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wasswa

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Messages by wasswa

    

Character loop (kinda)

 June 15, 2013, 03:54:46 am View in topic context
avatar  Posted by wasswa  in Character loop (kinda) (Started by wasswa June 15, 2013, 03:54:46 am
 Board: M.U.G.E.N Configuration Help

Can someone plz help me. when my character hits and uses its special, another one pops up and does the specials. y does it do that. heres some info.
if you dont get what im talkin about ill post a vid.

[Statedef 3000]
type    = S
movetype= A
physics = S
juggle  = 1
poweradd= 65
ctrl = 0
velset = 0,0
anim = 3000

[State 3000, HitDef]
type = HitDef
trigger1 = AnimElem = 1
attr = S,NA        ;SCA,NA,SA,HA,NP,SP,HP,NT,ST,HT
hitflag = MAF        ;HLAFD+-
guardflag = MA         ;HLA
animtype = light          ;light,medium,hard,back,up,diagup
air.animtype = Heavy
priority = 4,Hit
damage = 100
pausetime = 0 ,0
sparkno = S3000
guard.sparkno = S3100
sparkxy = 0,0
hitsound = S1,0
guardsound = S2,0
ground.type = High      ;Low,Trip,None
ground.slidetime = 0
ground.hittime = 0
air.hittime = 20

[State 3000, 1]
type = ChangeState
trigger1 = AnimTime = 0
value = 0
ctrl = 1
;-----------------------------------------------------------------------------------------------------------------------------------------------
Here the commands:

[command]
name = "Zebul Blast"
command = D,a
time = 35

;Zebul Blast
[State -1, Zebul Blast]
type = ChangeState
value = 3000
triggerall = command = "Zebul Blast"
trigger1 = (statetype = s) && ctrl = 1