Last night i started working on the Defense increase when the health is low trying my best to emulate ssfiv with crappy defensemul and life add but im having a problem on the last hit, i cant figure out the way for the life add to work properly and not prevent death. Damn that defensemul.
Ill try and work on damage dampener these days emulating ssfiv too where its move based instead of hit based.
Also finished standing basic attacks with cvsish push properties but damage and power values from ssfiv. Juggle will probably be my next pain in the ass as ive never coded one properly.
Oh, i changed most of the system effects as well and reworked the pallette so that those black-red effects can be edited into different colors later on. Black and purple look particularly cool.
Cya.



























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