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Contact Full O Bologna:
... I've had my eye on attempting the WWF Wrestlemania characters in a MK/SNK-ish style of my own...
a thing that may make you leave this thread right away (assuming you're a spriter): I don't pay. I don't get paid for this too, the artist doesn't get paid, no one gets paid, this is for pure enjoyment and fun
... When you sprite your own project its a hobby. When you sprite someone else's project its a job. FYI...
If you want others to jump on this as if it were their own project, you should present it like that. Maybe start some idea engineering instead of having everything already planned out. Or if its already a great idea maybe post more details about it....
... a full original game, with original art, stages, music, voice acting, etc...
... I need a spriter...
... anyone on this "team" has an input...
... I don't pay...
)? Cartoon-like? Something else? These are very important bits of information. It's not fair to ask for un-paid (or paid for that matter) spriters and not tell them what subject or artistic style you expect from them. I'm spriting a muscular male figure, I can't do a dragon. Nuh, uh.Hello, omg the second. I'm Full O Bologna, and I'd like to welcome you to the Mugen Fighters Guild.
I'm sorry, but upon reading that, your introduction sounds more like you're factually stating that you're full of Bologna. I can't help but chuckle.
Welcome to Guild by the way.
Hello, I am new here.
That sounds like the makings of an authentic body slam! But I think it's very possible. His Alex and Terry perform grapples the involve the same style of coding.
Yes you need to use explods and edit sprites for this move for each characters, look my Alex when he does a leg lock, you will see him do something like that with one leg before and the other behind his target.
But you need to think about the speed of the move too, if it's faster, your eyes don't see it... Here Krauser do the Slam really fast and you don't notice it unless you pause the game or take a screeshot.