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Messages by dragonrod342

    

Re: Transformers - Grimlock starting project!

 October 19, 2014, 06:52:20 am View in topic context
 Posted by dragonrod342  in Transformers - Grimlock starting project! (Started by dragonrod342 October 16, 2014, 01:24:40 pm
 Board: Sprite Projects

I'll slow it's stand animation in Fighter Factory to make it looks more like its breathing.
Since he don't jump in the movie, I decided to do the jump animations like in Fall of Cybertron, where they use that little booster to jump or move. Anyway.... that's all I have for now!

    

Re: Transformers - Grimlock starting project!

 October 16, 2014, 07:23:13 pm View in topic context
 Posted by dragonrod342  in Transformers - Grimlock starting project! (Started by dragonrod342 October 16, 2014, 01:24:40 pm
 Board: Sprite Projects

Since the other animation was strange, I did a new standing one:


The old animation, maybe I'll use to do the jump preparation, or something else.
About the G1 Grimlock, who knows in the future?!
    

Transformers - Grimlock starting project!

 October 16, 2014, 01:24:40 pm View in topic context
 Posted by dragonrod342  in Transformers - Grimlock starting project! (Started by dragonrod342 October 16, 2014, 01:24:40 pm
 Board: Sprite Projects

Hello everybody!

Some days ago I've started a project and I would like to share it here!
I saw that there was a lack of transformers characters, so I thought: Why not do them?!
and here I am, starting with my favorite: Grimlock (design of the new movie)

Here's what I've done so far:


there are some edits to do, but it's flowing!
More coming in the future!!
    

Re: Requesting Sprite Sheets - Get your sprited char coded for free :)

 October 14, 2014, 02:58:44 am View in topic context
 Posted by dragonrod342  in Requesting Sprite Sheets - Get your sprited char coded for free :) (Started by noceat September 18, 2014, 05:10:33 pm
 Board: Idea Engineering

Well... it's not a cartoonish char, but you said you wanna code something new in mugen world so... if you wanna, you can see my volvidon char:

http://mugenguild.com/forum/topics/monster-hunter-programming-help-162802.0.html


I tried do code it, but I'm not what we can call "The Programmer".
Fell free to finish it or even start it again (if you need I can send you the sprite sheet)

Or if you don't mind wait a little, I'm preparing a sheet of Grimlock from the new transformers movie
Here's the w.i.p.



Best regards
Dragonrod
    

Monster Hunter - programming help!

 October 13, 2014, 05:55:25 am View in topic context
 Posted by dragonrod342  in Monster Hunter - programming help! (Started by dragonrod342 October 13, 2014, 05:55:25 am
 Board: Idea Engineering

Hello Ever body

Some time ago I've started a monster hunter project and I did some Volvidon Sprites, but...
I had a LOT of trouble with the programming part, so if you are a good programmer and wanna have some fun bringing to life a Volvidon, please, fell free to edit the following project:

http://www.4shared.com/rar/fxKf4Gkcba/volvidon.html

It already have:
all 3 punch and kick animations and some combos, but it need some other combo  attacks, the hyper special f*#@ing combos, and it's paralyzing projectile needs to have gravity to look like its relative in MH series.

Here's some animations, to excite you!




Please guys, help me to finish this guy, and maybe, some others in the future!
    

Monster Hunter - Volvidon is coming!

 November 29, 2013, 05:49:36 am View in topic context
 Posted by dragonrod342  in Monster Hunter - Volvidon is coming! (Started by dragonrod342 November 29, 2013, 05:49:36 am
 Board: Projects

Hi everbody!!

I'm kind of new on this M.u.g.e.n. universe, the user Tsuyoi has introduced me this month, and I've become a huge fan!
Sooooo... I decided try to add some of my favorite chars to mugen, and here we are!!

Volvidon!! the red armadillo from Monster Hunter Vulcanoes is coming!!

For now, I have done all its sprites based on a single picture made by dragonith-d6ev5br, so i hugely thanks to him.
Here are some of the single sprites I've made:

Stand:

(this is the shadowed version, I'm shadowing all it's sprites)

stand crouch:


walking:


Rolling:


some attacks:





and turn around


For now, it's all, but I pretend to continue updating the model. If anyone have any idea or sugestion, please feel free to tell me (remember I'm new on this all)
Thanks!!!