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BaganSmashBros

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Messages by BaganSmashBros

    

Re: Super Smash Bros Brawl Samus Release 0.7 7/10/14

 September 15, 2014, 09:50:50 am View in topic context
 Posted by BaganSmashBros  in Super Smash Bros Brawl Samus Release 0.7 7/10/14 (Started by Odb718 January 19, 2012, 10:49:10 am
 Board: Projects

Good luck with that project. I like the latest version of your Samus. Some of the attacks have displaced hitsparks and those look too small and not fitting. Will you replace them and fix their placement? Also, will other beam types be used? And will charge effect be added to charge beam? It looks weird without it and you don't know how much you charged it.
    

Re: Super Smash Bros [3DS][Wii U]

 September 13, 2014, 02:58:12 pm View in topic context
 Posted by BaganSmashBros  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

Still find it funny that all those suit trophies were made, and yet Samus' alts don't change the suit model :P
Especially when Light Suit looks so similar to Other M suit. Just edit it a bit and you have Light Suit! Maybe those knees were too big. Like a certain dragon, desert thief demon guy and dragon turtle.
Also, Brawl has Dark Suit, but no Light Suit?
    

Re: Super Smash Bros [3DS][Wii U]

 September 13, 2014, 02:49:35 pm View in topic context
 Posted by BaganSmashBros  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

Why do people love Ridley so much?

There's a five or so second segment of the Melee opening that has Samus fighting a Samus sized Ridley.

That just made him look boss material which is what he just is anyway.
It made him look more like either a playable character or a inaccurate (he is too small compared to how he was in Super Metroid) representation of Ceres "battle". It also was lazely done because not only does this Ridley lacks tail, but his mouth is glitched/has a huge gap in his jaws:

He was just another boss at that time, so, i think its fine he wasn't included then.
    

Re: Super Smash Bros [3DS][Wii U]

 September 13, 2014, 02:44:52 pm View in topic context
 Posted by BaganSmashBros  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

Also, Samus had few separate trophies not obtained through classic mode:
Spoiler: "Few images of Samus trophies in Brawl that don't include her classic mode trophy" (click to see content)
There also was one more in Melee, but it got either fully cut or only in certain version (either NTSC or PAL version). Still, i don't think we will get characters that got their trophies unlocked before characters themselves.
    

Re: Super Smash Bros [3DS][Wii U]

 September 13, 2014, 02:10:20 pm View in topic context
 Posted by BaganSmashBros  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

It will also be like "Want them? Then pay even more just to get what should have been in the game without that." in case of characters like Mewtwo.

I really wouldn't see it that way, and I don't think most anyone else would, either. For me, it's more like "Hey, we decided to add more characters in that we couldn't get in due to deadlines."
Wouldn't it be better to have characters like Duck Hunt Dog be DLC then? Isn't DLC supposed to be extra stuff you can buy? If it is in the way you said it (stuff that wasn't done in time), then im ok with it or at least it won't be such a slap in the face.
Why do people love Ridley so much?
1. 2nd most important Metroid character.
2. He is a f***ing purple space dragon pirate pterosaur thing.
3. Metroid really needs a 2nd character representing it (Zero Suit Samus isn't 2nd character, it is Samus, but without suit, so, it is not 2nd character, but it is 2nd playable Metroid character).
4. He is a f***ing purple space dragon pirate pterosaur thing.
5-9000. He is a f***ing purple space dragon pirate pterosaur thing.
9001. Dem muscles he has in Other M.
That is all we need to like him or support him for SSB whatever.
things
Do you realize you just complained about Ridley, like, 6 separate times in the same sentence?  Are you even listening to yourself?  The game is bigger than one character that you specifically asked for.  Hell, my favorite character from Brawl got cut and none of the characters I was really hoping to see made it in, but you don't see me moaning about it.
If you mean that sentence where i listed characters that should have been included (at least most of them were such), then it was more as a joke and he was listed only 5 times. If that sentence where i say that we should at least get good Ridley boss, then...which sentence exactly it was?
The game IS bigger than one character, but tbh, that one character was the only reason i wanted to buy this game because i had everything i wanted (Kirby characters, Samus, Bowser, Ganondorf...kinda) in game i already have. I understand its still great without Ridley (not great as Nintendo All-Star fighting game, just as a game), but it is not as great for me.
Also, i really want to know why only Dark Pit has unique Final Smash, why Ridley is a boss again (and a bad one unless Direct footage wasn't actually showing him in action and he was just set to fly there and there) and why there is so much KI content.
I honestly think that most people who are saying Ridley should be in were only doing it because it's a meme at this point due to how absurd it would be to include him as a playable character.
"Ridley is too big" is more of a meme and its funnier unless it is actually used as a serious argument, so, nah. And DHD, Palutena and Slowpokedorf (not Ganondorf because as Ganondorf he isn't absurd to include, but as a slow guy that can get owned by anyone easily he is) is a lot more absurd to include.

