 04:49:53 am
 Board: Fighting Games