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Zaiko

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Messages by Zaiko

    

SS5 - Ship Stage

 December 17, 2014, 10:20:21 am View in topic context
 Posted by Zaiko  in SS5 - Ship Stage (Started by Zaiko December 17, 2014, 10:20:21 am
 Board: Your Releases, Mugen 1.0 +



Stage Info
Name: Ship Stage.
Game: Samurai Shodown 5 Special.
Anim: YES.
Parallax: NO.
Deltas: NO.
BGCtrls: NO.
Super Jump: NO.
Res: 500x440 Mugen 1.0 (Only version 640x480 for now)
Music: YES (OST).
HI RES: YES.

Thx to OldGamer for Sprites Rip.

DL:
http://zaiko9.webnode.es/ -----> STAGES II

Enjoy!!!
    

[LR] The King of Fighters 2003 - Town Stage

 November 20, 2014, 05:06:28 pm View in topic context
 Posted by Zaiko  in [LR] The King of Fighters 2003 - Town Stage (Started by Zaiko November 20, 2014, 05:06:28 pm
 Board: Your Releases, Mugen 1.0 +



Stage Info.
Name: Town.
Game: The King of Fighters 2003.
Anim: YES.
Parallax: NO.
Deltas: NO.
Super Jump: NO.
Res: 320x240 Mugen 1.0 (Only versión 640x480 For now)
Music: NO.
HI RES: NO.

DL:
http://zaiko9.webnode.es/ -----> STAGES II

Enjoy!!!
    

Mature By David Demianoff, Edit By Zaiko.

 November 17, 2014, 07:20:01 pm View in topic context
 Posted by Zaiko  in Mature By David Demianoff, Edit By Zaiko. (Started by Zaiko November 17, 2014, 07:20:01 pm
 Board: Edits & Addons 1.0+

I've re-released the Mature who had edited a bit before leaving MUGEN and how lost I had to do again:

Consists of:
Supers and Dream Cancels.
Explods, SNDS, Sparks XI.
SC and DC Custom Cartels.
HSDM with the black background, as I tend to my last editions, is a matter of aesthetics of my staff full game, so they are all equal.
Added new Big Portrait.

I will change or arrangement.

Removed the BgPalfx he used as background in the attacks.
Removed the p2defmul of SuperPause.
It is regulated damage to one of its DM and its HSDM.
Changed the name in the .def CCI Mature for Mature.
Changed the name of the folder to ZMature ccimature char, the same was done with the .def of ccimature.def to ZMature.def.

Screens


DL:
http://zaiko9.webnode.es/

I accept constructive feedbacks.

Enjoy!!!
    

Kaede's Stage - The Last Blade NeoGeo

 October 11, 2014, 08:20:45 am View in topic context
 Posted by Zaiko  in Kaede's Stage - The Last Blade NeoGeo (Started by Zaiko October 11, 2014, 08:20:45 am
 Board: Your Releases, Mugen 1.0 +



Version 640x480 Info
Name: Kaede's Stage.
Game: Last Blade (NeoGeo).
Animations: YES.
Parallax: NO.
Deltas: YES.
BGCtrl: YES.
Super Jump: NO.
Res: 320x240 Mugen 1.0.
Music: YES (OST).
HI RES: NO.
 
Version 1280x720 Info
Name: Kaede's Stage.
Game: Last Blade (NeoGeo).
Animations: YES.
Parallax: NO.
Deltas: YES.
BGCtrl: YES.
Super Jump: MEDIUM.
Res: 320x240 Mugen 1.0.
Music: YES (OST).
HI RES: NO.

DL:
http://zaiko9.webnode.es/

.sff fix, BG sprites of the boat, where they have to be aligned.

DL:
http://zaiko9.webnode.es/

Enjoy!!!
    

Re: Justice Stage - Guilty Gear PSX

 October 01, 2014, 09:25:08 pm View in topic context
 Posted by Zaiko  in Justice Stage - Guilty Gear PSX (Started by Zaiko October 01, 2014, 11:29:50 am
 Board: Your Releases, Mugen 1.0 +

Done
    

Justice Stage - Guilty Gear PSX

 October 01, 2014, 11:29:50 am View in topic context
 Posted by Zaiko  in Justice Stage - Guilty Gear PSX (Started by Zaiko October 01, 2014, 11:29:50 am
 Board: Your Releases, Mugen 1.0 +

Hi guys! again, with another stage if not quite classic, but it is a stage that I really like this game and decided to do, I hope you like and any constructive comments are welcome.



