Board: All That's Left
(Can it be Sonic)
Please tell me im not the only one this happens to.
I copied and pasted the system files and the common files in the Data folder
Then i took the add004 folder and put it in the Data folder.
After that i went and opened Mugen.cfg file and changed the motif to Data/System.def and what you see above is the result.
I can't tag it looks like a normal simul game. what did i do wrong? please anyone whoever you are help me!
The problem is you are putting the wrong common1 there're 3 common1 try them out.
Try this one working for me https://www.mediafire.com/?5ddi39celct72dp
hey it's me again i see that your sprites are good but there is a few questions i need to ask you
1. Is this Kyo going to use his present movelist ( KOFXIII Not Ex Kyo)
2. when this project is finished ( cvs 3 ) will these characters use small portraits?
thanks
@Rock Badguy: Kyo's gonna use his entire CvS2 move list, with the exception of his Neo Max and Air Orochinagi from KoF XIII. The CvS3 version will use the ports made by Ren2K and EnlightendShadow. Here are two links to better give you an idea:
http://enlightendshadow.deviantart.com/art/CVS3-lifebar-ports-468694841
http://fc03.deviantart.net/fs70/i/2014/139/e/9/capcom_vs_snk_3_arcade_instructions__updated__by_renofswagzareth-d7ip749.png
The small ports and big ports will be like KoFXIII, you know what I mean?
But if you want to know, I'm gonna also give these sprites to Jesuszilla for him to make this Kyo in CvS2 gameplay; I think then we'll see small ports.
Anyways, I hope I've answered your questions.