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Messages by melongod

    

Re: Palettes won't change during selection

 December 28, 2014, 12:55:15 am View in topic context
 Posted by melongod  in Palettes won't change during selection (Started by melongod December 26, 2014, 03:53:47 am
 Board: M.U.G.E.N Development Help

Yep, it's checked on all of them, and the problem persists.
    

Re: Palettes won't change during selection

 December 27, 2014, 11:05:58 pm View in topic context
 Posted by melongod  in Palettes won't change during selection (Started by melongod December 26, 2014, 03:53:47 am
 Board: M.U.G.E.N Development Help

Didn't work either. I really can't figure out what's going on here. When choosing other characters on MUGEN, I get there palate selections, but my character is stuck with whatever I save his spriteset as. I did use "Apply the current palate to the specified sprites" but for each color. Think that that's the problem?
    

Re: Palettes won't change during selection

 December 26, 2014, 09:58:25 pm View in topic context
 Posted by melongod  in Palettes won't change during selection (Started by melongod December 26, 2014, 03:53:47 am
 Board: M.U.G.E.N Development Help

    

Re: Palettes won't change during selection

 December 26, 2014, 09:51:37 pm View in topic context
 Posted by melongod  in Palettes won't change during selection (Started by melongod December 26, 2014, 03:53:47 am
 Board: M.U.G.E.N Development Help

Not that I'm aware of. I do notice that if select "Apply the current palette to the selected sprites" it forces the selected palette to always come up. Think that's the issue? If so, how can I fix it?
    

Re: Palettes won't change during selection

 December 26, 2014, 07:39:47 pm View in topic context
 Posted by melongod  in Palettes won't change during selection (Started by melongod December 26, 2014, 03:53:47 am
 Board: M.U.G.E.N Development Help

    

Re: Palettes won't change during selection

 December 26, 2014, 04:24:30 am View in topic context
 Posted by melongod  in Palettes won't change during selection (Started by melongod December 26, 2014, 03:53:47 am
 Board: M.U.G.E.N Development Help

Everything is held within the same folder.
    

Palettes won't change during selection

 December 26, 2014, 03:53:47 am View in topic context
 Posted by melongod  in Palettes won't change during selection (Started by melongod December 26, 2014, 03:53:47 am
 Board: M.U.G.E.N Development Help

So, I've just about finished up my character, but I've run into a problem. Everything works fine except the palettes. I have 9 made, and all of them cover all the sprites. However, when selecting the character in game, it also selects pal1, and nothing else, regardless of button presses.

Code:
pal1     = pal1.act       ;Black
pal2     = pal2.act       ;Yellow
pal3     = pal3.act       ;Pink
pal4     = pal4.act       ;Orig
pal5     = pal5.act       ;Sky Blue
pal6     = pal6.act       ;Dark Black
pal7     = pal7.act       ;Hulk
pal8     = pal8.act       ;Red
pal9     = pal9.act       ;Black

What am I doing wrong?
    

Re: Help with custom palette states

 December 23, 2014, 09:00:39 pm View in topic context
 Posted by melongod  in Help with custom palette states (Started by melongod December 23, 2014, 07:39:22 pm
 Board: M.U.G.E.N Development Help

Now I've run into a new problem. Even though I've fully made 9 palettes, my character won't change palettes whatsoever.

     Posted: December 23, 2014, 09:21:16 pm
Nevermind, hadn't applied palettes to certain sprites. Thanks for the help guys!
    

Re: Help with custom palette states

 December 23, 2014, 08:18:01 pm View in topic context
 Posted by melongod  in Help with custom palette states (Started by melongod December 23, 2014, 07:39:22 pm
 Board: M.U.G.E.N Development Help

I had no idea it was that easy. That really helps! Also, I want to make it autoselect that mode against certain broken characters. Can you provide me with the code for that please?
    

Help with custom palette states

 December 23, 2014, 07:39:22 pm View in topic context
 Posted by melongod  in Help with custom palette states (Started by melongod December 23, 2014, 07:39:22 pm
 Board: M.U.G.E.N Development Help

So, I've been making a grappler character, and he's coming out to be perfect. I do want to make his 9th palette a broken version of him that teleports, has extra health, fires fireballs etc. but I can't find a single walkthrough or tutorial on how to add custom states to palettees. Can anyone help me out?