Version 640x480 Info
Name: Justice Stage.
Game: Guilty Gear (PSX).
Animations: NO.
Parallax: NO.
Deltas: YES.
Super Jump: NO.
Res: 320x240 Mugen 1.0.
Music: YES (OST).
HI RES: NO.
 
Version 1280x720 Info
Name: Justice Stage.
Game: Guilty Gear (PSX).
Animations: NO.
Parallax: NO.
Deltas: YES.
Super Jump: MEDIUM.
Res: 320x240 Mugen 1.0.
Music: YES (OST).
HI RES: NO.

DESCARGAR:
http://zaiko9.webnode.es/

Enjoy!!!
    

Haunted Castle - Asura Buster: Eternal Warriors ARCADE

 September 30, 2014, 08:20:41 am View in topic context
 Posted by Zaiko  in Haunted Castle - Asura Buster: Eternal Warriors ARCADE (Started by Zaiko September 30, 2014, 08:20:41 am
 Board: Your Releases, Mugen 1.0 +



Version 640x480 Stage Info.
Name: Haunted Castle.
Game: Asura Buster: Eternal Warriors.
Animations: NO.
Parallax: NO.
Deltas: YES.
Super Jump: MEDIUM.
Res: 320x240 Mugen 1.0
Music: NO
HI RES: NO
 
Version 1280x720 Stage Info.
Name: Haunted Castle.
Game: Asura Buster: Eternal Warriors.
Animations: NO.
Parallax: NO.
Deltas: YES.
Super Jump: MEDIUM.
Res: 320x240 Mugen 1.0
Music: NO
HI RES: NO

DL:
http://zaiko9.webnode.es/

Enjoy!!!!
    

The Versailles Palace (Charlotte Stage) SS SNES

 September 25, 2014, 10:16:26 pm View in topic context
 Posted by Zaiko  in The Versailles Palace (Charlotte Stage) SS SNES (Started by Zaiko September 25, 2014, 10:16:26 pm
 Board: Your Releases, Mugen 1.0 +

Hi guys, here a new retro stage!!!



Stage Info
Name: Charlotte Stage/The Versailles Palace.
Game: Samurai Shodown (SNES).
Animations: YES.
Parallax: NO.
Deltas: NO.
Super Jump: NO
Res: 300x200 Mugen 1.0 (Work in 1280x720, NO compatible with 640x480)
Music: YES (OST)
HI RES: NO

DL:
http://zaiko9.webnode.es/

Enjoy!!!  ;)
    

Buddha Stage - Samurai Shodown V

 September 23, 2014, 06:29:05 pm View in topic context
 Posted by Zaiko  in Buddha Stage - Samurai Shodown V (Started by Zaiko September 23, 2014, 06:29:05 pm
 Board: Your Releases, Mugen 1.0 +

Hi guys!



Stage Info.
Name: Buddha Stage.
Game: Samurai Shodown V (ARCADE).
Animations: NO.
Parallax: NO.
Deltas: YES.
Super Jump: NO.
Res: 520x440 Mugen 1.0 (Work in 1280x720, NO compatible with 640x480)
Music: YES (OST)
HI RES: NO

Thx to OldGamer for sprites rip.

DL:
http://zaiko9.webnode.es/

Enjoy!!!
    

TMNT: Tournament Fighters - Ancient Planet (Triceraton Stage)

 September 14, 2014, 08:43:52 pm View in topic context
 Posted by Zaiko  in TMNT: Tournament Fighters - Ancient Planet (Triceraton Stage) (Started by Zaiko September 14, 2014, 08:43:52 pm
 Board: Your Releases, Mugen 1.0 +



Stage Info
Name: Ancient Planet/Jurassic Planet (Triceraton Stage).
Game: TMNT: Tournament Fighters (Sega Genesis)
Animations: NO.
Parallax: NO.
Deltas: YES.
Super Jump: NO
Resolution: 320x240 Mugen 1.0 (Funciona en 1280x720, NO compatible con 640x480)
Music: YES (OST)
HI RES: NO

DL:
http://zaiko9.webnode.es/

Enjoy!!!
    

