Posted by delete123
in When I change select screen character portrait it doesn't match the square/slot (Started by delete123 December 13, 2013, 09:32:53 pmBoard: M.U.G.E.N Development Help
Posted by delete123
in When I change select screen character portrait it doesn't match the square/slot (Started by delete123 December 13, 2013, 09:32:53 pm
Posted by delete123
in When I change select screen character portrait it doesn't match the square/slot (Started by delete123 December 13, 2013, 09:32:53 pm
Posted by delete123
in I can't insert a transparent sprite?? (Started by delete123 November 20, 2013, 01:42:53 am
Posted by delete123
in I can't insert a transparent sprite?? (Started by delete123 November 20, 2013, 01:42:53 amWell, my idea would be then to split this image into two parts: The non-transparent part and the transparent part.
First, place the transparent part with transparence applied, and then place the non-transparent part on top of the transparent part, without any transparency.
I haven't tested out this method myself yet, but theoretically, that SHOULD work.
Posted by delete123
in How can I extract a PlayStation 3 game character sprites? (Started by delete123 November 15, 2013, 03:41:39 amdid you google for dragon ball, xna lara ? xna lara has got a lot of model rippers, some models end up at deviantart.
Posted by delete123
in How to make HD mugen screenpack? (Started by delete123 November 19, 2013, 12:01:28 am
Posted by delete123
in I can't insert a transparent sprite?? (Started by delete123 November 20, 2013, 01:42:53 amAre you using fighter factory 3 to add the png?
It looks like whatever you used converted the png to an indexed sprite.
Make sure to save your .sff for 1.1
Posted by delete123
in How to make HD mugen screenpack? (Started by delete123 November 19, 2013, 12:01:28 amthe red layer is applied first
then the green layer goes next with tran added
then the blue layer goes on top of the two with trans as well.
If done right then you will get the exact same image with no color loss.
And since you are familiar with photoshop, whatever image you are trying to include, make three layers of the image, use blending options on all. use the color overlay i think thats the name, the option above gradient, set the bottom image to all red, the next to all green, and the top to all blue. and in that same selected blending option have all images set to linear burn.
Finally, in the blending options default on top only for green and blue images make sure blend interior effects as group is checked and change blend mode to screen. and you will see the RGB effect showing how the image will look like the original and will come out the same in mugen.
Save each image as 256 colors with a transparent index and layer them in the system sff.
Posted by delete123
in How to make HD mugen screenpack? (Started by delete123 November 19, 2013, 12:01:28 ambasically that guide shows you how to take a single image thats more than 256 colors and make it work with in mugen with no color loss at all.
Are you familiar with photoshop? if so then I can make a simple guide.
also you are familar with adding images to an sff and getting coding the system.def for those images to show?
In that same guide he is tel;ling you to layer the images on top of each other and add tranns to the last two layer and you will get a perfect image with no color loss.
Posted by delete123
in How to make HD mugen screenpack? (Started by delete123 November 19, 2013, 12:01:28 amThis will help.
http://mugenguild.com/forum/topics/maintaining-color-stages-rgb-method-75678.0.html
And its not just for stages.
Posted by delete123
in I can't insert a transparent sprite?? (Started by delete123 November 20, 2013, 01:42:53 amTrans PNG only for 1.1
if you want to continue using PCX explods will have to separate, and emulate
but do not stay the same
Posted by delete123
in I can't insert a transparent sprite?? (Started by delete123 November 20, 2013, 01:42:53 am

Posted by delete123
in How to make HD mugen screenpack? (Started by delete123 November 19, 2013, 12:01:28 am
Posted by delete123
in How can I make moving stars in the screenpack? (Started by delete123 November 18, 2013, 01:20:50 pm
Posted by delete123
in How can I extract a PlayStation 3 game character sprites? (Started by delete123 November 15, 2013, 03:41:39 am
Posted by delete123
in How can I extract a PlayStation 3 game character sprites? (Started by delete123 November 15, 2013, 03:41:39 am
Posted by delete123
in How can I extract a PlayStation 3 game character sprites? (Started by delete123 November 15, 2013, 03:41:39 am