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Shiyo Kakuge

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Edited Stages

 August 11, 2014, 07:21:43 pm View in topic context
avatar  Posted by Shiyo Kakuge  in Edited Stages (Started by Shiyo Kakuge August 11, 2014, 07:21:43 pm
 Board: Edits & Addons 1.0+

Info:
 - mugen version: 1.0 / 1.1 (recommended)
 - stage coordinate space: 240p (low-res)
 - color-depth: 8bit (256)
 - stage-height: mid / high
 - aspect ratio: 4:3 / 16:9
 - zooming: 85%-100%

 - OPEN SOURCE
   (* for non-commercial purposes only)
   (* graphics are from Capcom and SNK)


Thanks to:
 - Capcom, SNK, Elecbyte
 - MUGEN Fighters Guild Forum
 - Kung Fu Man, Ryo 2005 (recommended authors, of the original version)
  if I forgot mention someone, please let me know!

Download:
 http://1drv.ms/1mD28q4

sample
 http://youtu.be/hJQHMsQ-Klo
    

add004basic

 June 18, 2014, 05:46:41 pm View in topic context
avatar  Posted by Shiyo Kakuge  in add004basic (Started by Shiyo Kakuge June 18, 2014, 05:46:41 pm
 Board: Your Releases, Mugen 1.0 +

update 20141018

download
onedrive > up_add4
http://1drv.ms/1rIfNgU
 - mugen_a4b_20141018.zip (8MB)

preview
http://youtu.be/qywbGoVs3gs

--------
#20140914, #20140714, #20140618

---------
 for mugen 1.0 , mugen 1.1 (recommended)

how does this work?
 using "common1.cns" to draw lifebar, powerbar and messages...
 this means, you can let all your chars apply to a specific (your favorite) system.

how to use?
 1) make "stcommon=common1.cns" in def file.
 2) put your SCtrls and Anims into your chars.
 3) edit common1.cns to your own style.

what needs?
 * backup your characters!
 * some knowledge of coding.
 * a hobby of playing MUGEN.

whether you can code or not,
 "add004pie.exe" might give you a little help.

how to play?
 run bat file to start mugen.
 "mod_mm2.bat"  - normal game
 "mod_mm2_tag_p1.bat"  - p1 tag mode game (p3 ai off)
 "mod_mm2_tag_p2.bat"  - p2 tag mode game (p4 ai off)
 "mod_mm2_tag_vs.bat"  - p1 vs p2 tag game (p3 p4 ai off)

 * tag mode game command:
   Y+A: partner assist
   F/B,Y+A: change player
     default assist attacking is stateno 1000,
     input to var(59), or override stateno 190190-190195 to modify it.
     or change everything as you wish.


anyway, try to start from a empty mugen game with kfm only.
I hope this could be useful for your own mugen game!
please enjoy!


this is OPEN SOURCE.

--------
thank you Orochi Gill for your help :)

sample svc
 http://youtu.be/pfYHiY8srbI
sample bs
 http://youtu.be/EDwvbfU4hzE