Re: Gargoyle Dojo (Original)

 September 11, 2014, 06:14:02 am View in topic context
 Posted by Zaiko  in Gargoyle Dojo (Original) (Started by Zaiko September 11, 2014, 12:25:13 am
 Board: Your Releases, Mugen 1.0 +

The Sprites no Hi Res.

Thx all for comments.
    

Gargoyle Dojo (Original)

 September 11, 2014, 12:25:13 am View in topic context
 Posted by Zaiko  in Gargoyle Dojo (Original) (Started by Zaiko September 11, 2014, 12:25:13 am
 Board: Your Releases, Mugen 1.0 +

A stage set, based on images of Google, I think I remain good, although I think it will improve the sprites later the gargoyle and I'll add more things if something occurs to me. Includes DEF 1280x720.

Screen


Version 640x480 Stage Info
Name: Gargoyle Dojo.
Game: Original.
Animations: YES.
Parallax: NO.
Deltas: YES.
Super Jump: NO
Res: 640x480 Mugen 1.0
Música: YES
HI RES: NO

Version 1280x720 Stage Info
Name: Gargoyle Dojo.
Game: Original.
Animations: YES.
Parallax: NO.
Deltas: YES.
Super Jump: MEDIUM
Res: 680x240 Mugen 1.0
Música: YES
HI RES: NO

DL:
http://zaiko9.webnode.es/

Enjoy!!!
    

Re: The West Subway - Fatal Fury SNES

 September 09, 2014, 11:26:00 pm View in topic context
 Posted by Zaiko  in The West Subway - Fatal Fury SNES (Started by Zaiko September 08, 2014, 06:24:38 am
 Board: Your Releases, Mugen 1.0 +

    

The West Subway - Fatal Fury SNES

 September 08, 2014, 06:24:38 am View in topic context
 Posted by Zaiko  in The West Subway - Fatal Fury SNES (Started by Zaiko September 08, 2014, 06:24:38 am
 Board: Your Releases, Mugen 1.0 +



Stage Info
Name: The West Subway.
Game: Fatal Fury SNES.
Animations: YES.
Parallax: NO.
Deltas: YES.
Super Jump: NO
Resolution: 320x240 Mugen 1.0 (Working in 1280x720, NO compatible With 640x480)
Music: YES (OST)
HI RES: NO

DL: http://zaiko9.webnode.es/

Enjoy!!!
    

Paris - The Versailles Palace Samurai Shodown II Arcade

 September 03, 2014, 04:49:24 am View in topic context
 Posted by Zaiko  in Paris - The Versailles Palace Samurai Shodown II Arcade (Started by Zaiko September 03, 2014, 04:49:24 am
 Board: Your Releases, Mugen 1.0 +

A stage, which in my view is just beautiful and made my version, clarification, only the 1280x720 version has super jump to middle level, the 640x480 version not have super jump.

Screenshot


Version 640x480 Info
Name: Charlotte Stage/Paris - The Versailles Palace.
Game: Samurai Shodown II Arcade.
Animations: YES.
Parallax: NO.
Deltas: NO.
Super Jump: NO
Resolucion: 420x340 Mugen 1.0
Music: YES (OST)
HI RES: NO
 
Version 1280x720 Info
Name: Charlotte Stage/Paris - The Versailles Palace.
Game: Samurai Shodown II Arcade.
Animations: YES.
Parallax: NO.
Deltas: NO.
Super Jump: MEDIUM
Resolucion: 420x340 Mugen 1.0
Music: YES (OST)
HI RES: NO

DL:
http://zaiko9.webnode.es/

Enjoy!!!
    

More Retro Stages

 September 02, 2014, 10:13:25 am View in topic context
 Posted by Zaiko  in More Retro Stages (Started by Zaiko September 02, 2014, 10:13:25 am
 Board: Your Releases, Mugen 1.0 +

Hey guys I'm bringing over my retro stages.

