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The Sandman

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Messages by The Sandman

    

Re: [BETA v0.2] (Released)

 November 29, 2014, 12:46:41 am View in topic context
 Posted by The Sandman  in [BETA v0.2] (Released) (Started by [ƒıЯ£-ŁØřĐ] March 07, 2014, 09:11:06 am
 Board: MK vs. SF - Fight for the Universe

    

Re: [BETA v0.2] (Released)

 November 29, 2014, 12:32:34 am View in topic context
 Posted by The Sandman  in [BETA v0.2] (Released) (Started by [ƒıЯ£-ŁØřĐ] March 07, 2014, 09:11:06 am
 Board: MK vs. SF - Fight for the Universe

I'll get working on the lighting and such on that other one. In the meantime, here's one more.
    

Re: [BETA v0.2] (Released)

 November 27, 2014, 03:31:03 am View in topic context
 Posted by The Sandman  in [BETA v0.2] (Released) (Started by [ƒıЯ£-ŁØřĐ] March 07, 2014, 09:11:06 am
 Board: MK vs. SF - Fight for the Universe

I've also been working on some stages, if anyone's interested.

    

Re: [BETA v0.2] (Released)

 October 07, 2014, 10:36:48 pm View in topic context
 Posted by The Sandman  in [BETA v0.2] (Released) (Started by [ƒıЯ£-ŁØřĐ] March 07, 2014, 09:11:06 am
 Board: MK vs. SF - Fight for the Universe

    

Re: [BETA v0.2] (Released)

 September 01, 2014, 07:58:45 pm View in topic context
 Posted by The Sandman  in [BETA v0.2] (Released) (Started by [ƒıЯ£-ŁØřĐ] March 07, 2014, 09:11:06 am
 Board: MK vs. SF - Fight for the Universe

Add in the Move-List combinations, example: x x y y z, a a b ← + c
Or we should look for?

We haven't really decided on if the combos should be in the movelists or not. I mean, in my opinion, learning to play the character and figuring out their combos is part of the fun. But that's just my opinion.
    

Re: [VOICE ACTING]

 August 17, 2014, 08:11:52 pm View in topic context
 Posted by The Sandman  in [VOICE ACTING] (Started by The Sandman April 13, 2014, 07:43:15 am
 Board: MK vs. SF - Fight for the Universe

    

Re: [BETA v0.2] (Released)

 August 13, 2014, 11:00:06 pm View in topic context
 Posted by The Sandman  in [BETA v0.2] (Released) (Started by [ƒıЯ£-ŁØřĐ] March 07, 2014, 09:11:06 am
 Board: MK vs. SF - Fight for the Universe

    

Re: [BETA v0.2] (Released)

 July 25, 2014, 11:21:21 pm View in topic context
 Posted by The Sandman  in [BETA v0.2] (Released) (Started by [ƒıЯ£-ŁØřĐ] March 07, 2014, 09:11:06 am
 Board: MK vs. SF - Fight for the Universe

    

Re: [BETA v0.2] (Released)

 July 25, 2014, 01:33:07 am View in topic context
 Posted by The Sandman  in [BETA v0.2] (Released) (Started by [ƒıЯ£-ŁØřĐ] March 07, 2014, 09:11:06 am
 Board: MK vs. SF - Fight for the Universe

    

Re: [BETA v0.2] (Released)

 July 24, 2014, 04:47:37 am View in topic context
 Posted by The Sandman  in [BETA v0.2] (Released) (Started by [ƒıЯ£-ŁØřĐ] March 07, 2014, 09:11:06 am
 Board: MK vs. SF - Fight for the Universe

One thing I truly hate about this game, is that whenever you die, you go back to the main menu!

That would be because the Story Mode is largely incomplete. However, if you're talking about Arcade Mode, we're likely going to add a "Continue" option, like most other fighting games have.
    

Re: [BETA v0.2] (Released)

 June 23, 2014, 06:08:28 pm View in topic context
 Posted by The Sandman  in [BETA v0.2] (Released) (Started by [ƒıЯ£-ŁØřĐ] March 07, 2014, 09:11:06 am
 Board: MK vs. SF - Fight for the Universe

Great work fire lord.
This is my first post here , i followed your work for a long time and still waiting for the full release. ;)
But are we as users able to add characters to your game and how because i can't see (Chars) folder and (system) file?
BTW i would love to see Quan Chi in this game!
Keep up the superb work!


Well, the reason you can't see the Chars or Data folders is because we compressed it to prevent people from taking the characters, stages, and such. And on the note of Quan Chi, it's not likely. We already have about 40 characters on the roster, and we've already got our hands full with that. :P
    

Re: [BETA v0.2] (Released)

 June 22, 2014, 08:34:32 pm View in topic context
 Posted by The Sandman  in [BETA v0.2] (Released) (Started by [ƒıЯ£-ŁØřĐ] March 07, 2014, 09:11:06 am
 Board: MK vs. SF - Fight for the Universe

Send the news more often!

We like to keep a lot of things as a surprise so it's a bit more exciting when it comes out! We try to throw out small updates once in a while, but we're all pretty busy.
    