Also, this is another example of "Say Ridley and you'll get burned alive". Every time i or someone else says "Ridley" in something not related to MUGEN or Metroid, everyone hates me/that guy.
    

Re: Super Smash Bros [3DS][Wii U]

 September 13, 2014, 01:48:47 pm View in topic context
 Posted by BaganSmashBros  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

Wow that response is like every single Smash fanboy rolled into one.
And only half of it is what i actually complain about (mostly includes lack of Ridley, no reason to buy the game, Sakurai bias and Slowpokedorf with bulky proportions instead of what we actually had in LoZ Twilight Princess, but smaller obviously), everything else is from what i heard, so, for those who is ready to dump hate on me, i don't think its s**t game or anything close to it. I am just dissapointed by lack of Ridley and terrible, slow boss that does nothing for too much time (unlike Ridley, who it supposed to be...at least this is how he looked in that Direct) we will get instead. And that is when we have things like Master Core. If you can't give us playable Ridley for some reasons (and i want to know why), then at least give us good Ridley boss. Every boss we know is nearlt exactly as in original game they appeared in, but not that thing Sakurai wants to call Ridley.
I doubt we will get DLCs for those characters. It will also be like "Want them? Then pay even more just to get what should have been in the game without that." in case of characters like Mewtwo.
    

Re: Super Smash Bros [3DS][Wii U]

 September 13, 2014, 01:35:44 pm View in topic context
 Posted by BaganSmashBros  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

Well f**k. No Mewtwo (most requested character), K.Rool (one of the most requested newcommers), Dixie Kong (one of the most requested newcommers), Ridley (one of the most requested newcommers), Ridley, normal Ganondorf (not Slowpokedorf, Hypehairdorf or at least Slowpokedorf with normal proportions instead of Slowpokedorf with sword in custom moves with bulky proportions...still, i understand that it is not as bad as in Brawl since he can now use sword AND normal melee attacks), Ridley, Wolf, Ice Climbers, Ridley, Lucas and especially Ridley, K.Rool and Mewtwo, AKA Hype 3. BUT we have Duck Hunt Dog, character that appeared only in Duck Hunt and made few cameo appearances, Dark Pit and clones (those 3 clearly wasted development time, especially Dark Pit because he has unique Final Smash and he also shows Sakurai KI bias along with a lot of KI content) and, of course, Wii Fit Trainer, who didn't really deserved it (yes, it appeared in successful games, but those aren't really games and who asked for it?) instead of those. Maybe its best SSB roster yet, but its not great roster. Mega Man, Pac Man, Villager, Greninja and maybe Shulk and Palutena (still, 2nd character for 3rd game for a franchise that had only 1 really successful game?) are the only logical choices. No reason to buy this game for me when i have Brawl and Project M with characters i wanted (except for Ridley).
I think many (just count all Ridley, Mewtwo and K.Rool supporters and you get a lot of them, even if you won't count all of those supporters) can agree with me that not including at least one of "Hype 3", but including DHD and clones (especially Dark Pit with his unique final smash) instead is a bad choice. Quality over Quantity. Its better to have 1 new character than 50 clones because new character isn't another already existing character, but with a bit different attributes and maybe different model. Those are like MUGEN sprite swap characters.
    

Re: Super Smash Bros [3DS][Wii U]

 September 11, 2014, 04:14:44 pm View in topic context
 Posted by BaganSmashBros  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

    

Re: Super Smash Bros [3DS][Wii U]

 September 11, 2014, 03:59:20 pm View in topic context
 Posted by BaganSmashBros  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

i am glad roy is confirmed
Yeah. We always wanted him to be playable. Too bad he wasn't in Brawl. Wait, are you talking about Roy from FE or Mario?
Those alts are impressive. They decided to spent so much time on a single character just for that...wow...
    

Re: Game Screenshots - Post game names!

 September 10, 2014, 04:00:21 am View in topic context
 Posted by BaganSmashBros  in Game Screenshots - Post game names! (Started by Jellyball October 13, 2007, 12:11:01 am
 Board: Gaming

    

Re: Game Screenshots - Post game names!

 September 10, 2014, 03:19:00 am View in topic context
 Posted by BaganSmashBros  in Game Screenshots - Post game names! (Started by Jellyball October 13, 2007, 12:11:01 am
 Board: Gaming

I think i will be hated for that, but...

Metroid Other M (Nintendo Wii, 2010)
...And i like it...Seriously, you can do THAT in it:
Spoiler, click to toggle visibilty
Isn't that awesome? Its like if there would be a F-Zero game where Captain Falcon could Falcon Punch peoples.
    

Re: MUGEN Video thread

 September 10, 2014, 01:22:49 am View in topic context
 Posted by BaganSmashBros  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

Just 2 intense AI battles:
Samus (my version) and Samus (Varia31 version) VS Ridley

Samus (my version) and Samus (Varia31 version) VS Chaos
    

Re: Slow motion effect?