Soul Blade Super (Pirate) Sega Genesis Sophitia Stage
Spoiler, click to toggle visibilty

Stage Info
Name: Sophitia Stage.
Game: Soul Blade Super (Sega Genesis)
Animation: NO.
Parallax: NO.
Deltas: YES.
Super Jump: NO
Resolution: 320x240 Mugen 1.0 (Working in 1280x720, NO compatible with 640x480)
Música: YES (OST)
HI RES: NO

Paint World
Spoiler, click to toggle visibilty

Stage Info
Name: Paint World.
Game: Original.
Animations: YES.
Parallax: NO.
Deltas: YES.
Super Jump: NO
Resolution: 420x340 Mugen 1.0 (Working in 1280x720, NO compatible with 640x480)
Música: YES
HI RES: NO

Art OF Fighting King Stage
Spoiler, click to toggle visibilty

Stage Info
Name: L'Amour/King Stage.
Game: Art Of Fighting Sega Genesis.
Animations: NO.
Parallax: NO.
Deltas: YES.
Super Jump: NO
Resolucion: 420x340 Mugen 1.0 (Working in 1280x720, NO compatible with 640x480)
Música: YES (OST)
HI RES: NO

Double Dragon V: The Shadow Falls Red Dragon Tea
Spoiler, click to toggle visibilty

Stage Info
Name: Red Dragon Tea/Dojo Exterior Stage.
Game: Double Dragon V: The Shadow Falls SNES.
Animations: YES.
Parallax: NO.
Deltas: NO.
Super Jump: NO
Resolucion: 420x340 Mugen 1.0 (Working in 1280x720, NO compatible with 640x480)
Música: YES (OST)
HI RES: NO

DL:
http://zaiko9.webnode.es/

Enjoy!!!!
    

Re: Shaq Fu Tombstone & DBZ Super Boutoden 3 Budokai Tenkaichi SNES

 August 15, 2014, 01:56:01 pm View in topic context
 Posted by Zaiko  in Shaq Fu Tombstone & DBZ Super Boutoden 3 Budokai Tenkaichi SNES (Started by Zaiko August 15, 2014, 12:09:16 pm
 Board: Your Releases, Mugen 1.0 +

It has super jump and in the original game, has no animations, I do not like the stages if they are not true to the original.
    

Shaq Fu Tombstone & DBZ Super Boutoden 3 Budokai Tenkaichi SNES

 August 15, 2014, 12:09:16 pm View in topic context
 Posted by Zaiko  in Shaq Fu Tombstone & DBZ Super Boutoden 3 Budokai Tenkaichi SNES (Started by Zaiko August 15, 2014, 12:09:16 pm
 Board: Your Releases, Mugen 1.0 +

Hi guys! here once again to bring you two stages of SNES, this time trying to DBZ Budokai Tenkaichi 3 and Tombstone Super Boutoden Island of Shaq Fu.

Stage Info
Name: Budokai Tenkaichi.
Game: DBZ Super Boutoden 3 (SNES)
Animation: NO
Parallax: NO.
Deltas: YES
Super Jump: NO
Resolucion: 320x240 (Compatible With 1280x720, in 640 x 480 black lines will look up)
Música: YES (Chala Head Chala full MIDI version with loop)
HI RES: NO

Screenshot


LINK

Stage Info
Name: Tombstone Island.
Game: Shaq Fu (SNES)
Animations: YES
Parallax: NO.
Deltas: YES
Super Jump: NO
Resolucion: 320x240 (Compatible With 1280x720, in 640 x 480 black lines will look up)
Música: YES (OST with loop)
HI RES: NO

Screenshot


NOTE: Strings are the I add, if you do not like how they look, come to the stage and you .def deleted the following

[BG Cadenas]
type        = normal
spriteno            = 5, 0
start       = 0,41
delta       = 1,1
mask                = 1
layerno             = 1


Deleting that, the stage would stay as the original.

LINK

Enjoy!
    

Re: Glacius Stage KI SNES

 August 12, 2014, 07:12:38 pm View in topic context
 Posted by Zaiko  in Glacius Stage KI SNES (Started by Zaiko August 10, 2014, 07:03:57 am
 Board: Your Releases, Mugen 1.0 +

    

Re: Glacius Stage KI SNES

 August 12, 2014, 07:01:07 am View in topic context
 Posted by Zaiko  in Glacius Stage KI SNES (Started by Zaiko August 10, 2014, 07:03:57 am
 Board: Your Releases, Mugen 1.0 +

Stage updated.

Enjoy!