Re: Sprite Swapping Help

 June 05, 2014, 12:17:30 am View in topic context
 Posted by The Sandman  in Sprite Swapping Help (Started by The Sandman June 02, 2014, 11:11:40 pm
 Board: M.U.G.E.N Development Help

Ah. Okay. Thanks for the help. :D
    

Sprite Swapping Help

 June 02, 2014, 11:11:40 pm View in topic context
 Posted by The Sandman  in Sprite Swapping Help (Started by The Sandman June 02, 2014, 11:11:40 pm
 Board: M.U.G.E.N Development Help

Hey, guys. Call me an idiot or whatever you will, but I'm having trouble sprite swapping for a character in Fighter Factory 3. Now, you'll have to excuse me, because I'm brand new to this, but here goes:
Basically, when I import the new sprites, it looks fine; exactly how I want it. What I think the problem is is automatic color indexing, as when I import the sprites I get: "The image to be set to the sprite (0,0) isn't color indexed. For the current SFF version, the image will be converted to indexed with an optimized palette when you save the file."
Any ideas on how to prevent this from happening? :P
    

Re: [BETA v0.2] (Released)

 May 03, 2014, 04:00:39 am View in topic context
 Posted by The Sandman  in [BETA v0.2] (Released) (Started by [ƒıЯ£-ŁØřĐ] March 07, 2014, 09:11:06 am
 Board: MK vs. SF - Fight for the Universe

Nah, you're fine. :P
    

Re: [BETA v0.2] (Released)

 April 29, 2014, 09:37:59 pm View in topic context
 Posted by The Sandman  in [BETA v0.2] (Released) (Started by [ƒıЯ£-ŁØřĐ] March 07, 2014, 09:11:06 am
 Board: MK vs. SF - Fight for the Universe

Sometimes it doesn't hurt to deviate from the source material slightly, especially if it makes things a bit better, yaknow? :)
Yeah, in fact, we're trying to keep it kind of original, so it's not like we're tearing the characters straight out of their games. XD
Of course, Ryu is still Ryu and such, but we still like to add our own touch to it.
    

Re: [BETA v0.2] (Released)

 April 28, 2014, 01:20:56 pm View in topic context
 Posted by The Sandman  in [BETA v0.2] (Released) (Started by [ƒıЯ£-ŁØřĐ] March 07, 2014, 09:11:06 am
 Board: MK vs. SF - Fight for the Universe

Thanks Sandman, but what I was trying to say is that what are the songs used on MK vs SF (except for the mk vs sf 1-3 battle scene songs 'cuz I already know it.)
=)
PS: Sorry to keep on asking questions... =)

PPS: I'd like to suggest something. The sound of Ryu's straight forward kick should be "shin". The sound of Ryu's Air Hadouken should also be "shin" and the texture of it should be the texture of "Shin Hadouken" (D,B,D,B+Punch). And the sound of Ryu's Flying kick should also be "shin".
Please add this on your next update so that it will be like the flash video =)
Thanks! =)

No, please, don't apologize. I don't mind at all. :)
And on the note of the kicks and such, Chatman would be the one to talk to, since he's doing the character edits at the moment.
    

Re: [BETA v0.2] (Released)

 April 27, 2014, 05:20:10 pm View in topic context
 Posted by The Sandman  in [BETA v0.2] (Released) (Started by [ƒıЯ£-ŁØřĐ] March 07, 2014, 09:11:06 am
 Board: MK vs. SF - Fight for the Universe


Oh... Thanks. And BTW

To: The creators of MK vs SF: FFU:
Can you tell me the songs used on the MK vs SF 3? =) (eg. battle scene, intro, etc.) Thanks

All right, sure. The Street stage is Pompeii - E.S. Posthemus. The Dark Temple is Hall of Fate, from the Tekken 5: DR OST. Unfortunately, I don't know the menu or select screen music. I'll have to get back to you on that, since only Fire Lord would know.

     Posted: April 27, 2014, 11:25:38 pm
Also, I'm smart, and just realized you're talking about the Flash animation. I know the fight is Hall of Fate from Tekken 5: DR. Not sure on the others.
    

Re: [BETA v0.2] (Released)

 April 26, 2014, 09:21:34 pm View in topic context
 Posted by The Sandman  in [BETA v0.2] (Released) (Started by [ƒıЯ£-ŁØřĐ] March 07, 2014, 09:11:06 am
 Board: MK vs. SF - Fight for the Universe

THANKS MAN! All I did was to unable my antivirus because my antivirus thinks that the ".exe" files are a threat, so I change the movements on the Arcade.exe.

~ MK vs SF: FFU FOREVER!!!

PS: I can't continue on using Akuma on story mode. When I killed Scorpion, there's a screen that says "This will continue". Then when I press one of the attack keys, it redirects me to the title screen. (So, for me. There's no Akuma story in this version yet?)

Everyone's going to be playable in story at some point, if that's what you mean. Creating the characters and stages are just a higher priority for us at the moment.
    

[VOICE ACTING]

 April 13, 2014, 07:43:15 am View in topic context
 Posted by The Sandman  in [VOICE ACTING] (Started by The Sandman April 13, 2014, 07:43:15 am
 Board: MK vs. SF - Fight for the Universe

Heya! I'm happy to say that all the roles have been filled! Thank you to anyone lending their voice talents, or anyone who auditioned at all! It's cool to have people supporting the project. :D