 September 10, 2014, 12:55:07 am View in topic context
 Posted by BaganSmashBros  in Slow motion effect? (Started by ShinRei September 09, 2014, 11:22:23 pm
 Board: M.U.G.E.N Development Help

"triggerall = anim = number of your animation"
With this, it will be only during certain animation. If you want it to play only after opponent is hit during this animation, then make a separate animation that will play after opponent is hit.
    

Re: Is it possible to make projectile unblockable if opponent isn't facing it?

 September 09, 2014, 08:50:34 am View in topic context

How can i use that in hitdef?
    

Re: DONKEY KONG

 September 09, 2014, 08:47:39 am View in topic context
 Posted by BaganSmashBros  in DONKEY KONG (Started by DJ_HANNIBALROYCE September 06, 2014, 12:37:23 am
 Board: Projects

Finally DK gets some love. Like LoZ, this franchise really needs good characters for MUGEN. Make sure he has no style, he has no grace, but this Kong has a funny face. He can handstand when he needs to, and stretch his arms out, just for you...i mean that he should have that roll attack from DKC and ground slap attack. They are must-have. Also, will that bongo Final Smash be used somehow?
    

Re: AgumonD by Tsunamidusher (First Release)

 September 09, 2014, 05:19:09 am View in topic context
 Posted by BaganSmashBros  in AgumonD by Tsunamidusher (First Release) (Started by Tsunamidusher September 08, 2014, 07:43:34 am
 Board: Your Releases, older Mugen

-Walking speed is too slow
-His mouth kinda distorts when using pepper breath instead of opening like a normal mouth
-His head looks weird in one of the frames of pepper breath special
-Don't know if intentional or not, but power charge effect is behind him
-Claw attack special has black fx instead of grey/white when he raises his arms
-If Wargreymon Terra Force attacks doesn't KOes opponent, it ends abruptly with Agumon jumping out of screen's center while opponent instantly goes high into air
-During Wargreymon Terra Force hyper, opponent just hovers/lies down in the air until Wargreymon uses that Great...um...brave...don't remember how it was called...tornado attack
-Effect for that tornado attack is too small
-Fireball effect used in special and hypers isn't round, so, it looks a bit weird when it rotates
-In soccer ball hyper, Tai moves his leg too late and then just goes up off-screen
-What is supposed to be hitting opponent in aerial HK? It uses fire, but Agumon doesn't even opens his mouth
That is all i found for now. Other than that, he is a good character.
    

Is it possible to make projectile unblockable if opponent isn't facing it?

 September 09, 2014, 04:20:37 am View in topic context

Is it possible to make projectile unblockable if opponent isn't facing it? Like if it hits opponent's back, it is unblockable, but if it hits opponent's front side, opponent can block it. I need that to properly code Crown Toss for K.Rool.
Kinda like this:

Also it must work properly when 1 opponent is facing projectile while other one isn't.
    

Re: Worst habits a MUGEN user can have?

 September 09, 2014, 02:26:55 am View in topic context
 Posted by BaganSmashBros  in Worst habits a MUGEN user can have? (Started by JustAGuy92 June 28, 2014, 05:02:14 pm
 Board: M.U.G.E.N Discussion

-Complaining about complaining about keeping this thread alive
-Not complaining about keeping this thread alive
-Complaining about not complaining about keeping this thread alive
-Not complaining about not complaining about keeping this thread alive
    

Re: Worst habits a MUGEN user can have?

 September 09, 2014, 02:18:39 am View in topic context
 Posted by BaganSmashBros  in Worst habits a MUGEN user can have? (Started by JustAGuy92 June 28, 2014, 05:02:14 pm
 Board: M.U.G.E.N Discussion

-Not accepting any negative feedback
-Claiming that X character is his/her own even if he just changed stats and name
-Making spriteswaps even if CLNS is edited (forgiveable if new character is Luigi and old character is Mario or something like that or if it is accurate to the source)
-Making extremely cheap characters (is it interesting to watch match start and then instantly end?)
    

Re: Unnamed SSB (kinda) 2.5D project (need ideas)

 September 08, 2014, 08:16:42 pm View in topic context
 Posted by BaganSmashBros  in Unnamed SSB (kinda) 2.5D project (need ideas) (Started by BaganSmashBros September 08, 2014, 05:03:25 pm
 Board: Projects

Nice Blunderbuss although he should be holding the gun with both hands one on the handle and one on the barrel.  Are you planning to involve his Blunderbuss with a super move his gun has so many different projectiles that it would be a waste not to use it for one.   
I just used random pose. Cape wasn't even posed properly in this image.
Yes, i will use it for super move. Just not sure what exactly it should be - just shooting many spiked balls that move in a weird way (clockwise) or gasses like freeze gas, then all of that stuff. Projectile spam sound generic to me...I will try to make it unique.